- Summary: Battle through an onslaught of mystical backwater cultists, possessed militants & even darker forces as you attempt to discover just what lurks beneath the Earth in this retro FPS inspired by the '90s legends.
LEVEL (Czech Republic)Apr 4, 2019Dusk is a mixture of everything good that the 1990s gave to action games. The fun returns in a form of a straightforward retro shooter, which is intense and dynamic like a ride in a sport car with manual gearbox. Great experience not only because of nostalgia. [Issue#293]
Dec 10, 2018This is shooter perfection and something fans of the classics need to experience. Maybe it doesn't redefine what is possible with video games, but it beats out basically every other shooter I've ever played. I know I'll be replaying this for years to come and I look forward to seeing what fans are capable of with mod tools.
Sep 29, 2017Dusk has the backwoods setting of Blood and Redneck Rampage, the forbidding atmosphere and murky palette of Quake, the tight, sharp action of Doom, and the subtle sense of place and interactivity of Duke Nukem 3D. Essentially, Dusk is a retro shooter fan’s dream come true.
CD-ActionMar 25, 2019Dusk does a decent job at recreating elements that were fun in Doom, Quake or Wolfenstein 3D, but as a whole it lacks a direction other than being a love letter to classic FPS games, a homage assembled out of components that do not always fit together well. [02/2019, p.42]
Jun 26, 2020Hard to even find something wrong with this game. A true evolution of classic twitch shooters in modern times. It seems like a lot of peopleHard to even find something wrong with this game. A true evolution of classic twitch shooters in modern times. It seems like a lot of people judge how good a games graphics are by how many polygons you can shove into it, this game is archaic by no means except for it's aesthetic. The art direction is superb and continues to ramp up until it's peak in episode 3.
Game play is the center focus and it shows, the tools the game provides you for both movement and dispatching enemies allows for some really creative approaches to winning a fight. DUSK is by no means a cheap recreation of old classics as some would suggest. The fluidity of the game play undoubtedly leaves older titles in the dirt, and the game is chock-full of originality, though it often pays homage to older games to a comedic extent. I find the level design to be a step up from it's predecessors as well.
DOOM Eternal is 60$, not very long, although the level design isn't bad I prefer DUSK's, and if interrupting the game play to watch a kill cut-scene for HP wasn't counter-intuitive enough in DOOM 2016, now you can do it for armor and ammo too. Enter DUSK, which is 20$, has more content, actual versus multiplayer, upcoming campaign co-op, already has mod support, and in my honest opinion, is outright a better game.… Expand
Dec 14, 2018The first person shooter has evolved massively over the laster 25 years. We've gone from simple key hunting and monster bashing to HollywoodThe first person shooter has evolved massively over the laster 25 years. We've gone from simple key hunting and monster bashing to Hollywood set pieces and storylines. Dusk is a reminder of a more simple time in FPS history.
Dusk is a retro, 90's style FPS game which captures pretty much everything that defines a "retro shooter". Fast paced action, banging soundtrack and a certainly retro feel with regards to models and textures which only add to it's charm. I grew up with Doom, Quake and Half Life. This game makes me feel 15 again back when I was running Quake on a 266MHz Pentium 2 with a 2MB graphics card.
The movement in Dusk is fluid and if you're used to strafe jumping and bunny hopping, you'll find yourself moving around maps at breakneck speed. Shooting feels impactful and every gun feels powerful and fun to use, blowing enemies into little chunks using the super shotgun never stops feeling satisfying. Enemies are varied and episodes change up what kind of monsters you'll be facing. The atmosphere and level design is superb, yes there is key hunting and exploring which may feel like it slows down the action, but this is how it was back in the 90's. Not every single second of gameplay was a sensory overload, it provided a welcome break in the fighting and let you get your breath back.
The sound design and music are incredible. Andrew Hulshult's soundtrack provides both engaging atmospheric background noise and head banging metal for when the action kicks in. Enemies have their own distinct sounds and I guarantee that you will never forget your first encounter with the Wendigo in Episode 2!
The inclusion of an endless mode adds to the replayability and there are plenty of well hidden secrets which will keep you coming back for more.
For me, a 90's FPS veteran, Dusk is a dream game. It doesn't complicate life by throwing a thousand different mechanics at you. It runs at a silky smooth framerate and you'll find yourself flying around levels once you get into the groove of bunny hopping and strafe jumping.
A solid 10/10 from me. I understand that it won't be every body's kind of game, it is after all a throwback to the more simple times in FPS history, but what a throwback it is!… Expand
Mar 7, 2019The first episode was pretty good. It took me a while to get into it, but I was quite excited by around the 5th level. From there, the gameThe first episode was pretty good. It took me a while to get into it, but I was quite excited by around the 5th level. From there, the game just continues to grow.
This has some of the best level design in the genre, building on and in a lot of ways surpassing the old guard. DUSK is sublime. Though the low poly graphics are not the most amazing in the world, there are a few moments in various levels that made me pause because of the visuals.
The weapons aren't the most exciting, but they are functional and feel nice. The game really has you switching between most of your arsenal throughout each of the levels, which keeps things exciting and varied.
The music is excellent. The sound is excellent.
