Abandoned and all alone, 4 college students and their teacher become stranded in an isolated town miles from anywhere after their bus crashes in bad weather. Trapped by a mysterious fog in the town of Little Hope, they search desperately for a means of escape whilst visions from the pastAbandoned and all alone, 4 college students and their teacher become stranded in an isolated town miles from anywhere after their bus crashes in bad weather. Trapped by a mysterious fog in the town of Little Hope, they search desperately for a means of escape whilst visions from the past haunt them from the shadows.
WELCOME TO LITTLE HOPE
Witness terrifying visions of the past, haunted by the events of the XVIIth century Andover Witch Trials.
SAVE YOUR SOULS...
Escape the nightmarish apparitions that relentlessly pursue your cast
DON'T PLAY ALONE
Play online with a friend or up to 5 friends offline, share your story and cooperate wisely to save your cast.
Abandon Hope All who enter here… Expand
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
The Dark Pictures: Little Hope – Official Launch Trailer
Oct 29, 2020The Dark Pictures Anthology: Little Hope provides wonderful scares, a tense and foreboding atmosphere, and some thought-provoking moments thanks to a memorable cast of characters. It's a worthy addition to Supermassive Games' series. However, the inability to skip scenes remains the most tedious aspect as was the case in past titles.
Oct 29, 2020The Dark Pictures Anthology: Little Hope takes the Supermassive Games formula and improves on the previous outing, Man of Medan, in so many ways. With a more interesting story, a strong set of characters, the masterful building of atmosphere and more, you're going to be left on the edge of your seat while playing through this story. The excellent branching narrative, as well as multiplayer options also increase the gameplay value exponentially. This still isn't perfect, the sloth-like movements of characters can be annoying later on and some QTE's are annoyingly cheap, but this is still a brilliant game, one I would recommend to anybody.
Nov 2, 2020Little Hope doesn't deliver the tightly written, well-paced scares of Until Dawn, but it's a much better, more focused experience than Man of Medan. If you can overlook so ridiculous writing and a few technical shortcomings, it's a spooky adventure that's work a look.
Nov 21, 2020Little Hope is a slight improvement over Man of Medan. It’s still not scary at all, but at least it's less annoying than the first game. This time around, Supermassive wrote a better story, used decent camera angles, and purged awkward jokes (dumb "screamers" are still in there, though).
Nov 3, 2020I already played Until Dawn(PS4 Pro) in the past, Man of Medan(Xbox One X) almost one year ago and now Little Hope(Xbox One X) on the releaseI already played Until Dawn(PS4 Pro) in the past, Man of Medan(Xbox One X) almost one year ago and now Little Hope(Xbox One X) on the release of the game(30 th October 2020). Maybe it's because of the setting the game that I may have liked the game more than some people, but I would highly recommend this game!
As always, Supermassive Games knows how to build a scary, gloomy, highly detailed atmosphere (the graphics are extremely good) and with a very well-crafted soundtrack. The story intrigues you to the end, having an ending that, although it may not please some, explains all the details that remained unexplained throughout the game and give an ending to the story.
I thought the game flowed better than Man of Medan, with improved graphics and movements, at the same level or even better than Until Dawn (PS4 Exclusive).
With a lot of re-playability valuable, I would recommend to anyone that likes story-driven games, or anyone who wanna have a different experience from the usual AAA games.
