Both versions of In Death - VR PC systems or Oculus Quest - keep the main strengths of the game, in the form of an "otherworldly" archery roguelite which is not afraid to raise the bar of difficulty in virtual reality. As in other cases, the developers of Sólfar Studios have swapped the best visual performance of the PC edition (for Rift, Rift S, Vive and Index) with the freedom offered by the all-in-one nature of Quest, in a game where the charisma of the setting still comes before the graphic details. The exploration progresses slowly and this lacks a bit of variety, but overall fun is guaranteed.
In Death is a fantastic bow and arrow shooter that manages to stay fresh and challenging even after a dozen hours or more of gameplay. There isn’t much of a plot to speak of, but the procedurally generated level layouts and constantly evolving gallery of enemies and arrow types means the more you play and the farther you get, the more diverse and challenging the game becomes. As long as you don’t mind a hard fight that’s going to beat you down and kill you over and over, In Death is absolutely a surreal journey worth taking.
In Death is a VR videogame for those that want a challenge. The level design and weapon handling are beautiful with soaring angelic structures emanating from the clouds, pin point accuracy for satisfying headshots. The devil seems to be in the details with In Death, offering rinse and repeat gameplay that will keep you coming back for more.
In Death is an extremely difficult roguelike bow-shooter that is both extremely well realized and frustratingly hard. If you're into punishment, the seemingly infinite number of Purgatories that await ought to get you at least a little bit excited, because 'In Death' promises a constantly increasing level of difficulty along with cool unlocks as you die time and time again. Expect to put in a lot of time into your permanent sojourn in Purgatory to get the most out of it.
I won’t sugarcoat things: I hated playing this game. But I recognize that part of my constant misery was due to the roguelite elements corralling gameplay into certain styles and rhythms. In Death: Unchained asks a lot of you, in terms of practice, patience, and persistence. When it comes to roguelites, I am mostly sapped of these things. But that doesn’t apply to everybody! You may hear my dire warnings as a clarion call, a war cry demanding your full attention. The lack of progression between runs, the unforgiving aiming system, and the complex controls all proved an insurmountable barrier. Hardier souls than myself are welcome to scale this mountain, but be warned: the ascent is a treacherous one. Download In Death: Unchained if you’re not afraid of a little suffering and strife mixed in with your satisfaction.
SummaryCreated exclusively for VR, In Death is a Roguelite Shooter set in the godless afterlife. Battle through procedurally generated levels and dungeons in intense ranged combat, coupled with a unique locomotion system perfectly attuned to your fighting style.