Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Get Sucked Into The Sun - Outer Wilds
Jun 28, 2019It's difficult to talk about Outer Wilds without saying too much. It's one of those rare games where you just want to place the person you are trying to convince in front of the screen and watch them play, like you'd watch a child stack building blocks for the first time. There is something inherently fascinating and intriguing about this simulation of space archaeology, where the journey is just as important as the destination — both in the messages it delivers and the satisfaction it provides.
Jun 18, 2019Outer Wilds is a genuinely delightful experience with a lot of bright points. It somehow manages to take the idea of a game about repeatedly dying in terrible ways and makes it enjoyable, relaxing and enthusiastic. It won't be a game for everyone due to its self-guided nature and its focus on puzzling things out for yourself, but it's exactly the game it needs to be. If you long for the space travel that No Man's Sky couldn't provide, give Outer Wilds a shot. It might not have a billion worlds, but each one is worth a visit.
Jun 4, 2019It may be due to the charming look and the likeable DIY approach of the hobby astronauts of Holzkamin, but Outer Wilds reminds me in the best sense (probably idealized) childhood experiences: the feeling of discovering something new at a ramble, finally on the top of the tallest tree Climbing in the woods or just getting to know something new that enhances your own horizons - I have that feeling in every corner of Outer Wilds.
Aug 20, 2019Outer Wilds is rife with breathtaking sights and sounds, and at the very least, no one could accuse it of being unambitious. Mobius Digital may be a small team but, almost paradoxically, they achieve a remarkable sense of scope by keeping things modest. However, their work suffers from the glacial pace of progress and a hands-off approach to storytelling. My biggest issues – a lack of combat, direction, or material rewards – are obviously deliberate, bold choices on the part of the devs, and I commend Mobius for them while also chiding the cold, inscrutable product that resulted. I admire Outer Wilds, but I don’t love it.
Jun 3, 2019This is very nearly a perfect game: beautifully designed and executed, intelligently written, and engaging from beginning to end.
TheThis is very nearly a perfect game: beautifully designed and executed, intelligently written, and engaging from beginning to end.
The setting is a miniature solar system in which the planets are subject to something like realistic orbital mechanics. Each planet may be small - on the scale of hundreds of meters in diameter - but together they offer up a wide variety of dynamic and visually striking environments. At moments, the imagery is breathtaking.
The aesthetic is stylized, but consistent - and consistently appealing. (I'm tempted to say: "you know, like a game published by Annapurna.")
The game-play mechanics are well crafted: navigation - in ship or in suit - and walking work smoothly, and all the tools the player has available function as they should.
As for the writing, this game should be held up as the very model of how to integrate a tight, coherent narrative into an open-world setting. You really can explore in any direction and in any order you like, following one line of clues or another. All the clues fit together, though, and all lead to the same place . . . when you're ready for them to do so.
The clues left behind by long-dead alien visitors provide a glimpse into their lives and hopes and loves - and their disagreements as to how far their experiments should go - without ever being heavy-handed about it.
In terms of story and game play, the 22-minute loop has a lot of appeal. Most of the time, it means you can be really relaxed about exploration, knowing there will always be another loop ahead of you. Sometimes, though, it gives you license to take outrageous risks in exploration, burning all your bridges behind you, confident that you'll be back at the launch pad at home soon enough.
Postscript: The thing about the controls is that this is one of the few space-based SF games that takes Newton's laws of motion seriously: you know, an object in motion remains in motion, and so on. If you hit one thruster, your ship starts moving in that direction . . . and keeps going in that direction unless you counteract it with another thruster. If you hold your finger on the button for a thruster, you will continue to accelerate in that direction.
It also takes seriously the law of gravity: if you are near a planet, you will start accelerating toward that planet unless you counteract that acceleration with a thruster blast in the opposite direction.
Most other SF games with a flying mechanic seem to assume that spaceships in a vacuum work just like airplanes in an atmosphere. They don't.
