Star Wars Jedi: Fallen Order Image
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81

Generally favorable reviews - based on 32 Critic Reviews What's this?

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7.9

Generally favorable reviews- based on 1631 Ratings

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  • Summary: A third-person action-adventure Star Wars title from Respawn Entertainment. The Empire seeks to eradicate all Jedi after the execution of Order 66. You, a Jedi Padawan-turned-fugitive, must fight for your survival as you explore the mysteries of a long-extinct civilization in hopes ofA third-person action-adventure Star Wars title from Respawn Entertainment. The Empire seeks to eradicate all Jedi after the execution of Order 66. You, a Jedi Padawan-turned-fugitive, must fight for your survival as you explore the mysteries of a long-extinct civilization in hopes of rebuilding the Jedi Order. After narrowly escaping the Jedi purge, you’re on a quest to rebuild your fallen Order. Pick up the pieces of your shattered past and complete your Jedi training, all while staying one step ahead of the Empire and its deadly Inquisitors. Utilize your Jedi training to overcome your opponents and solve the mysteries that lay in your path. Use the Force to augment the way you explore, allowing you to traverse new paths and discover parts of locations you’ve been to before. Move quickly, though. The Empire is on your trail and won’t stop until every Jedi is exterminated. [Electronic Arts] Expand
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Star Wars Jedi: Fallen Order - “Cal’s Mission” Cinematic Gameplay Trailer
Score distribution:
  1. Positive: 25 out of 32
  2. Negative: 0 out of 32
  1. Nov 14, 2019
    100
    Much like what Arkham Asylum did for Batman games, Star Wars Jedi: Fallen Order sets the new standard for Star Wars titles. Not only is it a great Star Wars game, it is also the best game of the year.
  2. Nov 14, 2019
    90
    Star Wars Jedi: Fallen Order captured the magic of growing as a Jedi, overcoming insurmountable odds through fellowship, and the power of hope in the midst of despair. If Respawn’s delivery of Jedi: Fallen Order is the future of the Star Wars franchise out of EA, the franchise is in incredible hands. The Force is strong with these ones.
  3. Nov 25, 2019
    90
    Being an EA game, albeit developed by Respawn Entertainment, I had some doubts, but they were quickly dispelled. It stands as proof that single-player games can stand on their own. The only problem is that if you rush through it, you could finish Fallen Order in about 12 hours, but that excludes finding the secrets and unlocking all the cool stuff. Lastly, I have to mention the name, Star Wars Jedi: Fallen Order. To me, it sounds like Star Wars Jedi could be a new line of games, with Fallen Order being just the first one. We can only dream.
  4. Nov 14, 2019
    80
    Star Wars Jedi: Fallen Order is the Star Wars game that fans have been crying out for years now. While it doesn't do anything new, its clear inspirations from Dark Souls and Tomb Raider have helped to create an epic, sprawling adventure that'll have you ready for more the moments the credits roll. If only there had been more of it, because once I started, I didn't want to stop.
  5. 80
    An excellent entry into the new Star Wars canon.
  6. 80
    Respawn did nothing to reinvent the wheel, but instead married a bunch of popular gameplay genres together into a cohesive whole, wrapped up in well-crafted Star Wars story. It may not be KOTOR levels of greatness, but it's good. And I think that's exactly what fans needed right about now.
  7. Dec 13, 2019
    55
    As underwhelmed as I was by Fallen Order, I hope that its inevitable success will encourage EA to do more with this franchise, since it makes a powerful case for the resonance of Star Wars — if this mediocre casserole of concepts yanked from superior titles didn’t have the license attached, I doubt anyone would be talking about it.

See all 34 Critic Reviews

Score distribution:
  1. Negative: 98 out of 560
  1. Nov 15, 2019
    10
    Very well done, totally worth the time. Respawn got it right, and finally EA respected the process. Cant wait to finish it.
  2. Nov 17, 2019
    10
    Man where do I start. I was very very skeptical purchasing this game because it was published by EA. The only reason I got it is because itMan where do I start. I was very very skeptical purchasing this game because it was published by EA. The only reason I got it is because it was created by the studio Respawn who have made games like Apex legends and Titan fall. I was enticed by the promise of no in game purchases, DLC, or season passes. I was ready to be let down again and have my dreams crushed like EA always does but man was I surprised. This game is absolutely flawless! Everything from the fighting, the leveling system, the puzzle solving, and the story telling is exceptional. I have been having so much fun for the first time with a Star Wars game and I'm so happy I gave Respawn and EA the benefit of the doubt and supported this game. Hopefully they see the response they receive from users who support no In-game purchases,DLC, or season passes. Games like this should be given higher reviews solely because of this fact!

    If you're on the edge and questioning whether or not you should get it this might help. It's a single player game focused heavily on story telling, the fighting style is not stamina based, but deflecting blasts/attacks drains stamina. The game in a way is souls like in the sense that you get to Meditate (bonfire) and when you rest all enemies respawn while you get your health and stim packs (estus flasks) back. Aside from that watching game-play videos will help you decide whether or not this game is for you. As for me I'm 100% pleased with this purchase and wish to support the narrative of no in game purchases or season passes!
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  3. Nov 18, 2019
    10
    Honestly, I wasn't expecting much out of this game, but I went for a pre-order anyway primarily because I wanted to support the single player,Honestly, I wasn't expecting much out of this game, but I went for a pre-order anyway primarily because I wanted to support the single player, non-monetized model. I was pleasantly surprised at how good this game was. Fallen Order provides a solid challenge, high quality environments, and a great main storyline arc (mostly conventional, but with a few nice twists and flavors) that has an authentic Star Wars feel to it all.

