Hellgate: London Image
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70

Mixed or average reviews - based on 40 Critic Reviews What's this?

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6.3

Mixed or average reviews- based on 400 Ratings

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  • Summary: Set twenty-five years in the future, Hellgate: London introduces a world devastated by a demon invasion and a desolate city scorched by hellfire where mankind has gone underground to survive. Among them are the Templar, an archaic and secret society that foresaw this demonic apocalypseSet twenty-five years in the future, Hellgate: London introduces a world devastated by a demon invasion and a desolate city scorched by hellfire where mankind has gone underground to survive. Among them are the Templar, an archaic and secret society that foresaw this demonic apocalypse centuries ago. Followers of arcane rites, the Templar combine futuristic technology with ancient artifacts to forge powerful weapons and armor. The mystic sanctuary of the Underground system provides players safe conduct throughout the sprawling metropolis of London as they seek to preserve the bloodline of man and gain a foothold against the minions of darkness. Hellgate: London combines the depth of role-playing games and action of first-person titles, while offering infinite playability with randomly created levels, items, and events. The player creates a heroic character, completes quests, and battles through innumerable hordes of demons to advance through experience levels and branching skill paths. A robust, flexible skill and spell system, highly customizable appearances, and a massive variety of randomly generated equipment allow players to create their own unique hero. [Namco] Expand
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Score distribution:
  1. Positive: 11 out of 40
  2. Negative: 2 out of 40
  1. PC Gamer
    89
    It doesn't redefine the action RPG, but in a genre laden with derivative games, Hellgate is a refreshing concoction that's likely to have enduring appeal. [Dec 2007, p.48]
  2. Play Magazine
    80
    Hellgate: London arrives as an addictive and highly replayable action RPG. [Dec 2007, p.96]
  3. Sure Hellgate: London has many features that are found in the Diablo series but they have not made a Diablo clone. The games could be called kissing cousins but for all its downsides, HG:L can be an addicting experience.
  4. If you're a fan of action -RPGs, then by all means add this game to your collection. Just don't expect it to be "Diablo 3." That crown still belongs to "Titan Quest."
  5. All in all, Hellgate is a success in the more revolutionary areas of its gameplay, though more attention could have been paid to the typical action RPG elements that seem to have been taken for granted.
  6. How do you score something that is so hellish (in more than one way) one second and so awesome the next? Hellgate: London probably just needed some extra time in Beta. Maybe pushing for Halloween was too much. I'm in the camp that would rather have a game delayed than have it get over-looked due to technical issues that could've been worked out beforehand.
  7. 40
    Online, however, is a broken mess as of launch. In time, you’ll probably be able to add at least a point to our score, but as of right now, you’re better off waiting to jump into this demon-infested version of London.

See all 40 Critic Reviews

Score distribution:
  1. Positive: 78 out of 186
  2. Negative: 64 out of 186
  1. Nov 25, 2018
    10
    На игру "Hellgate: London" я засматривалась уже давно, ещё когда только-только в сети появился вступительный ролик к ней. То видео мнеНа игру "Hellgate: London" я засматривалась уже давно, ещё когда только-только в сети появился вступительный ролик к ней. То видео мне понравилось своим сюжетом и качеством, мир, прорисованный в нём привлёк внимание намёком и обещанием неплохого геймплея и интересного сюжета. Однако, честно признаюсь, ожидала я совсем другой игры и представляла себе всё несколько иначе.

    Я думала, что это будет очередная ролевая игра про тёмные тоннели метро, выживание, добывание ресурсов, общение с персонажами и множество побочных мини-квестов, как, например, в серии Метро или The Elder Scrolls, но только с оригинальным миром - Лондоном под властью тёмных сил. А установив, я увидела дьяблоподобный беспрерывный экшен с абсолютно линейным сюжетом, не такой мрачный и крайне простой по миссиям. Но это не значит, что всё очень плохо. Просто игра оказалась представителем несколько иного поджанра ролевых игр.

