- Publisher: Kasedo Games
- Release Date: Aug 9, 2021
The year is 1920, the start of Prohibition in the USA. With congressional action, a huge segment of the national economy becomes illegal overnight: bars and saloons are ordered to close, distilleries and breweries go quiet, distributors shut down. But a new era is dawning: a gilded age forThe year is 1920, the start of Prohibition in the USA. With congressional action, a huge segment of the national economy becomes illegal overnight: bars and saloons are ordered to close, distilleries and breweries go quiet, distributors shut down. But a new era is dawning: a gilded age for smugglers, black markets, illegal manufacture, and organized crime.
This is where you come in. You're a new arrival in the city at the dawn of Prohibition, with ambitions of striking it big. Behind many of the city's facades, people are building makeshift distilleries, secret loading docks, nighttime speakeasies. Work your way into this network, and the world will be yours.
But think beyond making a quick buck or two. You gotta be thinking ahead. You gotta be thinking bigger. Much bigger.… Expand
- Developer: SomaSim
- Genre(s): Strategy, General, Management, Business / Tycoon
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Positive: 3 out of 8
Mixed: 5 out of 8
Negative: 0 out of 8
Aug 31, 2021Folks, City of Gangsters is a very well thought out and developed game. It's very detailed and quite comprehensive and to the point that most everything you could think of when thinking about booze running crooks is there. The developers definitely did the work and research necessary to show what prohibition was like back in the 1920s. Throw in a good measure of fun along with your bottle of moon shine and you will have hours of fun, just like I did some twenty-odd years ago with the Railroad Tycoon games that I loved so much. Don't drink too much of that white lightning because the cops could be pounding on your door next. Just make sure they are on the take like the cops in City of Gangsters are and you should be OK!
Aug 18, 2021While City of Gangsters is a solid mafia management sim, the combat holds it back from greatness. Be sure to check out a trailer or two to see what’s in store first.
Aug 24, 2021City of Logistics Managers may not get the heart racing or the imagination firing to the same extent as City of Gangsters, but it would be a more accurate title. It's as if City of Gangsters is ashamed about its administrative predilections, as if it wants to hide the true nature of its operation behind a less reputable -- more exciting, more dangerous -- veneer. City of Gangsters is itself a front; in the back room there resides a serious tycoon management sim. Like a reverse mullet, it's all party at the front and business at the back. It shouldn't be embarrassed about the mullet though. City of Logistics Managers is an excellent game, even if it may not be the one you're anticipating.
Aug 9, 2021Overall, City of Gangsters is a fine title that attempts some fun twists on the 4X genre. The setting is excellent, the art is good, and the music is atmospheric. It would have benefitted from a little voice acting, especially in the tutorials, as this game has a lot of text to read. City of Gangsters demonstrates that the 4x genre works just as well in miniature as it does in grand, sweeping epic spans of history.
Aug 16, 2021City of Gangsters is a good 4X gangster simulator where you'll be able to set your booze empire, but in the long run it may feel too repetitive.
CD-ActionNov 15, 2021A complex cross between a tycoon, a 4X game and an RPG with turn-based combat. It offers some interesting ideas but ultimately failed to convince me. I think the developers simply overdid it, implementing tons of features and elements that either don’t matter much or are poorly executed, but unnecessarily clutter the game and overwhelm the player. [11/2021, p.66]
Aug 8, 2021Even if you’re at peace with managing deliverymen with tommy guns, City of Gangsters is a bit of a difficult sell. At its core, it is a long and unexciting game. A lot of the time I felt like I was trying to decode the game’s logic and keep plates spinning rather than run a successful bootlegging operation. When everything clicks, it can be somewhat satisfying, but that happens so rarely, you’d think the game was sampling its own wares.
Positive: 1 out of 2
Mixed: 0 out of 2
Negative: 1 out of 2
Feb 6, 2023I don’t know what all of these negative reviews are talking about, this is a super fun tycoon game. I would highly recommend it, but youI don’t know what all of these negative reviews are talking about, this is a super fun tycoon game. I would highly recommend it, but you obviously shouldn’t be expecting GTA V or something.… Expand
Feb 25, 2023Wierd - the day after I raise a negative review - some one chips in a positive one, with no actual data about the game. If I was a suspicousWierd - the day after I raise a negative review - some one chips in a positive one, with no actual data about the game. If I was a suspicous sort I would think that something suspicous was going on with this game. It is abysmal.
Lots of potential - very poorly implemented, Is a micro micro management simulation where you spend most of your time scrolling up and down lists,
Its 1927 - I have 203 corners, 102 crew and $640K. around 40 managed business - 10 gambling joints and 20 as yet unused businesses. My crew list of the right therefore has around 120 entries. If I click on someone on the map, they highlight, but I have to scroll up/down to find them
If I click on my £ total to see the "Where is my money" list. It is too long to fit on the screen. Its is bottom justified to I see the lowest 45 (ish) entries. Which in my case accounts for about $90K. So to find the other $500K I have to scroll up and down the "Crew List"
Operations- spend ages time and effort on getting crew to operatives. Send them on schemes, they die! So now stick to the Accountants and the operatives.
Operatives - I send them on a scheme. they have 10K on them - But wont progress the scheme untill I make sure $250 is in the HQ! Madness
Can set up new fronts whilst expanding anywhere on the map. So have to stop all expansion (which may take a few turns) then remember where you wanted to set up new fronts, set them all up - then revisit them to start expansion again. Madness
Cant rename buildings so help you. In the end i have used a whole notebook to remind me what I planned to do when
No notifications that things are about to stop - only that they have actually stopped, So you have to scroll up and down (remember it if a scroll up down sim so thats OK) the list of 50 business to check what is Red. Why to I need a sheet of paper to plan my "cops schedule" when I am using a computer!
If you click on a business with more than 1 person on the corner - you are asked "whom" you want to use. Every fricking time. You can reselect people down the bottom anyway - so why keep asking. Often you are checking inventory anyway so dont care.
Every time you start a turn you get loads of click though messages. Option to turn them off please! you have taken this corner, that corner and another corner
I need some lumber - I know I have some - I click on the $ total on my screen - I click on the inventory listing. I see a list of every item I own. Cant search it, get no totals, can't click through it. So I spend ages scrolling up and down (it is a scroll up and down sim so that is fine) . So I have to make a note on paper (if I only ha a computer to use) and then scroll up and down the "crew list" (it is a scroll up and down sim so that is fine) - though life is made a bit harder as both lists use different names for businesses - to find them items. Or I just go buy more of them
And before all this happens you have the joy of getting a reasonable starting postion. OK you have the seed which helps a little but some options would be nice
Unfortunately this gains a positive score on steam. Maybe its just Me… Expand