    The biggest strength of the game for me was the creative use of the metroidvania type design throughout. This is definitely novel for a Star Wars title and really breathes life into the intriguing lore building that this game accomplishes (which unlike the main story arc is totally NOT conventional and opens up interesting potential regarding the history of the Force, how other civilizations have used it and tie-ins to the movies/TV series). The exploration elements, along with inventive puzzles and ability-gated (often well-hidden) areas also make the mysteries that unfold as you progress more engaging and add many more hours to the game if you choose to spend the substantial time to seek out the secrets.

    As far as gameplay specifics: if you're looking for The Force Unleashed levels of destructive, raw power or to steamroll through armadas of enemies like in Battlefront II, this game won't give it to you. It's more finessed and far more difficult, and the lightsaber feels like more of a butter knife than a plasma chainsaw of doom. Force powers on the other hand DO get pretty strong and are super gratifying, but you have to manage their limited use (not a bad thing at all, as it makes you have to plan out attacks before rushing into a larger group of enemies). There's a great mix of enemy types and tells to learn for each, along with sheer number and enemy sizes making a big difference in how each fight unfolds. There are a good number of times when enemies are also fighting amongst themselves when you enter an area, making restraint on jumping into the fray a viable strategy (at the cost of some xp). Overall, I enjoyed the mix of generally tough battles and even the frustrating ones; it made the victories mean more.

    Though not perfect, this game represents the main things I've been hoping for in a Star Wars game for the last decade: a complete, fun, solid Star Wars story with universe building elements and a real challenge that I paid one price for, earning everything available by working for it in game rather than opening a plethora of loot crates with my fingers crossed every time.
    Expand
  4. Nov 21, 2019
    8
    Great fun and combat can be also challenging, I’m not a huge fan of Star Wars but loved it.
  5. Nov 27, 2019
    8
    I really hate making difficulty for nothing like souls-like bonfire mechanic. you kill %99 and when u die u need kill all of them again. ForI really hate making difficulty for nothing like souls-like bonfire mechanic. you kill %99 and when u die u need kill all of them again. For me they do this for open world game feeling to player but for me it is nonsense mechanic. Good Sides: Story, gameplay, effects, worlds and other things' details, feeling of lightsaber. Bad Sides: Bonfire mechanic, graphics glitches, telling some story parts with documents and writing, and the last one is: It could has more cinematic fights and quicktime events. Because u control your lightsaber with skills, i mean not like real jedi controls with force power. That's all of it. This game's score is 7.5 to 8 for me. Just make/produce/release more and better story games EA. I want to go more with this story too :D IT COULD BE BETTER IF WE COULD CUT ALL BODIES WITH SABER :( Expand
  6. Mar 20, 2020
    6
    This game is something like:
    Dark Souls **** Tomb Raider and their child got autism
  7. May 2, 2020
    0
    I am 48 years old. I have been playing games since 'Bomber Run' on the Vic 20. Jedi: Fallen Order is so bad I created a Metacritic account toI am 48 years old. I have been playing games since 'Bomber Run' on the Vic 20. Jedi: Fallen Order is so bad I created a Metacritic account to leave my first review.

    This game borrows from the template set by Tomb Raider, Batman, Mad Max and other explore/puzzle/fight formula games that I have loved in the past. By rights I should also love Jedi: FO, and believe me I tried. Far longer than was healthy, I tried. With all of the Star Wars lore and copyright assets to draw from, and such a well-worn gaming template that this game should be a knockout. Instead, it is an incredibly frustrating experience full of level design that can only be described as spiteful and vindictive. Everything appears designed to impede your progress, maximise frustration and destroy any possibility of enjoyment.

    Whereas the combat in games like Batman and Shadows or Mordor are intensely satisfying, Jedi gives us near-impossible boss battles within minutes of starting the game that require you to be far beyond your current level to stand any chance of winning. Die (and you will, padawan, you will!) and you are teleported back to the last autosave location so you can re-live that horrendous section of jumps, climbs, battles and fails all over again, before you get another crack at the thing that killed you. Rinse, wash, swear, repeat.

    Yes – checkpoints are a thing here. Ugh. It’s 2020 and we haven’t learned anything. That, and after finally completing a level, the devs succumbed to the laziest method of trying to lengthen this game by making us find our way back through the sci-fi assault course back to our ship. I am not a violent person, but…… please! You are preventing me from even seeing the game that I paid for. Life is too short for this BS. Uninstalling it after 10 hours or so of torturing myself was cathartic.

    I remember PC Zone magazine running an article around 2004 with a list of game design choices that devs should avoid under any circumstances. With Jedi: FO, EA managed to tick every box of what not to do. After destroying Battlefield and now Star Wars, I am out!
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See all 560 User Reviews

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