So, yes, the controls in Outer Wilds take some getting used to, but they are manageable with practice. Also, the developers have included an autopilot and a velocity-matching mechanic that can help you out of tight spots . . . though sometimes you do have to abort the autopilot if it plots a course through the sun. There is no substitute for your own judgment in such situations.… Expand
Feb 20, 2021I've never written a review here but this game deserves it. This might be the best game that I've ever played. The adventure and how the gameI've never written a review here but this game deserves it. This might be the best game that I've ever played. The adventure and how the game works it's just out of this world, I can't recommend this enough.… Expand
Oct 18, 2020This is a game about space exploration, when you take off with your small ship it's up to you to decide where to go or what to do, there areThis is a game about space exploration, when you take off with your small ship it's up to you to decide where to go or what to do, there are no barriers.
This game made me feel that continuous feeling of awe and wonder, facing continuously towards the unknown, like any other game.
The planets may seem small at first, but they are full with handcrafted details, and even considering this, Outer Wilds is still capable of making the player aware of the immense scale of the cosmos, in a small solar system where everything changes continuously during gameplay.
Outer Wilds presents a superb non-linear narration, as I said you can travel anywhere and discover parts of a "puzzle" large as a solar system until you finally have an epiphany and reveal the bigger picture. Anyway the game is much more than cycling through all the possible locations since many places aren't easy to reach and will be precluded to you until you find out HOW to reach them.
In Outer Wilds nothing is really locked, the main progress you do are the things you learn about along the way.
The amount of original mechanics that you'll investigate is just incredible and refreshing.
It's an experience worth playing in 1st person, one of the most interesting sci-fi stories ever created, don't get spoiled watching a walkthrough.
If you like space exploration, discovering the unknown and visiting a solar system like no other, then go buy Outer Wilds because you'll love it!… Expand
Oct 28, 2019If you like and long for a first-person space exploration game that is shrowded in mystery, this is the game for you, as long as "no combat"If you like and long for a first-person space exploration game that is shrowded in mystery, this is the game for you, as long as "no combat" is not an issue for you. I really want to stress how much this game succeeds in making you feel like an explorer of a very, very interestingly designed solar system.
It needs to be said, however, that aside from perfectly statisfying said urge to explore and delve, the game covers not that many other bases. Sure, you have a few puzzles and dexterity challenges flying your ship, but it's mostly the joy of finding new puzzle pieces. You probably know best if this is a game for you - but if it IS, oh boy are you going to enjoy the experience.… Expand
Feb 14, 2021This game does loads of things correctly:
Gameplay/Mechanics: 10/10 Spaceflight/jetpack using Newtonian physics. It can be a littleThis game does loads of things correctly:
Spaceflight/jetpack using Newtonian physics. It can be a little awkward at first (I accidentally flew straight to the edge of the solar system the first time) but once you get the hang of it it's easy and very fun to move around.
The real selling point of this game is the way you discover more and more about the system you're in. Following clue after clue to progress the narrative is extremely rewarding and it's so well done you are very rarely, if ever, stuck wondering where you should go next (check your ship log!).
It's all very good...when it's there. Music is not playing during most of the game and only starts during important moments/sequences.
As mentioned above, the way the story is told is clever and very engaging. The story itself, however, is just alright. There isn't anything wrong with it, but I disagree with all the claims of it being emotionally impactful or leaving a lasting impression. Before you roast me, yes I am sure I did everything in the game. I still give it a 9/10 because the environmental storytelling and discovery elements are just that good.
Setting/Art/Aesthetic etc: 10/10
It's a more cartoon-y visual style but it just... fits. Not really sure how to explain this one but I love how this game looks.
This game is so close to being a perfect 10, but in the end the just ok story causes it to fall short. I know this is a hot take, but that's the impression the narrative left on me. That being said, I would still highly recommend playing this game. It is exceptionally unique and stands out far above most games released in 2019. I enjoyed it so much I can wholeheartedly recommend paying full price for it. This is one you definitely do not want to miss.
PS. The PC version of the game is limited to 60fps. This did not dull my enjoyment of the game at all.… Expand
May 21, 2021A tour de force of poor game design with a banjo strapped to your helmet. I was thrilled to finally get to this game given the hype, butA tour de force of poor game design with a banjo strapped to your helmet. I was thrilled to finally get to this game given the hype, but instead I got two non-stop hours of "wander the universe and figure out these milquetoast puzzles or something" while piloting the world's most inconvenient spacecraft.… Expand
- (0 views)
- (0 views)
- (0 views)