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73

Mixed or average reviews - based on 28 Critic Reviews What's this?

User Score
5.3

Mixed or average reviews- based on 49 Ratings

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  • Summary: Welcome to a world where the rules are written in rocket fuel. Rockets control everything in Rocket Arena, an explosive 3v3 shooter where you’re never out of the action. Master your hero’s unique rockets and abilities to rule the arena and become a champion.
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Rocket Arena Gameplay Trailer | EA Play 2020
Score distribution:
  1. Positive: 14 out of 28
  2. Negative: 0 out of 28
  1. Jul 13, 2020
    90
    With a grand number of game modes, maps, and interesting characters with unique abilities alongside their personalized explosives, Rocket Arena certainly has more than enough personality to set itself from the pack.
  2. Jul 13, 2020
    80
    Rocket Arena is an extremely fun game with a commitment to the long term and the seasons to continue increasing its online community.
  3. Sep 12, 2020
    80
    Rocket Arena has a lot of potential, and the game is worth paying attention to at least because of the original mechanics. It is a high-quality and interesting project that is definitely worth trying for fans of online shooters.
  4. Jul 19, 2020
    73
    Rocket Arena does what it promises. Final Strike Games delivered a shooter that feels different from the rest of what is available on the market thanks to original mechanics that make it a perfect mix between an arena shooter and a party game.
  5. Jul 20, 2020
    70
    Ultimately, while it is fun in small doses, Rocket Arena feels itself like an alternate mode in a larger game. It's bright and colourful but as a standalone experience it feels a little too limited and imbalanced to lead the pack
  6. Jul 13, 2020
    70
    An accessible, lightweight competitive shooter. Though it's a little thin in its current state, this is a solid start for what will hopefully become a lively and dynamic game as its season pass gets underway.
  7. Aug 17, 2020
    52
    The truth is that Rocket Arena is in a lot of trouble, because it doesn’t offer enough to warrant the price tag. The more concerning thing is that if it does indeed go free-to-play, it isn’t unique enough to lure people away from the plethora of other service games that are more established, more varied, and ultimately more fun. Rocket Arena may be worth a look for free, but otherwise, I’d suggest you stick to the games you’re excited about.

See all 29 Critic Reviews

Score distribution:
  1. Positive: 8 out of 26
  2. Negative: 15 out of 26
  1. Jul 28, 2020
    10
    Actual gem of a game. The heroes are all so fun and unique that I play every hero and it feels different every time. The mix of no hit-scan,Actual gem of a game. The heroes are all so fun and unique that I play every hero and it feels different every time. The mix of no hit-scan, getting quickly back into the action and well-timed dodges make a fair and entertaining game. Expand
  2. Jul 27, 2020
    10
    Really fun and refreshing shooter. Biggest hurdle is small player base but if devs go F2P, it could really blow up.
  3. Sep 29, 2020
    9
    The premature hate this game received upon the final reveal trailer only proves how spoiled the hardcore shooter community is. Initially, thisThe premature hate this game received upon the final reveal trailer only proves how spoiled the hardcore shooter community is. Initially, this cartoony and charming game was meant to be a kid-friendly successor to the beloved Arena Shooter "Quake Champions," but at the reveal that the game was switching to a third-person perspective people freaked out. Those who didn't know about it beforehand dismissed it as one of the many lazy EA cash grabs and the ignorant masses laughed before moving on to the next forgettable, chance-based trend ("Fall Guys"). Little do they know that this game is NOT made by EA, but, rather, is published by it so this plucky Indie studio could afford to release the game.
    And guess what? I haven't had this much fun with a multiplayer game in years.
    The game has an initial cost to play--courtesy of EA, ironically--which allows the player to buy almost everything in the in-game shop with FREE currency that is earned by leveling up the characters and completing fairly easy challenges. A Battle Pass called a Blast Pass is included for the player to earn even more rewards, and this is also actually fairly generous in its XP payouts since you gain more by winning than losing--as long as you play--and how long a match lasts (since everyone is encouraged to try their best, a full, challenging match nets a fairly fat sum), as well as your daily and weekly challenges, which makes a big difference in the long run.
    The game places a heavy emphasis on movement like other Arena Shooters, combining well-timed dodges with aerial jumps that allow the player to outmaneuver his or her opponent. Every character also has a trick up his or her sleeve (one character LITERALLY does) to either escape danger or block incoming volleys in the nick of time.
    Character archetypes range from snipers to tanks to tried and true DPS's who can get up in their opponents' faces and combo their Blast Meter to the breaking point. There's such a great variety to choose from that it will take a while for new players to decide who to main. Whatever play style you prefer from these wonderfully weird oddballs, you're sure to find it--no matter how unusual!
    Unfortunately, the major problem this game has is the Matchmaking; not that it was bad from the start since the Net Code is quite stable, but since the game has such a tiny player base skill-based matchmaking has recently been thrown out in favor of pairing Randoms, which can lead to some unbalanced teams. Newbies generally don't want to stay because the learning curve is so high, especially when they get paired with a Kayi main who can get 15 Knockouts while practically sleeping.
    I am very happy I discovered this game just before it was released. Nearing the end of the first season, it has been a wonderful and fun-filled ride improving my skills with most of the characters and playing the exclusive game modes and earning the exclusive cosmetics in the special events. I hope this community continues to grow around this truly special gem. But THAT part is up to you. Are you willing to take the chance and play a game that may be a little too challenging for your first few hours, maybe even get made fun of because you dared to support a game that is far from mainstream? Or are you willing to support creativity in the gaming industry and encourage small developers to take a chance so they can have a rousing success from their quirky little passion project?
    LET'S ROCKET!
    Expand
  4. Oct 5, 2020
    4
    eye candy is not enough to make a game interesting... it's quite empty and too full of colorful things at the same time, it's also badly -eye candy is not enough to make a game interesting... it's quite empty and too full of colorful things at the same time, it's also badly - very badly - balanced: I'm not sure who is the target for this type of game at this price tag. Overall, it's not worth the time or money of any serious player, that's probably why there are not many player able to join any match. Expand
  5. Jul 31, 2020
    3
    What can i say about this game? Okay it funny, this game can be popular, but only when it becomes free-to-play, it not worth of 30 dollars
  6. Jul 22, 2020
    0
    Jogo ruim, é claro né, tinha que ser da EA.

    Jogo genérico, carissímo, gráficos e personagens horrorossos, prefiro jogar Free Fire do que isso.
  7. Jul 21, 2020
    0
    This game was destined to Flip since his reveal, really it's pathetic and boring

See all 26 User Reviews