- Summary: Life is Strange: Before the Storm is a new three part standalone story adventure set three years before the events of the first game. This time play as Chloe Price, a rebel who forms an unlikely friendship with Rachel Amber in dramatic new story in the BAFTA award winning franchise.
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Life Is Strange: Before The Storm - Chloe And Rachel Trailer
Sep 11, 2017I really couldn't be happier with what we've been given. Deck Nine gets Life is Strange, but more than that, it capitalizes on the material to make it even better. By the end of this first episode, I was not only awe-struck, but a little misty. Completely blown away by the sheer quantity (four hours!) and quality of this first episode, I absolutely cannot wait for the next two installments in this three-episode series. I may know what's going to happen, but it's all about the details. This is more than a love letter — it's a brewing tempest of adolescent insight.
Jan 16, 2018The writing is good enough, and the dialogue is acted well enough (especially by Rhianna DeVries as Chloe), that Before the Storm is a worthwhile experience. As an adult male, I’m probably about as far away from the game’s target demographic as one can get, and yet I still enjoyed it more than I didn’t. So if you were a fan of the first game and you want to learn more about its world and its characters, then you should definitely check out Before the Storm. But if you haven’t played Life is Strange yet, then I’d recommend you try that game first and then proceed from there.
Game World Navigator MagazineMar 2, 2018Before the Storm doesn’t feel like a proper prequel – it’s too short for that. For example, Rachel-Chloe relationship progresses too quickly and smoothly, they didn’t even have a big quarrel. Sure, writers did show just how much Rachel meant for Chloe, and we did get some nice family drama, but Rachel’s eventual disappearance and events that led to it are completely sidestepped, leaving kind of an empty feeling. [Issue#226, p.42]
Dec 17, 2018Если же первая часть Life is Strange после прохождения вызывала примерно такой спектр эмоций "О БОЖЕ МОЙ ЭТО ШЕДЕВР! 12 ИЗ 10 НА КОНЧИКАХЕсли же первая часть Life is Strange после прохождения вызывала примерно такой спектр эмоций "О БОЖЕ МОЙ ЭТО ШЕДЕВР! 12 ИЗ 10 НА КОНЧИКАХ ПАЛЬЦЕВ!! СОТРИТЕ МНЕ ПАМЯТЬ, ЧТОБЫ Я СНОВА СМОГ ПРОЙТИ СИЕ ТВОРЕНИЕ!! ПОЧЕМУ Я РЫДАЮ КАК СУЧКА?!", то Before the Sthorm вызывает... ТОЧНО ТАКИЕ ЖЕ ЭМОЦИИ! Я до сих пор поражаюсь как можно сделать такую интересную и душевную иссторию? Персонажи как всегда великолепны, графика пусть и простенькая, но довольно приятная глазу, а музыка... эх... ну я думаю вы уже и сами поняли. Кто-то может сказать, что приквел чутка уступает по накалу страстей оригиналу... Быть может, но всё же этот факт не помешал мне получить массу удовольствия от игры. Мимо таких изумрудов игровой индустрии ни в коем случае не стоит проходить. Крайне рекомендую!
Дополнительный эпизод оху... кхм... великолепен!… Expand
Feb 17, 2020Сначала я думал "А зачем мне в это играть?", но после прохождления понял зачем. Игра хорошая, особенно музыкой из 1 эпизода в меню (наверноеСначала я думал "А зачем мне в это играть?", но после прохождления понял зачем. Игра хорошая, особенно музыкой из 1 эпизода в меню (наверное лучшая за lis и lis bts). Все флешбеки кошмары Хлои связанные с Отцом просто 10/10, ты прямо проникаешься историей и понимаешь Хлою и почему она станет такой "непослушной" в lis. Минус лично для меня, это крик Эмбер в конце 1 эпизода, зачем его надо было таким делать? глухой в конце чтоли доделывал игру:) Ну а так 8/10, почему 8? а хрен его знает, игру проходил давно и решил сейчас рецуху написать по старой памяти и почему у меня выстраивается оценка 8 и все...… Expand
Mar 29, 2018INTRO
Before the Storm portrays itself as the polar opposite of its sequel, the main game. Instead of playing the role of Max trying toINTRO
Before the Storm portrays itself as the polar opposite of its sequel, the main game. Instead of playing the role of Max trying to combat bullying and change fate, this time, you're playing the role of her delinquent best friend Chloe who is trying to cope with the death of her father as she reluctantly goes through high school.
The game takes a very comedic approach compared to a suspenseful one, and if you take it at face value, it is very enjoyable. The game hasn't lost any of its beauty. Just be sure not to take the game seriously.
Employing the same dialogue decision making as the main game, the only real difference in this one is that Chloe lacks Max's ability to reverse time. You make decisions based on your best judgement and how you want a relationship to develop. There are no second chances so you cannot go back in time to see where another option would lead.
The game is simpler than before since you're just following along. This time, instead of using trial-and-error by reversing choices, you occasionally get the chance to persuade someone through a simple mini-game. For the most part, this game is more like a visual novel.
The prequel removes the drag-to-select controls from the main game (if you're using a keyboard and mouse), but you eventually get used to it. The transition between lines of speech feels a bit choppy and kind of sticks out sounding like they were pieced together, but it's not that big of a deal.
The change of developers initially put me off since I feared the game may be different. However, I found that nothing has changed. The game still looks and feels the same. Great work, Deck Nine.
...is hilarious. Absolutely hilarious. Your enjoyment of the game pretty much boils down to watching her be a smartass to people.
