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Description: New Super Mario Bros. Wii offers a combination of cooperation and competition. Players can pick each other up to save them from danger or toss them into it. Mario, Luigi and two Toads are all playable characters, while many others from the Mushroom Kingdom make appearances throughout the game. Players can even ride different Yoshi characters and use their tongues to swallow enemies, items and even balls of fire. In some areas, players use the motion abilities of the Wii Remote controller. The first player to reach a seesaw might make it tilt to help his or her character reach a higher platform - or might maike it tilt incorrectly just to mess with other players. New items include the propeller suit, which will shoot players high into the sky with just a shake of the Wii Remote, and Mario’s new ability to transform into Penguin Mario. At the end of each stage during the coin battle multiplayer mode, players are ranked based on the number of coins they have collected. [Nintendo]

Overview

Platforms:
  • Wii
Initial Release Date: Nov 15, 2009
Developer:
  • Nintendo
Publisher: Nintendo

Credits

Shigeyuki Asuke
Directed By
Takumi Kawagoe
Directed By
Dan Falcone
Cast: Roy Koopa
Kenny James
Cast: Bowser
Samantha Kelly
Cast: Blue Toad,Yellow Toad,Princess Peach,Toad
Charles Martinet
Cast: Mario,Luigi
Lani Minella
Cast: Larry Koopa,Morton Koopa Jr.,Wendy O. Koopa,Lemmy Koopa
Caety Sagoian
Cast: Bowser Jr.
Mike Vaughn
Cast: Iggy Koopa,Ludwig von Koopa
Satoru Iwata
Produced By: executive producer
Takashi Katagiri
Produced By: localization producer
Hiroyuki Kimura
Produced By: producer
Shigeru Miyamoto
Produced By: general producer
Takashi Tezuka
Produced By: producer
Sam Gray
Sound: sound recordist
Mitsuhiro Kida
Sound: sound effects
Koji Kondo
Sound: sound advisor
Kenta Nagata
Sound: sound director
Taiju Suzuki
Sound: sound effects
Sanae Uchida
Sound: sound programming
Sayaka Nishimura
Visual Effects: effects designer
Kanae Dohta
Art Department: graphic supervisor
Michiho Hayashi
Art Department: lead designer
Akiko Kato
Art Department: graphic supervisor
Aya Oyama
Art Department: graphic supervisor
Tsuyoshi Watanabe
Art Department: graphic supervisor
Ryota Akutsu
Animation: character designer
Kazunori Fujii
Animation: character designer
Manabu Hiraoka
Animation: character designer
Masaaki Ishikawa
Animation: character designer
Masanobu Sato
Animation: character designer
Zied Abdennebi
press: Nintendo Creators Program
Albert Agramunt
quality assurance
Gabriele Arnoldi
quality assurance
Micky Auer
localisation manager: European
Amaury Bagnariol
quality assurance
Nate Bihldorff
localization manager: North American
Juyoung Choi
product tester
Hideki Fujii
coordinator
Anthony J Gomez
press: Nintendo Creators Program
Joanie Grenader
localization: NOA
Frank Grützner
quality assurance
Diego Rosado Guzmán
quality assurance
Shinji Hatada
programmer
Kenzo Hayakawa
system programmer
Adam Holmes
quality assurance
Mei Ide
ui designer
Kunihito Ihara
design support
Takayuki Ikkaku
designer: map,map and level designer
Tomomi Imazu
design support
Daisuke Ito
design support
David Jefferson
quality assurance
Shintaro Jikumaru
technical support
Hyokjin Jung
localization manager: Korean
Andrea Jähn
translator
Hironobu Kakui
technical support
Ryutaro Kanno
designer: map,map and level designer
Erkan Kasap
localisation manager: European
Keiichiro Kato
enemy programmer
Keizo Kato
progress manager
Dongyeon Kim
translator: Korean
Ilho Kim
product support
Kaori Kinoshita
design support
Lars Knudson
localization: NOA
Kiyoshi Koda
ui programmer
Takeshi Koike
world map designer
Junbong Lee
product tester
Yunhye Lee
translator: Korean
Daniel Leonhardt
quality assurance
Paul Logue
localisation manager: European
Isabel Ruiz Lucero
press: Nintendo Creators Program
Mario J. Lucero
press: Nintendo Creators Program
Tomomi Marunami
player designer
Yoshifumi Masaki
ui designer
Carine Mathey
translator
Manabu Matsumoto
product tester
Ryuhei Matsuura
debugger,product tester
Matthew Mawer
localisation manager: European
Lukas Mildner
quality assurance
Atsushi Miyagi
design advisor
Yoko Miyaguchi
demo scene motion designer
Eiji Mukao
field designer
Kyoungim Na
product tester
Toshihiko Nakago
design director: map,map and level design director
Kimiko Nakamichi
product support
Keigo Nakanishi
player programmer
Camilo Alba Navarro
localization: NOA
Reiko Ninomiya
localization manager: North American
Keisuke Nishimori
player designer
Kenichi Nishiyama
enemy programmer
Tatsuo Nishiyama
enemy programmer
Tim O'Leary
localization manager: North American
Shoichi Obayashi
world map programmer
Lutz Ohl
quality assurance
Hisashi Okada
system programmer
Satoko Okada
ui designer
Kosono Okina
field designer
Javier Jordán Oliver
quality assurance
Yosuke Oshino
enemy programmer
Yuhiki Otsuki
programming advisor
Jonghoon Park
product support
Sungmin Park
product tester
Erik Peterson
localization: NOA
Zakir Rahman
translator
Eisuke Sagawa
demo scene motion designer
Daisuke Sakaguchi
localization manager: Korean
Kouji Sakai
field programmer
Tatsuya Sakai
demo scene motion designer
Carlo Sarti
quality assurance
Makoto Sasaki
programming director
Yuji Sawatani
programmer
Mari Shibata
field designer
Andrea Stazi
quality assurance
Ethan Sternke
press: Nintendo Creators Program
Yoshikazu Sumioka
demo scene motion designer
Leslie Swan
localization manager: North American
Keiji Takahashi
enemy programmer
Naoki Takami
debugger,product tester
Jun Takamura
world map designer
Masataka Takemoto
designer: map,map and level designer
Eduardo Ospina Tovar
quality assurance
Sonia Trepiccioni
quality assurance
Kenta Usui
designer: map,map and level designer
Shawn Van Buren
press: Nintendo Creators Program
Julien Veron
quality assurance
Masaki Wada
product tester
Ken Watanabe
enemy programmer
Rina Yamaguchi
coordinator
Yasuhisa Yamamura
designer: map,map and level designer
Yoshito Yasuda
technical support
Stéphane Zussy
quality assurance