Selknam Defense Image
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3.3

Generally unfavorable reviews- based on 4 Ratings

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  1. Sep 6, 2014
    56
    Selknam Defense is a good distraction from a hard day
Score distribution:
  1. Positive: 0 out of 1
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  3. Negative: 1 out of 1
  1. Jul 26, 2014
    4
    A functional but rather mediocre tower defense game. The units are all pretty standard: warriors, archers, healers, etc. They can be leveledA functional but rather mediocre tower defense game. The units are all pretty standard: warriors, archers, healers, etc. They can be leveled up in between battles, but this simply improves their stats; they gain no new abilities. You can also unlock new types of units with slightly different abilities. You level up and unlock units with stars. After each battle, you get 1-3 stars, depending on how well you did. However, you only get these stars once for each battle. So once you've gotten three stars, there's no reason to ever replay earlier battles.

    The gameplay is disappointingly simplistic. You cannot level up units during a battle or use "spells" to directly damage or slowdown enemies, etc.; you simply place your units and hope for the best. Moreover, the terrain has very little influence on battles, and you cannot create mazes to delay the enemies.

    In addition, some enemies are frustratingly unfair, such as bombers who can take out all of your units in one hit. One of the main problems with the game is that your units die way too easily. Healers can help your units recover from damage, but they can't help against sudden death. One or two bombers or a handful of other enemies can kill all of your units very quickly, and then there's literally nothing you can do to defend your base. At the same time, your base only has four points of health, so all it takes is one group of enemies getting past your defenses, and the game is over. It ends up being more frustrating than fun.

    There are also some annoying flaws in the units' AI. For example, healers will heal other units rather than themselves, even when they themselves are close to death, so they often end up dead when you need them the most. And sometimes they'll just stop healing units all together for no apparent reason. Also, warriors will move quite a distance away from where you placed them, out of range of the healers, and get themselves killed.

    All in all, while there is some simple fun to be had here, it's a lackluster game overall, and there are far better similar games, such as Defender's Quest: Valley of the Forgotten, Kingdom Rush, or Prime World: Defenders.
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