- Summary: 2022 – The Pandoravirus Unleashed. An unusual virus discovered in melting permafrost excites the scientific community. It has a massive genome, and only 1% of its genes match anything in existing databases. “What the hell is going on with the other genes?” asks researcher Jean-Michel Moreau.2022 – The Pandoravirus Unleashed. An unusual virus discovered in melting permafrost excites the scientific community. It has a massive genome, and only 1% of its genes match anything in existing databases. “What the hell is going on with the other genes?” asks researcher Jean-Michel Moreau. “This opens a Pandora’s box. What kinds of discoveries are going to come from studying the contents?” The seas transform in something totally alien. Then the mutagens began to invade the land via an airborne microbial mist.… Expand
Jan 3, 2020Julian Gollop knows what he’s doing, and his experience lends tremendous breadth to this crowdfunded indie game. It keeps your mind busy as you try to achieve your goals in the most efficient way possible. I’ll go one step further: it’s what XCOM 2 should have been.
Feb 24, 2020With the pedigree and ideas going into this, Phoenix Point should have been much, much better than it is. The cool ideas are overshadowed by ever-present bugs, glitches, and hiccups that constantly get in the way of the player. Even excusing these, the ideas and presentation come off as incredibly bland very soon into the adventure. Little customization, little options, and little reason to care about your soldiers or base, round out reasons this is in need of massive updates and overhauls if it is to be saved.
Dec 4, 2019The best game I've bought this year. Though I've only bought about 3 full priced games.
I have well over 800 hours in XCOM 2 and bought theThe best game I've bought this year. Though I've only bought about 3 full priced games.
I have well over 800 hours in XCOM 2 and bought the original Microprose terror from the Deep on UK release day in the 90's and completed it on the hardest level many times.
This is pitched somewhere between the Firaxis games and the Microprose games in terms of depth. It has a lot of user QOL improvements, good graphics and despite a couple of bugs (Overwatch can be flakey) it is a great game already.
The tutorial does a great job. It explains the basics but leaves so much to discover,a nd that is - after all - a HUGE part of the game. Discovering what to buildm what goes where. There does not seem to be a right way to win, different strategies seem to work if they are well thought out. But the game lets you discover much for yourself and for me that is far preferable to being hand held.
After the tutorial you can do anything and everything - but only at a superficial level. The rest is for you to find out. That's the ideal tutorial as far as I'm concerned Discovery and imagination are key gameplay ideas that so many developers destroy by forcing you to play a certain way and explaining every nut and bolt of the game
It's a lot more stable (for me) than XCOM 2 was at launch and looks considerably better, The geoscape is a vast improvement over the Firaxis game. The UI in the base is clean and simple to understand the aliens are wonderful and that game has become a classic with solid developer support, well priced and effective DLC's and a massive boost from an enthusiastic modding community.
Phoenix Point starts in a better place (as far as I'm concerned) and with good support could (and perhaps should) be a better game in timer than XCOM 2 is with mods, DLC's and bug fixes.
It's a solid game now. 50-60 hours for a game that costs quite a bit less than most AAA releases.
I'll be playing this game a lot in the coming months. This and Factorio are the only two games I'll play till Spring probably. Wish I had more time for games and wish there were more games like this :)… Expand
Dec 10, 20197.5 It's rough around the edges, but it's made by Gollop, one of the brightest minds of the age of computer games, with that said, the story7.5 It's rough around the edges, but it's made by Gollop, one of the brightest minds of the age of computer games, with that said, the story is good, the tactics and animations better than XCOM's, the ufopedia good as usual, the only thing it needs is a bit more game options (like turning off right clicking run) and more to do on the geoscape, the inclusion of the APC is great, finally snipers are not useless compared to Firaxis version, also the random positioning of the enemies is way better and the surprise factor well done, i suggest you play on the hardest mode to enjoy it the most, music is fantastic and is based on the original scores, the game have some bugs but is mostly optimized and well done, this is probably one of the few good Unity games out there, i know the exclusivity deal with Epic games store is not cool but at least when it launches on Steam, the game will be way better.… Expand
Dec 4, 2019Ah HUGE step up from the X-Com remake. Captures the flair and angst of the original X-Com. Micromanagement for ammunition, Perks and the freeAh HUGE step up from the X-Com remake. Captures the flair and angst of the original X-Com. Micromanagement for ammunition, Perks and the free fire option are great implementations for the genre. Also, the frustrating "adjacent miss" that X-Com was infamous for is no more. Dive into that great game and enjoy! Btw, this is not a X-Com ripoff when the creator of the original X-Com made this game. It is more like the next step in evolution!
Graphics are good, Story is okay, all in all a stable release (at least for me it is). If I could remap my keys now it would be a perfect 10 (or 5 out of 7 if you like)… Expand
Dec 13, 2019After advancing further in the campaign I'm forced to tone down my previous evaluation of the game (see below). The balance is absolutelyAfter advancing further in the campaign I'm forced to tone down my previous evaluation of the game (see below). The balance is absolutely broken.
For the readers I'll give you an example:
In one mission (Pandora attacking one of my bases) I had 7 (quite skilled unit) against the enemy team composed of 3 Antron and 2 Sirens.
