Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 34
  2. Negative: 0 out of 34
  1. Dec 10, 2019
    MechWarrior 5: Mercenaries is a return to form. As a fan of the series, it’s been a very long wait, but PGI managed to deliver in a big way on nearly every front. While there are certain things that could be improved, what’s here is an excellent four player mech-stomping good time.
  2. Dec 10, 2019
    MechWarrior 5: Mercenaries is a great introduction to the MechWarrior series and is primarily a PvE game. Players can expect to be rocking to an awesome soundtrack as they destroy their enemies on the battlefields.
  3. Dec 13, 2019
    MechWarrior 5 is a symphony of stuff thrown at you all at once. You are a business running a mercenary outfit. Leading that outfit in every decision that must be made and going out on missions to help. At the same time digging for answers on who killed your Father, why, and most importantly, how to claim vengeance. While this isn’t the most original story, getting there get more and more fun the farther you get. If you have been itching for a new MechWarrior game, don’t pass this one by.
  4. Jan 17, 2020
    MechWarrior 5: Mercenaries is a big, brash, bulky return to the spotlight for the mainline MechWarrior franchise that delivers on its promise of a more sim-like experience than many of its contemporaries. While it can be frustrating to get caught up in economic repair micromanagement, most of your enmity will be blown away when the robots start to rumble.
  5. Dec 11, 2019
    MechWarrior 5: Mercenaries checks most of the boxes I would have asked for out of a modern revival of the series.
  6. LEVEL (Czech Republic)
    Feb 28, 2020
    An excellent mech simulation, sophisticated management and a return to the old days in a modern form. Only the graphics could be better. [Issue#301]
  7. CD-Action
    Jan 15, 2020
    Many of the game’s features are limping like a maimed BattleMech but it doesn’t let down in the most important aspect – the one Piranha Games apparently feels the best in – dynamic, satisfying ‘Mech combat. [02/2020, p.52]
  8. Dec 11, 2019
    A highly successful return for the long dormant sci-fi simulation series, and what it lacks in accessibility it makes up for in terms of satisfyingly tactical action.
  9. Dec 11, 2019
    Mechwarrior 5: Mercenaries brings back most of the combat and management the series is known for. Your mileage may vary on just how satisfying that is, but in objective terms there are a number of small issues—from AI to graphics—that add up and keep this game from its full potential.
  10. Dec 10, 2019
    But MechWarrior 5 is a game that will get a pass on its narrative woes because, I must concede, the narrative is so thin the gameplay completely trumps it. MW5 is unmistakably a game about being a sandbox mech jockey, and the stories are just a low-quality veneer over some superb robot combat. If you're here for a mech smashing simulator, this is the best new mech smashing simulator around. Here's hoping for more and better from a MechWarrior 6.
  11. 80
    But I always returned, wanting and eager. Always under the prospect of "just one more mission." And then a mission after that, and a mission following that. Always "just one more." It's in this mantra that MechWarrior 5: Mercenaries excels. It's not the prettiest, most polished, or robust of games available, but - damn me - do I want to keep playing it.
  12. Dec 10, 2019
    It takes time to really get into MechWarrior 5.
  13. Dec 10, 2019
    Mechwarrior 5 looks really good - but apart from the nice brute mech battles, it's just too bloodless.
  14. Jan 6, 2020
    The story is less important than stomping around in a giant ‘mech and that’s okay. It’s fun and engaging, though after awhile can get repetitive.
  15. Dec 16, 2019
    MechWarrior 5: Mercenaries is a shooter with a considerable degree of customization, set in an alluring but static universe, with combat being its central and redeeming feature. The action tends to be generally fun and satisfying, although framed around repetitive missions. The missed opportunities are obvious - such as greater depth to your company’s management, or having a tangible impact on the game world.
  16. Jan 8, 2020
    The biggest issue with MechWarrior 5: Mercenaries is that it hits you with all of its shortcomings at once. Keep playing, though, and the game establishes itself as a fun title that's worthy of the MechWarrior moniker. Play it with friends, and it becomes even more entertaining. Dated aspects of its presentation aside, the combat remains fun mission after mission, and it continues to test you as you become more powerful. Start blowing apart enemy mechs with a small array of PPC cannons and make a few big pay days, and you'll appreciate the game for what it is.
  17. Jun 1, 2021
    Mechwarrior 5 is for the detail-oriented mech fans who are willing to sacrifice immediate excitement and gratification for a more grounded simulation of what it would be like to pilot a massive mechanical monster. The career mode provided with this new expansion might please those who are craving more action from the base game, but there’s no new story to be had or any major gameplay additions to hook in anyone else. For the weighty price tag – Heroes of the Inner Sphere is only worth a purchase for those truly addicted to this more thoughtfully paced mecha-mercenary-em-up.
  18. Feb 28, 2020
    Well, the two decades of waiting were worth it. We’ve been given a true successor, a new king, even though the AI is still a bit wonky.
  19. Jan 28, 2020
