The first Blizzard shooter excels above the current competition in all aspects. A distinctive audiovisual style and plenty of pleasant details on each step are nice additions to its precisely-tuned gameplay. [Issue#265]
To sum it up, Overwatch is absolutely deserving of the majority of the praise it’s receiving. Some people will be turned away by just how much hype has surrounded the game as they have been burned by over-hyped games before, but Overwatch has objectively proven itself to be a great multiplayer shooter.
Rest in peace is my favorite game of the last 6 years until October 2022. Even though she was mocked by her creators, she was alive and beautiful...until she was finally killed and cynically replaced with a pathetic and greedy clone with the number 2.
Overwatch is an incredible achievement in multiplayer shooter design. It bobs and weaves almost perfectly between being the quick-fix adrenaline hit you might want after a long day of work, and the thoughtful, strategic multiplayer experience that becomes the center of evening-long binges with friends. It might not have the most exhaustive list of maps and modes, but it provides nearly endless opportunities for exhilarating, coordinated play. When you’re at the center of it, it feels like nothing else.
A great package: fun, accessible and extremely well-made. It's a shooter as much for those pledge their lives to online play, as those chiefly interested in the occasional fun foray. It's an instant classic that, with the kind of good post-launch support Blizzard is known for, could prove the go-to shooter for an entire generation of gamers.
Yes, the amount of content isn't huge now, but knowing that there's much more incoming, there aren't too many flaws in Overwatch. Fun, deep, well-designed and full of possibilities, it's one of those games you have to, at least, try.
Quality rules over quantity. Overwatch might be a little short on the content side. But other than that, you get a well-balanced, varied and beautifully-designed online shooter with a remarkably diverse hero selection.
Before Blizzard turned an even worse version of Jastor Gallywix. The game and the idea behind it was over the top nice. As a fan of Blizzard games since Diablo 1 / Warcraft 3, it was awesome to be able to play a shooter with the same “core” attributes of the previous games, such as “Tank/Heal/DD”. Over time, Blizzard and thus Overwatch has f***ed itself, but the idea and further possibilities (which Blizzard not exhausted unlike our wallet today) still leave me fantasizing. However, it has been a shooter that has made me to this day with the most fun.
I don't consider it a true FPS on the level of UnrealTournament and Quake, but I can say that at least, in its medicore quality, it managed to entertain me and **** me up when I got bored. I'm not saying it's a deserving game, but I certainly prefer people on this game than on Valorant or Fortnite, for the rest, it remains a fun game to play with friends just to... Graphically it's well done, although like any modern game the ranked games are scripted.
SummaryOverwatch is a highly stylized team-based shooter set on earth in the near future. Every match is an intense multiplayer showdown pitting a diverse cast of soldiers, mercenaries, scientists, adventurers, and oddities against each other in an epic, globe-spanning conflict.