• Publisher: THQ
  • Release Date: Apr 7, 2009
Company of Heroes: Tales of Valor Image
Metascore
70

Mixed or average reviews - based on 42 Critics What's this?

User Score
7.2

Mixed or average reviews- based on 212 Ratings

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  • Summary: Company of Heroes: Tales of Valor is the next standalone chapter in the Company of Heroes franchise, featuring all-new content, including three single-player campaigns, new multiplayer modes, additional maps and units. Company of Heroes: Tales of Valor also introduces a new “direct-fire”Company of Heroes: Tales of Valor is the next standalone chapter in the Company of Heroes franchise, featuring all-new content, including three single-player campaigns, new multiplayer modes, additional maps and units. Company of Heroes: Tales of Valor also introduces a new “direct-fire” feature that allows players more tactical control of their units and more strategic options in-game. Developed by internal studio Relic Entertainment and powered by Relic’s proprietary Essence Engine, Company of Heroes: Tales of Valor is fully compatible with Company of Heroes and Company of Heroes: Opposing Fronts, allowing players who own the entire series complete access to the epic battles of World War. [THQ] Expand
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Score distribution:
  1. Positive: 15 out of 42
  2. Negative: 0 out of 42
  1. It’s a great experience, needs more maps to expand the new multiplayer modes and give it some variety.
  2. AceGamez
    80
    Certainly it isn't with regards to single player content that just doesn't really justify the added expense when there are already plenty more varied single player missions available to you in the cheaper main game and its first expansion, but if your focus is multiplayer then the choice is a little clearer - and with three new game modes generously included, anyone with more interest in the online aspect will surely find Tales of Valor a lot more tempting.
  3. Ultimately, Tales of Valor is worth buying only as long as you’re going to make use of the multiplayer component. A few of the new units need some exploit fixes, and the direct fire system feels more like a gimmick than anything that is really going to add a lot to the game. Let’s hope that Tales of Valor is a stop-gap release to tide the fans over, before Relic announces that Eastern Front expansion we’ve all been waiting for.
  4. PC Format
    70
    ToV's singleplayer campaigns will do nothing for CoH vets, but the MP extras might just keep its head above water. [June 2009, p.90]
  5. 70
    The new campaigns are over before you know it, the new units have a limited impact, and direct fire is largely ineffective. The real attractions here are the three new multiplayer modes.
  6. 65
    Company of Heroes: Tales of Valor is a fun addition to the series, but ultimately it falls short of bringing the quality and quantity of gameplay provided by its predecessors.
  7. Tales of Valor has some decent content, though there’s not much, all things considered. The previous expansion brought two complete factions, with two complete campaigns, whereas Tales of Valor brings just over five hours of single-player fun and a few imbalanced multiplayer modes to the table.

See all 42 Critic Reviews

Score distribution:
  1. Positive: 18 out of 47
  2. Negative: 15 out of 47
  1. PaulL
    Apr 14, 2009
    10
    Amongst the echoing complaints, I feel Tales of Valor accomplished its job as being an expansion for 30$US/CDN. People who were disappointed Amongst the echoing complaints, I feel Tales of Valor accomplished its job as being an expansion for 30$US/CDN. People who were disappointed were those who were comparing it, to its two previous dreadnought games. This is not what tales of valor is. Tales of valor is multilayer content. If you spend a lot of time in coh multiplayer, TOV is a steal. The singleplayer only works to propel the games new features forward. Tiger Ace FTW! Expand
  2. TonyR
    Apr 11, 2009
    9
    The missions are an interesting introduction to the different gameplay you can expect from the multiplayer. However, the campaign is The missions are an interesting introduction to the different gameplay you can expect from the multiplayer. However, the campaign is ridiculously short (4 hours tops) and the hero units are way too strong. This is the only downside to the expansion: you will be dissapointed if you expect the same level of storytelling and long campaigns that were the trademark of previous COH campaigns. On the plus side, the AI is ridiculously strong now, and expert computers make for a very good practice when there's nobody else online. They are aggressive, have good capping orders, and the cpu is vicious and relentless. The new units are a mixed bag, and they are fairly balanced, letting players try out different types of playstyle. For example, the M17 is a glass cannon that trades the armor and mine-laying abilities of the M8 for a more powerful rapid-firing cannon and very weak armor. It is a worthy addition to your collection. Expand
  3. BiteMe
    May 18, 2009
    9
    Quit your whining, CoH gives you exactly what they are selling, no less and no more. I play lotsa games and this one entertains and is Quit your whining, CoH gives you exactly what they are selling, no less and no more. I play lotsa games and this one entertains and is challenging, and the option of overseeing the game or going on"on the field" to see the diferent angles is awesome. If you find this game too easy, then you are lyng or spending too much time on the computer, get a life. Like most games, you can only play them so long before they get boring, so I think its definitely worth the money and recommend it to anyone, especially those who enjoy WWII games. Expand
  4. Oct 26, 2012
    6
    If you play CoH multiplayer then perhaps this is worth it, but as someone who only plays the singleplayer I was disappointed with it. WhileIf you play CoH multiplayer then perhaps this is worth it, but as someone who only plays the singleplayer I was disappointed with it. While the missions are interesting and fun, they are very short--you might get three hours total out of all of them. Maybe. Thankfully I got this on sale on Steam, but I would have been upset had I paid the full $20. Expand
  5. Mar 5, 2013
    5
    Tales of Valor simply does not add enough to justify a full-price expansion. There is a serious lack of new units and no new factions. GivenTales of Valor simply does not add enough to justify a full-price expansion. There is a serious lack of new units and no new factions. Given it's a standalone title, it's not bad per say but sorely lacking. Expand
  6. JimM
    Apr 12, 2009
    4
    Agree with the other reviewers: this game is very short on content for the single player. The only redeeming feature of the purchase so far Agree with the other reviewers: this game is very short on content for the single player. The only redeeming feature of the purchase so far is the difficult first mission in the last 'campaign' (as yet unfinished). The other missions (played 6 so far) are very easy and very short. Expand
  7. tolgaeryoldas
    Apr 10, 2009
    0
    My point zero because of ?f you dont have something taht means you dont have it
    where are my game guys I m still in front of steam since
    My point zero because of ?f you dont have something taht means you dont have it
    where are my game guys I m still in front of steam since Thursday and game there writed on it "it released" but you can not buy it no price no add chart nothing what kind of jog it is
    Where is my number company and game ......
    Expand

See all 47 User Reviews