SWAT 4 is no "System Shock 2" – it’s not going to break any boundaries. However, in a world where professional finish and attention to detail is increasingly rare, its focus on filling a job role rather than filling terrorists with holes is refreshing and admirable, and is definitely worthy of investigation from anyone capable of exercising the restraint required to fully appreciate what this game is about.
There's something compelling about the room-to-room nature of the single-player missions that rarely gets old, even after you've failed a particular mission a dozen times.
The gameplay is smooth and the environments are cleverly designed, so with the addition of a solid AI, it creates a realistic and a very authentic feel. While this game may not be remembered as a trendsetter, it gives you quite an enjoyable experience.
The game is geared for realism and suspense - so ADD kids won't enjoy it while intelligent gamers looking for a level of realism will be heartedly entertained.
If Irrational is able to speed up the player speed just a tad so that run speed and player movement is faster, if server admins are able to control the abuse of non- lethal equipment, and if server admins are given remote server control, then SWAT 4 would be just as spectacular for Multiplayer.
The best in the series to date, this brain-over-brawn tactical shooter successfully delivers all the action of a first-person shooter at just half the pace.
Almost every single aspect of the game dilapidates once you touched it. The shooting is lame, 5 years old girl would be a batter shooter, than highly skilled SWAT officer. I mean, shooting during movement is not THAT hard for god's sake and you will never hit a single target in this game unless you stand still for at least 3 seconds, I guarantee it. The weapons list is short and most of the guns are useless. The enemies are too damn strong, and it's not about my HP or nice AI, it's about their supernatural abilities. (Well, sometimes they act like morons too). Damn modern gangs, recturing world's shooting champions and ****. I'd take them in my team instead of those 4 morons. Talking about AI, this is the dumbest AI I ever seen. The last time I played SWAT, I just sent them into a room by themselves to laugh a little. All of them died. And you know why? They were just looking at the enemy for 5 seconds, nobody even tried to make a single shot and he just killed them one by one. This is really damn important for a game in which you have to interact with 4 AI teammates to win, don't you think?
And yet, somehow, the game is good, overrated as hell, but good. It makes you feel that you are SWAT officer, it makes feel responsible for those idiots you call teammates. And it makes you incredibly satisfied about 100/100 score.
Terrible AI, bad controls, bad behavior, you can't kill any suspect because they remove points. you cant use force, you cant do anything, they give you only a few bullets per mission and a weapon you cant use, why the **** they give you a weapon if you cant kill the armed terrorist, you kill one they remove points, you get hurt, they remove points, the other stupid swats get hurt or killed, lees points, the behavior of the other swats is just ridiculous, they let the armed robbers kill the other swats, this game has one of the WORST AI I HAVE EVER SEEN. Incredible bad in context. Say no to swat franchise.
Every suspects or hostages are Mr Bruce Lee, SWAT officers must not treat those bare handed peoples (Bruce Lee guys) with rubber shots before handcuffing them. The SWAT officers should hand over their guns to those Bruce Lee guys so they can finished the mission themselves, because all the officers are disqualified, so disqualified that it takes a shot at the hostages' leg to make them compromise/surrender. But the officers in this game are better than the cops that shot an unarmed man dead because he took off running in a sub-way in a real life event. Another down thing is that the officers in this game can't pick up any dropped guns and use them, so when you ran out of ammos you ran of ammos! Anyone can edit the game script and modify the taser gun so it can have a touch light attached to it, shooting at a farther distance with faster projectile speed. If you aimed the taser at a **** crotch and shoot it, you can see the **** is shaking up like she's having an orgasm! Best of all the game rules can be changed by editing more game scripts.
Скажу честно, прошел до 11 миссии, но это просто капец, интеллект своих партнеров просто ниже плинтуса, если ты пройдешь миссию, то реально ощущения просто отличные, но печаль в том, что не ты прошел миссию, своими усилиями , а потому что ИИ партнеров хорошо сработало, и не тупили, в игре отличная атмосфера, и геймплей рили не плох, но игра морально и технически устарела, и я не про графон, противники то крутые то полные болваны, а самый бесячий момент, в том что с террористами, не может быть никаких ультиматумов, и это не тактический шутер, еще раз повторюсь,тут работает случай, если все хорошо сработает и твои партнеры сделают как ты сказал, то миссии будут проходиться с первого раза, но они идиоты, и тупят, а самый бесячий момент, в том что если ты убьешь террориста, а он просто убегал от тебя, то с тебя снимут очки, за то что ты не дал им шанса сдаться. Вообщем игра плоха во многих аспектах, но есть и отличные моменты, такие атмосфера и погруженость.
П.С. но лучший плюс игры в том, лично для меня, что если игра г"вно, то лучше бросить и не парить себе мозги.
П.С.С. обзор такой рваный и местами глупый, сделан специально, как и игра, она глупа и дурная.
SummaryShow No Mercy In Defense of Life. Los Angeles: 2006. Gangs rule the city and crime's at an all-time high. As an elite SWAT officer, you must protect the lives of the innocent throughout 16 intense missions. There's no room for mistakes. Or mercy. What's it gonna be rookie? [Sierra]