Given the unique demands of anti-gravity gameplay, the PC version's comprehensive yet concise tutorials turn out to be crucial for onboarding new users. That makes their puzzling omission from the PS4 version disappointing.
In its best game modes, LawBreakers manages to make simply moving around feel amazing. Learning how to fall with style in the most deadly way possible is a thrilling challenge. Getting stuck playing a weak mode and map thanks to the grab-bag matchmaking can be frustrating, but it doesn’t ruin an otherwise fast and tense shooter that lets you gleefully propel yourself through low-gravity with rocket boots and miniguns.
LawBreakers' most important element is the strong, tight gameplay that conveys the feeling of a classic shooter in a modern package. But the rest of the game disappoints with uninteresting characters and maps, not a lot of options and just a few modes.
LawBreakers is a fun game, lacking in content certainly and no way near worth a full price tag, but good and even innovative in its own minor way. Hopefully with time players and content will come, because otherwise like Brink, it will just become another failed shooter you half remember.
LawBreakers is far from being a bad multiplayer FPS. It's a fun game with some good ideas, that can entertain you a lot. But there's nothing in it that feels really surprising or more appealing to players that already have plenty of choices in the genre.