    Итак, мы оказываемся в мире разрушенном атакой сил армии демонов. Остатки человечества успели укрыться в метрополитене Лондона и вполне неплохо там обустроились, организовав оборону и социальную систему, основанную на ордене рыцарей-защитников. Технологиями они обладают продвинутыми, но и магией не гнушаются, чему подтверждением являются классы персонажей, один из которых требуется выбрать в начале игры. Далее сменить специализацию персонажа вам не дадут, как и переучить его на другой класс, так что, если вы поймёте, что магия или, наоборот, огнестрельное оружие - это не ваша стихия, то придётся начинать новую игру с персонажем другой специальности.
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  2. RobertB.
    Oct 31, 2007
    10
    All its minor flaws aside, Hellgate: London is still the action RPG I've been waiting for all my life. FINALLY, exciting, fast paced, All its minor flaws aside, Hellgate: London is still the action RPG I've been waiting for all my life. FINALLY, exciting, fast paced, twitch-based gameplay WITH character development and a good storyline. Very few games have all these things. The people that complain about the graphics are people who base graphics entirely on bloom and polygon-count. The graphics are still beautiful (especially with DirectX10), but what really shines is the art direction. The monsters and landscapes are original and gorgeous, and that's what I look for when I'm rating the graphics of a game. Hellgate could replace any MMORPG out there in a heartbeat for me. I'm sick of targeting, hitting one or two buttons, and waiting. I'm going to London. =P Expand
  3. M.C.
    Nov 4, 2007
    9
    The game lacks any semblance of polish; the second difficulty level is a total grindfest due to lack of testing. As of now, there are some The game lacks any semblance of polish; the second difficulty level is a total grindfest due to lack of testing. As of now, there are some game-stopping bugs, from bugged quests that leave you stuck to the infamous memory leak. If you do not patch the game, you basically get the beta client. I'm not a graphics whore, but DX10 mode is hardly an improvement and runs very slowly because it defaults to 16x AA due to a bug. There are far too few environments, making things look very repetitive. The 'random' levels fail to impress; mazelike dungeons worked well in D2, but London isn't laid out along grid lines. Multiplayer is a ghost town because almost everyone has the clunky chat interface turned off, autoparty doesn't work and grouping scales up the monsters to such a degree that you are better off going solo. And the subscription service is a scam; thank god Elite difficulty will soon be available to all, because the game isn't worth playing without Elite difficulty, which would have made this a forced subscription game. Yet, for all its flaws, this is the first and only game so far that captures the spirit of Diablo 2, unlike other technically much better but uninteresting games like Titan Quest. The important thing is that it is FUN. Expand
  4. BenF.
    Nov 5, 2007
    6
    A solid start which quickly dissipates as the game progresses. I was completely stoked after playing a limited amount of the beta and the A solid start which quickly dissipates as the game progresses. I was completely stoked after playing a limited amount of the beta and the demo extensively; the retail version borders on greatness in so many ways and yet simultaneously fails to achieve any of them. Yes, it borrows many great things from Diablo. The flip side to that is that it also borrows many of the worst aspects of Diablo. The entire game interface from start-up UI to in-game player UI is clunky. For instance, lack of a quick log-in option. Start-up user interface doesn't save player account information upon shutting down the game; you will have to manually enter your account and password every time you connect a multiplayer game. Not so bad except that the interface is slow and unresponsive. Sometimes I have to hit 'enter' two or three times after entering my account information to initialize the actual account log-in! Shop interfaces are slow as well. As with Diablo any piece of equipment with special properties is 'unidentified' - you have to purchase an analyzer to analyze its true properties. BORING. Remember how awesome it was in Diablo 2 that Deckard Cain would identify everything in your inventory at once for free? Hellgate isn't even close to that awesome because you have to sit through analyzing every single unidentified item one-by-one. This game has the worst environment clipping I've ever seen. Ever. Expect often to get stuck inbetween environment objects with to way to move or jump out and have to restart the game. Think