    Aside from these concerns, Mechwarrior 5 is admirable in its effort to revive a spirit left dormant for the better part of twenty years. With some time and patience, players will find a substantial and potentially endless mecha game to sink their teeth into.
  20. Dec 24, 2019
    MechWarrior 5: Mercenaries tries to be inclusive, but unfortunately makes the mainstream issues with the genre all the more apparent without doing anything truly new or exciting to really draw the player in.
  21. Dec 20, 2019
    As a huge fan of the previous games, the tabletop and above all the books, I couldn't wait to finally get back into the virtual cockpit of a battle mech to scrap other combat robots. In many ways, the new Mechwarrior is a dream that has come true. After the first euphoria about the many 'Mechs, the cool missions and the nice look compared to the ancient predecessor has abated, it is noticeable that the MW5 gameplay has a few weak points that it is not easy to overlook.
  22. Dec 20, 2019
    Mercenaries 5 needed six more months of testing and refinement before seeing the light of day. The game’s mech combat is great for enthusiasts of the genre, but the lack of polish may leave newcomers cold. I recommend it for hardcore fans, but casual players may want to wait for the bugs to be ironed out.
  23. Dec 11, 2019
    MechWarrior 5: Mercenaries offers a lot of content, but not all of it is interesting, accessible or fun and much feels like its in need of some streamlining in the cause of playability. There are moments of intense and impressive action to be found, but they are bundled with obtuse mechanics and bland storytelling. Playing Mercenaries can feel both like a chore and slow-mo thrill ride.
  24. Dec 10, 2019
    Like your Grandpa’s rusty old Blackjack, Mechwarrior 5 is a great machine that could use a lot of polish.
  25. Dec 10, 2019
    MechWarrior 5: Mercenaries is an authentic experience consistent with the franchise, but is more reminiscent of times past than an innovation.
  26. Dec 16, 2019
    The core of the game is solid, and the financial dread of being a badass is something rarely explored in video games. I recommend playing MechWarrior 5 in co-op with a friend, as I found coordinating builds and strategies with someone really added a layer of fun and replayability to the contracts.
  27. Oct 7, 2021
    While I am glad to see MechWarrior make a return; its just not the one I’ve been waiting for. While the latest expansion Legend of the Kestrel Lancers adds new mechs, biomes and a linear story missions its still more of the same, so if one doesn’t like the base game…. Then the expansion isn’t going to do much to change that.
  28. Dec 12, 2019
    Quotation forthcoming.
  29. Jan 6, 2020
    The hardcore fanbase will appreciate MechWarrior 5 at its core as it feels like a game that wishes it had today’s hardware technology 30 years ago. The combat can be good, but becomes bland and redundant over time. Fan will also appreciate the story lore and how it progresses along with the strategy elements. Unfortunately, though, it feels like a game that could have used more time but had already been delayed. There are spots where it shines and most of this is experienced early on. But the more time spent with the game and learning how to do things just to progress becomes dull and ultimately you feel left behind as the game clock starts to pull away.
  30. Dec 20, 2019
    Playing MechWarrior 5: Mercenaries, I couldn’t help but feel like it’s an old game given a fresh lick of paint. There’s just something about it that is firmly rooted in the past. Not that that’s a bad thing per se, but it lacks a certain something to make a must-play title in 2019.
  31. Dec 10, 2019
    Despite its quirks, longtime fans of MechWarrior will find a lot to love in MechWarrior 5, but those tutorials make it clear that PGI wants more than just old fans to return to the fold—it wants new fans to experience the singular joy of piloting a multi-ton death machine, of using lasers, cannons, and missiles to level a city block and to render your enemies unto dust.
  32. Dec 10, 2019
    Though a fun concept and quite enjoyable in the opening hours, MechWarrior 5 suffers from really repetitive gameplay, sharp difficulty spikes without warning, and bad writing.
  33. Dec 10, 2019
    If you are a MechWarrior fanatic, MechWarrior 5 will probably give you hours of enjoyment. If not, I’d wait until some of the problems above are addressed before making a purchase.
  34. Dec 10, 2019
    MechWarrior 5 is lengthy and complex but extremely tedious and often obnoxious. What could have been a very enjoyable experience is dragged down by bad movement, menus, and pacing.
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  1. Dec 10, 2019
    But there's enough solid stuff in how the game controls on a bulky home-joystick rig, plus how your campaign progress is rewarded with tons of mech-customization opportunities. Between that and the AI-squadmate stuff, MW5:M isn't a lost cause by any stretch. But it's firmly interested in appeasing a dedicated niche, not drawing in newbies. Which, based on my giddy HOTAS-fueled combat, is likely the point.
  2. Jan 16, 2020
    MechWarrior 5 is impressive when it’s able to work long enough to live up to its own potential. Until it’s patched enough for that to happen consistently, however, I’ll remain grateful for that forbidden restart button, and I refuse to feel bad for hitting it, no matter how many times it takes.
  3. If you’ve been waiting for a full-on simulation with all the bells and textbooks, and nothing less will satisfy you, Mechwarrior 5 isn’t going to cut it. For everyone else though, it’s bloody excellent.
User Score

