From the opening gambit, I knew this would be an in-depth experience. It combines many great elements and has plenty of potential. Sadly, though, Mr Prepper was imbalanced and frustrating.
A great idea sadly lessened as an experience by dodgy controls and game breaking issues held within. Perhaps a future patch to optimise things for a controller might increase playability but with Mr. Prepper we sadly didn’t escape Murricaville… we got trapped in our own bunker.
With a storyline that is clearly angry at western values, Mr. Prepper can do nothing but try and stand out with a story that comes at the sacrifice of compelling gameplay. The attempts to challenge with a forced playstyle may turn off potential window shoppers.
Mr. Prepper doesn’t turn out to be the nuclear catastrophe it initially convinces you it will be. It survives the radioactive onslaught by the skin of it’s dank, burrowed out teeth. There’s something strange in this that can be recommended, but only to those who have a penchant for the suvivalist, resource-management genre. For everyone else, the threat of impending destruction on the surface is likely more preferable to the solitude and depression of the bunker.
Summary Mr. Prepper is about to be prepared. You know something is wrong, the risk of a nuclear war is in the air and you need to be prepared for what's coming.