it'd be cool to jump up between that pipe and the mound of dirt it's embedded in to flank the enemy? Better think again. You can and will get stuck and pounded on. Server code is still a bit wobbly. Expect this to result in wacky gameplay bugs. Enemies will jump at you and never finish their jump animation; instead they'll return to their original position before the jump if you didn't kill them mid-air. Every now and then an enemy character model won't load, even though they'll still be wailing on you...invisibly. Certain types of attacks will shoot through walls. And by walls I mean around the corners of buildings from a million yards away. Graphics are passable on my 8600gt in dx9. It's hard to expect much from a game whose color palette consists of three shades: dark, darker, and darkest. From what I have heard many people seem to have an irrationally high expectation of the game's graphic capabilities. The gameplay itself is half/half. Most class skill trees are next to useless; expect character development focus to be primarily on equipment and not skills. On one hand this is good because like Diablo 2 skill points are permanently spent and not recoverable. On the other hand it strips the game of virtually all gameplay depth by reducing the strength of most classes to their equipment. This just scratches the surface. Pros: + Looks cooler than Diablo 2 + Sounds cooler than Diablo 2 + AWESOME character models + ph4t l3wt + Varied character classes + Varied and unique firearms models + Solid controls + Multiplayer support + Automatic updates Cons: - Poor interfaces - period - HORRIBLE clipping - Bugs - Linear questing system. If you play MUDs then you'll know how boring this game's quests are. - Subscription model that shuts you out of cooler content if you don't pay another $10USD/mth so that Flagship can basically fix all the bugs and add all the content they should have before the retail release. This is becoming standard practice because of development costs and it is a horrible practice regardless. - Game manual is lacking in content - another disturbing trend. Final thoughts: I'm not going to lie. It's an addicting game plagued by poor design on so many levels. I love playing it, even though it can frustrate me to no end. That's just not the mark of a good game. If you want to play a game like Diablo 2 that doesn't have quite the visceral fun value but improves on the game design almost across the board, play Titan Quest. Expand
  5. CaseyC.
    Nov 5, 2007
    5
    Game has some entertainment value, but is marred by bugs like memory leaks and items disappearing. These are not minor issues, especially Game has some entertainment value, but is marred by bugs like memory leaks and items disappearing. These are not minor issues, especially considering they were known bugs from the beta, not new things that just popped up when the game went live. When the game works it is fairly entertaining, but nothing really special. Kind of like a first person shooter with unlimited ammo, no rag doll physics, no real player based aiming. Collecting loot and leveling is always fun, but there are other games that do this much better. I certainly could not imagine paying for the subscription. My advice is to wait for the game to be patched up and then check it out if you are dead set on wanting it. Expand
  6. DougS.
    Nov 14, 2007
    3
    A couple of good ideas, well implemented. A lot of good ideas, very poorly implemented. A few really bad ideas. And a crapload of bugs and A couple of good ideas, well implemented. A lot of good ideas, very poorly implemented. A few really bad ideas. And a crapload of bugs and coding issues. Send this one back to beta, fix the bugs, and playtest it properly so it's fun. Expand
  7. DeckardC.
    Oct 31, 2007
    0
    This game was a major disappointment to me. The randomized maps are a good idea, but for some reason seem repetative after a short while. The This game was a major disappointment to me. The randomized maps are a good idea, but for some reason seem repetative after a short while. The interface is not very good compared to most other games of this type, including WoW, Guild Wars, Titan Quest, and even Diablo 2. The game is trying to be an action RPG, instance-based non-MMO mutiplayer game, and an FPS all at the same time, and the combination just does not work very well. Instead of this mish-mash, I would rather play a real MMO like WoW, a real action RPG like Titan Quest, Sacred, or Diablo 2, or a real FPS like Unreal Tournament 3 or Battlefield 2 / 2142. The subscription fee for the "elite" content is also a major rip-off. Guild Wars contains everything that HGL does, and there is no subscription fee. Expand

See all 186 User Reviews