There’s an eerie absence of a whole lot of noise sans the atmospheric sounds in each level; another sinister part of the game to keep your interest in what is going on.
This game was quite advance for it's time. The physics and graphics were amazing back then. However, the most important is that the atmosphere and the gameplay were awesome.
The outstanding graphics, unparalleled physics, huge levels, tons of unlockable cards, enormous bosses, and gameplay variety make this a must-have for anyone who pines for the glory days of "Doom." [June 2004, p.134]
This title is pure unadulterated action, a great adrenaline run. Its staying power will rest on how fleshed out the multiplayer can be and whether there are any new maps, levels, modifications or expansion packs in store.
If you’re a fan of mindless destruction, you’d be hard pressed to find a game as immediately gratifying as Painkiller. Just don’t expect it to be a cure-all.
Бодрый мясной боевичок из начала нулевых про чувачка, сражающегося с демонами в Аду. Сюжет максимально простой: мы попадаем в аварию и помираем, попадаем в Ад, откуда нам нужно выбраться, для этого надо завалить 5х генералов Люцифера, а потом его самого. Геймплей состоит из продвижения по локациям и отстрела всего живого на аренках, попутно можно обшаривать закутки в поисках секретов. Локаций много, каждая старается выделиться, но изза невыразительной графики и арт дизайна многие похожи друг на друга. Геймдизайн кривенький, не всегда понятно куда идти, ориентируешься чисто по красной метке сейва. Экшн бодренький, врагов много, оружия какбы не очень, но каждое имеет по два вида огня, разительно отличающееся друг от друга. Прокачка выполнена весьма оригинально - для каждого уровня доступно свое испытание, за выполнение которого получаешь карты Таро, дающие разные баффы, золотые это активный бафф на некоторое время, серебрянные пассивный на постоянку. Всего можно собрать по 3 карты каждого типа. Именно желание получить эти карты и побуждает проходить уровни по-разному.
В общем-то продукт своего времени, сохранился средне.
One of the best killthemall at that time. Beautiful graphics, driving gameplay, good atmosphere. Of the minuses, this is a very simple plot, and the second half of the game is frankly weaker than first.
A rather Bible-esque version of Serious Sam, except where Serious Sam has decent weapons, this game has one over powered short range shotgun, then some ridiculous stake launcher, along with another op short range infinite ammo starter game weapon.
Beyond that I wouldn't know as I gave up at World 1 Level Five - The Boss was untouchable with the Shotgun as it has such a short range and the Stake gun runs out of ammo, forcing you to enter the center of the map to gain more, whence you are insta killed by some silly tornado ability. Interestingly, it appears you do more ammo shooting the boss in the arse rather than Staking it in the head.
Believe me, I can literally do some levels of Quake 2 either walking backwards or with my eyes shut, this is no 'spiritual sequel' to Q2, it is Serious Sam with a Seriously bad weapon load-out.
Just Bad.
SummaryYou play as Daniel Garner, a seemingly regular guy who as just been killed in a horrific car accident. Trapped in a dark and unwelcoming world between heaven and hell, you struggling to uncover the reasons why you've been denied entry into heaven. Awaiting your purification, you must fight through a seemingly endless number of demon sold...