Chloe develops based on how much of a delinquent you want or don't want her to be. It's a breath of fresh air from the detective story that the main game had, since there is no right or wrong answer to a question. Only whatever you think is best.
The main game actually reveals quite a bit about all the characters, so if you've already beaten it, your decisions in this prequel will be heavily influenced since you already know what each person is like.
If you haven't played the main game yet, playing this prequel first might not be a bad idea. I think this may be more enjoyable instead, as it migrates into the main game smoothly.
The first episode is pretty much a walk in the park. There are no major challenges within. If you don't bother exploring, you can probably complete the episode in 2-3 hours max. This is primarily a plot development episode.
I really like this episode because of Chloe's personality. Her antics are really entertaining to watch and her constant "cool story bro" smirk never ceases to crack me up.
The goal is to immerse you into a real, believable world of a delinquent teenage girl, and this game does just that and does it perfectly.
Similar to the first episode, this one is also a walk in the park. The conversations are a bit more interesting as they are related to Chloe's friendships. This episode lasts around 3-4 hours, although the slow pacing of the game can make it feel longer. It ends off at a cliffhanger.
Throughout the episode, you're given choices that are not easy to make. The choices really test your moral compass, as the repercussions are drastic.
Overall, this episode was made brilliantly. You immerse yourself into Chloe's shoes as she goes through a drastic turning point of her life. There are events that warrant actual thought and interaction, and the atmosphere really pulls you in.
I have mixed feelings about the final episode. Overall, it was anticlimactic and just a boring episode to go through because of the slowness and the unnecessary subplots, which were fillers serving to bide time. The episode ended up being a sluggish 4-5 hours long. Maybe even more. It was just a grind.
Throughout this episode and a bit of the second one, the game went from featuring Chloe's outgoing and funny personality to delving into Rachel's life and circumstances. The game maintained this throughout, and I personally feel that this only made the game difficult to digest. I wasn't pleased by this, and I actually dropped the overall game rating by one point because of this episode.
This episode is actually a pre-prequel, as it brings us back to just before Max separates from Chloe, who wasn't a delinquent at the time and was actually a top A+ student. It gives insight into what their personality and lives were like prior to their life-changing events.
It was short, easy, and didn't have much development. It was only about an hour long. It was still sweet and enjoyable to play, though.… Expand
Apr 8, 2020This review contains spoilers, click expand to view. Two great episodes followed by a disappointing third. There are clear signs of the finale being rushed and/or reworked late into the development, with threats being resolved off-screen, Sara's OD coming to absolutely nothing, Sara doing an uncharacteristic 180 on her motivation to see Rachel despite prior years of efforts to do so, etc. The soundtrack is brilliant, the highlights for me were Daughter's songs "Flaws", "Youth" and "Burn It Down". The dream sequences were particularly interesting.… Expand
Apr 16, 2018Posted: Dec 15, 2017 @ 3:12am
This has got to be the biggest disappointment ever. I come from four playthroughs and countlessPosted: Dec 15, 2017 @ 3:12am
This has got to be the biggest disappointment ever. I come from four playthroughs and countless recommendations of the core game (Life is Strange). I preordered this because of the trust I placed in the company that made the original - here's the twist: Before the Storm wasn't made by DontNod (the Paris-based devs who brought us the original) but shuttled out by the publisher, Square Enix, to Deck Nine - an obscure company that brought us such blockbuster hits as "Neopets: The Darkest Faerie" and "Ratchet: Deadlocked", both flops on the PS2. In fact, when they got Before the Storm handed to them they hadn't developed anything since 2013.
Even so, the name "Life is Strange" carries a lot of weight - it's a brand of quality I expected to carry over no matter who the developer is. Characters with depth, surreal and immersive storylines, heart-wrenching plot twists, and cringey-at-times but emotive voice acting are all elements of Life is Strange fans came to know and love.
Before the Storm has none of that. We follow Chloe with (spoiler alert) no time travel powers like Max had in the first game - which leaves the game feeling void of any gameplay elements to set it apart from other choose-your-own-point-and-click story games. Instead there's a confusing and rarely used "backtalk" element that's as poorly introduced and explained as it is boring to use. The mechanic holds no weight and adds nothing to Chloe's character.
Otherwise, the game's game mechanics are practically identical to its predecessor, with a few more technical issues probably due to the jump from Unreal Engine to Unity. Graphics look a lot worse - might as well be a PS2 game (and judging by the developer's portfolio, it's no surprise that PS2 graphics were the standard they held themselves to).
All this could be excused if the story and characters mattered. I spent most of my time in the first couple episodes waiting for something to happen. The most interesting things in this game are tie-ins to the original like meeting characters or visiting locations from the first game, but there's very little point beyond "hey, remember this?" Locations and characters have very little purpose and value to the story.
What story? Who knows. The plot meanders around aimlessly. Chloe gets in arguments with her parents, spends time at school, meets Rachel Amber who she has a crush on? I guess? It's unclear and heavy handed at the same time. Stilted voice acting doesn't help the process, and while I know some people criticized voice acting in the first game I tend to disagree - the voices and mannerisms felt right at home in Arcadia Bay when DontNod did it. Here, however every time a mouth opens on screen what comes out sounds like it was recorded phoenetically by non-nativespeakers. By the end of the second episode I found myself not caring whether the main character and her squeeze lived or died.
This game made me feel bad for not killing Chloe at the end of the first one.… Expand
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