SUPERHOT: MIND CONTROL DELETE Image
Metascore
78

Generally favorable reviews - based on 34 Critic Reviews What's this?

User Score
6.5

Mixed or average reviews- based on 133 Ratings

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  • Summary: ONE OF US. ONE OF US. Still outnumbered, still outgunned. Enemies swirl around you in a storm of slow motion violence. Battle after battle, each fallen foe pushes you closer to the secrets hiding in the game and each secret gives you more powers to fight the System’s unending opposition.

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Breaking In and Shut Down the Operation - Superhot
Score distribution:
  1. Positive: 23 out of 34
  2. Negative: 0 out of 34
  1. Jul 21, 2020
    95
    It's a power fantasy that makes you work for the right to feel like a god and when your plans come together it's a joyous romp to play.
  2. Jul 9, 2020
    90
    SUPERHOT: Mind Control Delete feels like the full-length vision of the concept that was the original game. With more abilities, enemy types, levels, and lore, this is one of the easiest games to recommend for fans of the original.
  3. Jul 9, 2020
    80
    Superhot: Mind Control Delete’s focus on improvisation and rogue-lite elements excellently complement its “time moves only when you move” core gameplay loop and distinctive aesthetic, making it a first-person shooter that fans of the genre shouldn’t miss.
  4. Jul 9, 2020
    80
    Superhot: Mind Control Delete somehow manages to give a lot more of the same slow-mo action without becoming tiresome or boring. However, things do get bogged down towards the end when the game has a little too much fun at the player's expense.
  5. Aug 2, 2020
    80
    This is a tough but addictive installment for the third SUPERHOT follow-on. This game includes multi-level stages, a variety of new enemies, and a roguelike element that puts a fresh twist on the beloved original. Mind Control Delete is also free to those who already own SUPERHOT.
  6. Jul 19, 2020
    70
    While Mind Control Delete is a good expansion with a few clever ideas, it does fall short in some ways, mainly it's rougelike parts.
  7. Jul 23, 2020
    60
    Mind Control Delete ultimately feels like an arcade-mode add-on that should’ve been included with the original release. Although it’s novel, I value the original’s audacity in presenting a brilliant idea without wasting any of my time. Mind Control Delete feels like the antithesis of that – it’s a bloated diversion that exists to provide more hours of gameplay without any larger purpose. It’s just more for the sake of more, and after my time with it, I’d say it’s actually too much, too late.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 11 out of 52
  2. Negative: 14 out of 52
  1. Jul 27, 2020
    10
    This review contains spoilers, click expand to view. I freaking loved it.

    The ending is controversial, because ppl think you'll get more stuff if you go through the painful hour (maybe) of wandering through an ASCII landscape, followed by another 8 hr real time wait to "restore your files". You barely get anything new. A few hard levels, and the "PURE" core which is a vanilla game mode to try on those really hard levels.

    I think there's a joke in the 8 hr wait (now 2.5 hrs), that they want you to use a cheat tool to hack the "hacking" game you've been playing. Some ppl feel weird about doing that.

    Also, the un-killable mini-bosses are supposed to be an obstacle. I'm not sure how that's confusing to anyone. After you get the power to deflect all bullets at lightning speed and hotswap multiple times, how would you like the game to get harder?
    Expand
  2. Jul 17, 2020
    8
    Really great game that you should probably check out soon. Some people criticize the whole randomly generated aspect of the game but I thinkReally great game that you should probably check out soon. Some people criticize the whole randomly generated aspect of the game but I think it works really well and tests your ability and skill. Only issue I have is with me, not the game because it can be infuriating sometimes. Please play this.

    P.S: The game tricks you at the beginning with some fake “The End” screens. Some people have probably fallen for it so I’m warning you beforehand.
    Expand
  3. Sep 13, 2020
    7
    a good game but not the best i play,the gameplay is hard but not so much i play
  4. May 24, 2021
    6
    Lo bueno: original, jugabilidad exquisita, innovación.
    Lo malo: es MUY corto (3h), es caro para las horas que tiene, no tiene rejugabilidad y
    Lo bueno: original, jugabilidad exquisita, innovación.
    Lo malo: es MUY corto (3h), es caro para las horas que tiene, no tiene rejugabilidad y se hace algo repetitivo.
    Expand
  5. Sep 18, 2020
    5
    When a followup to a game like Superhot comes out especially one that comes out 4 years after the first one my one expectation is that it willWhen a followup to a game like Superhot comes out especially one that comes out 4 years after the first one my one expectation is that it will have everything the original game had and more but Superhot: Mind Control Delete feels like everything the original game and less. The satisfying slow motion gun play is here and feel satisfying as ever but when you look past that there is no way the game improves on the first one and instead feels like a step back in all the ways that mattered. The game features about 15 different levels that you cycle through over and over again but none of them are as interesting as the ones in the original. There is no story, the game doesn't find new ways to toy with its premise and is just a bunch of sort of bland superhot levels that have to repeated long past the point of monotony. every-once in a while text will appear telling you thats what youre doing but there is no actual meta commentary; just an admission of its short comings that don't excuse those short comings. the combat is still enjoyable but I don't feel like this followup had a shred of the substance or intelligent game design it needed to be really worth my time. Expand
  6. Dec 20, 2020
    4
    Superhot: Mind Control Delete builds upon its predecessor by adding new, creative enemy types along with a host of interesting gameplaySuperhot: Mind Control Delete builds upon its predecessor by adding new, creative enemy types along with a host of interesting gameplay features. However, the larger picture direction in which MCD chooses to go leads to a disappointing and overall boring experience.

    Much of what made Superhot so enjoyable was that every level was carefully, individually crafted. Because of this, playing a level of Superhot in 2016 felt like solving a puzzle, as opposed to mindlessly gunning down enemies. In MCD, levels are procedurally generated, so you will inevitably play the same maps over and over again. There is now an unknown kill quota required to complete each level, along with the player having multiple lives.

    The entire game design of Superhot was built on the foundation of a one-hit kill system. As a result, MCD feels like an interesting game built on the incorrect foundation—the game falls apart once the novelty of the new features is lost. MCD feels less like puzzle solving and more like slow-motion survival. It only takes one or two hours for MCD to feel boring and repetitive.

    Additionally, without spoiling anything, the ending was, to me, completely unacceptable.
    Expand
  7. Sep 8, 2020
    0
    Such trash in comparison with previous games. Invincible enemies, repeated random levels, the story written by an idiot. Not recommended.

See all 52 User Reviews