One More Dungeon is a loving tribute to the first person shooters and dungeon crawlers of the early '90s, but with the kind of longevity-boosting roguelike touches that will be familiar to modern gamers. Whether deliberate or not, some of its retro touches feel a little too clunky for their own good, particularly when it comes to the controls and interface. Still, there's no denying how absorbing an extended run through its randomised environments can be.
Overall One More Dungeon is an interesting take on how to make a roguelike dungeon crawler that has a look and feel all its own. I appreciate what it is trying to do, and some aspects of the design were unexpected. Unfortunately as a whole there are also elements that feel unrefined and not necessarily complete. With a patch or two I think it could still have room for improvement but as it is I’d say it is likely an acquired taste, even for roguelike fans.
If you’re really into the rogue-like genre, One More Dungeon can deliver that enjoyable loop of trying to get as further as possible at each run. Although it lacks some finesse when it comes to a more solid FPS experience, its customizable gameplay options will keep you hooked for a while.
The game doesn't make the same splash elsewhere and its interface is more complicated than it should be, while some sound problems make it less pleasant on the ears in contrast to its well-designed visuals. Nonetheless, One More Dungeon can still be an entertaining piece of gaming.
SummaryOne More Dungeon is a first person shooter roguelike with procedurally generated levels and pixel-art graphics. Being a nameless adventure seeker, your job is to reach the final level deep within the dungeon and destroy the obelisks that are used by forces of Evil to invade the world.