The Antron is in theory a md level unit with:
- health points slightly superior to your average unit
- armour 2 or 3 times the amount of armour of your average unit
- shield to limit the visibility on the vulnerable parts
- rifle/railgun in one arm
- grenade launcher in the other arm
- melee attack with poison
Along with that this "mid level" unit returns fire (if the shield is not deployed) when attacked
The Siren has:
- health points significantly superior to your average unit
- armour 3 or 4 times the amount of armour of your average unit
- can take possession (for the duration of 2 turns) up to 2 of the enemy units per turn (depending on the will power)
- melee attack with poison
Along with that this unit can recover a significant amount of will power.
To make a long story short I started the mission with 7 friendly units vs 5 enemy units.
After 3 turns the game was 5 vs 6; 5 remaining friendly units (of which one without weapons because the rifle was disabled) against 4 enemies (I managed to kill one Antron, but the 2 sirens were still in good shape given the insame amount of armour/health) plus two of my units siding with the enemy.
The following turn it was 3 (2 + 1 useless unit) vs 8 enemies (4 pandora units + 4 "traitors").
You can guess the outcome.
With this balance the game is unplayable at veteran level.
------ Previous evaluation-----
Compared to Xcom2 it shows the lack of production quality (lack of cut-scenes, poor customization options, no modding support). It is also true that it costs 50% less than the price of Xcom2 full price when it came out. There are some bugs, not many, but overall it is more polished than Xcom2 initial release. I spent over 1500 hours on Xcom2 (I played everything) and I remember the bad performance which lasted for over 1 year; but still I loved that game. In this regard Phoenix Point is quite polished and with much better performances than Xcom2, let's be fair.
Technically is not a masterpiece but it is good; maps are fine, textures (in gameplay) are good as well the sounds, and animations are decent.
World map is a mess and it is hard to find you own bases, but actually, the main flaw of this game so far is the balance. That must be fixed; some enemies (SHILLA for instance, with overkill skills , 1300 health points and over 400 of armour) are a way too powerful.
So far the bad and the not so good. Let's talk about the good.
The game mechanics are great with much more depth than Xcom2. Compared to the Xcom2 base game, you can customize the soldier loadout with much more options, there are many more classes, more weapons, more technology trees. But the main great feature of this game is the shooting mechanics that allow you to shoot a specific part of the enemy's body; you can slow down the enemy by shooting at the legs, make it vulnerable removing its armour, rip-off his arms or weapons to diminish the threat, and so on. Simply great idea and overall well executed. And there is much more.
In conclusion this is a good game. If you haven't played Xcom2, play that. But, if you have played Xcom2, you should consider this game, it's fun.
Considering the price, it is a 7 out of 10. Could be 8 if they fix the insane balance.… Expand
Dec 8, 2019Наиграл уже больше 15 часов. И если честно, продолжать играть не тянет. В игре много проблем. Если вам нужна атмосфера, то играйте в XCOM:Наиграл уже больше 15 часов. И если честно, продолжать играть не тянет. В игре много проблем. Если вам нужна атмосфера, то играйте в XCOM: Enemy Unkown. Тут её нет. Вы просто летаете на самолёте по точкам, разведуете карту. Иногда сражаетесь с монстрами. Причем миссии скучные просто пипец. "Защитите ресуры" и "вы попали в засаду". За 15 часов было 3 нормальных миссии: атака на улей, момент когда на мою базу напали, и когда я впервые встретил монстра артиллерию. Всё. 15 часов. Тупой скукаты и летания между точками на карте. Сюжет движется ооочень медленно. Причем больше всего меня раздражает, что когда появляется новый монстр, никакого внимание, как в том же XCOM: EU ему не уделяется. Вы просто его убиваете и все. Дальше максимум прочитаете чуток текста про него в лаборатории. Всё. Никакого удивления, никакого внимания на монстра, ни какой близкой камеры, чтобы его полностью посмотреть нет. В том же ХСОМ: EU при первой встречи с новым противником, доктор Вален что-то рассказывала о нём, как и при вскрытии, как и при допросе. Было не только интересно узнавать нлошников, но и пытаться их поймать. Тут же вы всё делаете с покер фейсом. Причем храмает и сама механика. Противник "оглушен" ок да. Ты подходишь и пытаешься его парализовать, а он в ответ по тебе стреляет в притык. НО ВЕДЬ ОН ЖЕ ОГЛУШЕН!!!! Бред. Плюс эти всякие маленькие иконки в инвинтаре, когда ты снаряжение вешаешь на своего бойца. Они все почти одинаковые, как патроны, так и оружие. Отличаются только цветом. Характеристики оружия читать не удобно, что-то сравнивать тоже. Про фракции в игре я вообще молчу, ибо они клешированы (копия фракций из Fallout 4), и тебе просто становится на них плевать. Я игру то пройду, но через силу. В общем в игре много проблем во всём. Пока играть не рекомендую, максимум попробовать в неё сыграть, когда выйдут все длц.… Expand
Dec 8, 2019Awkward, buggy and unfinished. Some good ideas here and likely had the potential to be better but for whatever reason lacks refinement andAwkward, buggy and unfinished. Some good ideas here and likely had the potential to be better but for whatever reason lacks refinement and polished.
The outright lies told to backers and investors only to switch the rug out underneath them and go Epic exclusive also cannot be ignored. If the payout was used to bring this game up to a high standard that would be one thing but none of that seems to have shown. The game still looks very rough and amateurish in some areas so wherever that Epic kickback went, it doesn't seem to be in to the game's production.
I hate to say it but if you are expecting this to be the next XCOM, you will be disappointed.… Expand
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