There isn't too much of a story but I did find myself genuinely intrigued by things as the second and third acts unraveled before me. I was downright excited about the little tiny shreds of plot the game threw out at the end of the third (and final) act. The mood and scenery is top notch - while it starts as a romp through slightly uninteresting backwoods areas, things quickly escalate towards the end of the first act and throughout the second and third.
All in all, DUSK is a phenomenal game and worth every bit of the praise it has received. It truly does bear the torch of the FPS games of yore, and hopefully it inspires plenty of new games in the same vein over the next few years.… Expand
Dec 6, 2020DUSK
Is a retro inspired First Person Shooter, developed by David Szymanski under the publisher NewBlood, running on the Unity Engine, DUSKDUSK
Is a retro inspired First Person Shooter, developed by David Szymanski under the publisher NewBlood, running on the Unity Engine, DUSK left early access and saw an official release in December 2018.
The geniality behind DUSK is that it tricks you into thinking its just another nostalgia trip, lures you with a familiar feeling and look, but once you really get in to it, you will see some of the most insane and well-designed levels and set pieces in any retro FPS to date, there is a level of quality, passion and a clear vision that you only see from someone that really has a passion for its creation. DUSK is NOT just another nostalgia cash grab, and alongside AMID EVIL and Ion Fury, it kick started a entire new generation of indie old school shooters into motion. A ''Boomer Shooter renaissance'' if you will.
DUSK doesn't really have a dense story, like the 90s era games it takes inspiration from, its story is simple. You are Dusk dude, just a treasure hunter, looking to raid some ruins for treasure, but things go south and you get captured by the local cultists, imprisoned and hanged in meat hooks in someone dirty basement. But Dusk dude will not die there, oh no, he will take his revenge, killing every cultist that stands in his away he will get to the bottom of all this, and learn the truth that lies beneath Dusk. The real meat of DUSK however is found in its raw moment to moment adrenaline pumping gameplay.
Dusk dude is fast, agile, has great air control, can easily bunny hop to gain even more speed, and has a bonus he has six degrees of freedom while swimming and you can even do back flips in the middle of shooting if you feel like.
You can sport a 9 weapon arsenal, all with their own utility in a fight, they are not super unique, visually speaking, but are incredibly satisfying to use, the sound design is top-notch, not only for weapons but for the whole game in general. Who doesn't want to run around with two lever action shotguns, one in each hand, doing back flips while blasting cultist to gibs?
The soundtrack is amazing by the one and only Andrew Hulshult, if you don't know Andrew, he is the man when it comes to soundtrack for these type of games, and only 2 years later would be doing the soundtrack for DOOM Eternal Ancient Gods.
Visually Dusk is heavily influenced by BLOOD and a bit of Red Neck rampage for a good measure, with its being gameplay similar to Quake while still remaining a unique experience.
And if you are into crushingly hard games like the good old Build Engine days style, the harder difficulties of DUSK are Worthy of being called hard, it's stuff that will put hair on your face and chest if you don't have it any.
DUSK is must play for any real FPS fan. There is no debating.
Score: 9.5/10 // Excellent. [★★★★★★★★★✫]… Expand
Jun 22, 2020Good FPS shooter with older graphics, a killer soundtrack, and smooth gameplay. Every chapter gives you something new so the game gives youGood FPS shooter with older graphics, a killer soundtrack, and smooth gameplay. Every chapter gives you something new so the game gives you new mechanics, all the way to the last chapter.
The game has replayability because there are lots of secrets to find. Keep in mind that this game can be difficult on the normal difficulty which I was surprised.
The game wants you to keep moving all the time and even thou there are usually couple enemies per room you will counter bigger arenas which reminded me of Doom and Quake with little bit more horror elements, nice!
I think this game is underrated so if you are looking something unique give it a shot!… Expand
Dec 12, 2018What are the critics smoking? Evolution of genre frozen in time? Ok lets see what we have:
Game which feels like hd mod of Quake 1/Duke NukemWhat are the critics smoking? Evolution of genre frozen in time? Ok lets see what we have:
Game which feels like hd mod of Quake 1/Duke Nukem 3D. So nothing new/special. On one hand it has amazing atmosphere (which is made mostly by awesome sounds and creepy concept of cultists devilish goats scarecrows) on second - its plain ugly. Weapons looks well just awfull. Enemies too. Its fast and fluid like Quake 1 but how is it any better than well Quake 1? It isnt.
Genre did evolve, we have story packed games with awesome graphics memorable protagonists (even blood had cool Caleb and Duke Nukem 3D - Duke Nukem :D, hell Wolfenstein had Blazkowitch) like Halo, Half Life, Call of Duty, Destiny, Bioshock, Metroid Prime, Wolfenstein, Doom etc. In terms of pure fps mayhem I can compare this to for example recent Shadow Warrior 1/2 or Doom - and Dusk is definitelly worse game than any of them.
So is it a bad game? No. But without much trouble You can find as good mods to Quake 1 as Dusk is.… Expand
Jan 26, 2020Unplayable borken garbage. I cannot even start this game, it will crash my computer no matter what I do. Crashed during that awful dos boxUnplayable borken garbage. I cannot even start this game, it will crash my computer no matter what I do. Crashed during that awful dos box screen and crashed also in the main menu. How they released a game that cannot be played is beyond me. All I was able to see was the awful and slow menu animations, if they are scamming people they are doing it the wrong way, thankfully I pirated this crap… Expand