Mixed or average reviews- based on 290 Ratings

User score distribution:
  1. Dec 14, 2019
    I was hype and after liking MWO I was hoping for at least good mech game. if it had mods it would be great but there are so many problemsI was hype and after liking MWO I was hoping for at least good mech game. if it had mods it would be great but there are so many problems caused by non caring dev team.
    Only people who cared about the game were those who made the management and space map.
    Everybody else phoned it in: The missions are samey, the levels contain huge parts of copy pasted areas, massive glaring bugs like control remapping doesn't remap the keys, story not just being bad but actively hidnering your enjoyment of the game, mission scripting being absolutely terrible and only working if you rush into the objective otherwise you can softlock the game, AI being stupid and limited, enemy forces teleporting into 300m range of the objective(that means if you find good battlefield they can spawn literally 20m behind you and double aC20 your back).

    Not to mention GLARING lack of polish and poor performance.

    And worst of all it's casualized: theres no radar system, no optics, no way to command your lance, customization is simplified, biomes don't affect heat of your mech at all.

    Feels like early access made by an indie dev team.
    Full Review »
  2. Dec 11, 2019
    I was so excited... Mechwarrior 4 is one of my all time favorite games, but after the intro missions and a few contracts I'm prettyI was so excited... Mechwarrior 4 is one of my all time favorite games, but after the intro missions and a few contracts I'm pretty disappointed. It seems the way the developer chose the make missions challenging is to spam smaller vehicles, while also giving them better range than your star league era battlemech built with lost tech... I keep getting shot by tanks I cant target or damage because of range, most of the time they are at double my tactical overlay's sphere. Just in case that wasn't bad enough enemies will randomly spawn all around you so you have no ability to tactically move a "front line" within a mission. Squad command is limited and they don't seem to listen to you very well either. It appears that the ratio of small vehicles to mechs is 30ish/1, so you get chewed up by tanks before you even see a mech. The mech AI... close to point blank and run in a circle around you. All of this makes the inability to save within a mission truly game breaking. If the mechwarrior franchise is ARMA this is CoD.

    Over all this is gonna need a lot of polish. It kinda feels like a beta, right down to a couple of ctd's.
    Full Review »
  3. Dec 12, 2019
    Low budget garbage. Terrible textures. Atrocious story dialog/writing. Repetitive quests. PGI are absolute sleaze balls and should neverLow budget garbage. Terrible textures. Atrocious story dialog/writing. Repetitive quests. PGI are absolute sleaze balls and should never have been given the rights to this game. What a waste, what a shame. Full Review »