"Nothing is what it seems. Will you make your choices with your heart, or calmly minded?"… Expand
Nov 2, 2020This game is a masterpiece, the best part are the graphics, which I was amazed to see each detail, and the history, it's so deep andThis game is a masterpiece, the best part are the graphics, which I was amazed to see each detail, and the history, it's so deep and controversial and I loved it… Expand
Nov 1, 2020This review contains spoilers, click expand to view. ''Little Hope'', psychological horror at its finest, is Supermassive's best effort yet. The mysteries, unanswered questions and never-ending scares will keep you on the edge of your seat throughout. Piece by piece you puzzle the story together, but there's always that feeling of uncertainty. ''Am I right? No... it must be this other theory. Or not? Let's take another look at my clues.'' You quickly become attached to every single one of the characters, as truly unpleasant as they start off, and when they meet their demise at the hands of their own demon you simply feel bad. Until the very end. That big plot twist. The adventure of ''Little Hope'' is nothing more but a PTSD-driven schizophrenic episode of Anthony, who heavily struggles to deal with the deaths of his entire family at the start of the game. It's easy to brush it off as a farce, as a moment where you think to yourself ''Oh, but none of my choices mattered? None of these deaths mattered?'' until you truly look back on the story and how it all ties together. Because it's so much bigger than that, there's so much more to it. Yes, the family was dead from the very start. But it's a greater story about battling inner demons, Anthony's demons. The witch trials? Nothing more but Anthony trying to find the right person to blame. Was it his mother? His sister? His dad perhaps? No, they all died innocently. We know Megan did it, but why? The abusive priest finally pushed her over the edge. It makes you feel empty and devastated in the most heartbreaking way, and a story with a purposeful ending does that. And at the same time it makes you think. Are people who do terrible things, because terrible things have been done to them, victims or villains? Little Hope is a big success in every aspect imaginable by making you question every single thing you have witnessed and done. It's more than just a scary slasher game with monsters and jumpscares for you to play on Halloween eve (with all respect to Until Dawn). It's social commentary filled with gutting emotion. A big step-up from the slightly underwhelming predecessor Man of Medan and it makes me beyond excited for what they come up with next.… Expand
Nov 20, 2020I enjoyed the game for the most part; mostly trying to kill off characters I didn't like. However, the interludes were pointless andI enjoyed the game for the most part; mostly trying to kill off characters I didn't like. However, the interludes were pointless and distracting. The ending was worse, completely disconnected from 99% of the story.
Date Completed: 2020-11-20
Playtime: ~ 5h
Recommendation: If you like horror and games that mostly play themselves then it's short enough to be worth your time.… Expand
Nov 1, 2020Little Hope, second installment of the anthology and first drop in the anthology.
Their debut videogame, Until Dawn, remains unsurpassed evenLittle Hope, second installment of the anthology and first drop in the anthology.
Their debut videogame, Until Dawn, remains unsurpassed even by themselves.
*STORY: Four students and their teacher must try to escape from nightmarish apparitions that haunt them tirelessly through an impenetrable fog. Will they be able to do so?
The script begins strong, with a very interesting prologue and a very successful initial setting.
The problem is its linearity (the script is pattern after pattern and automatically spoils surprises) and above all the anticlimactic final level, which is so unexpected as well as ineffective and disappointing.
I did like the end of the story, let's be clear.
*GAMEPLAY*: There are still a few problems in this section: the camera usually works well most of the time, but the movement is still horribly rough.
This time there is more gameplay variety, but nothing impressive.
*GRAPHICS*: Artistically as well as usual (the atmosphere works very well, you have a bad time playing this game), but this time they have gone too far with the robotic and facial animations, which have worsened.
*SOUND*: Many problems of localization (although I suppose that with future patches it will be fixed), but the Spanish dubbing, the soundtrack and sound effects are correct.
*INNOVATION*: Little Hope is the first Supermassive Games **** not because it's a bad game or because the formula isn't innovating (which in itself doesn't have to be a bad thing), but because they are starting to fail at things they used to do well.
The theme of witches today is not usually seen as much as before, it must be said.… Expand
Dec 1, 2020I have yet to see a single "movie" game that uses the medium in a way that made it a better experience. It's obvious that you would need aI have yet to see a single "movie" game that uses the medium in a way that made it a better experience. It's obvious that you would need a good movie to start with, and that's where almost all of these games fail.
Also, for some reason, too many people seem to think that horror would be an easy genre and that you need neither experience nor resources nor talent even though we've seen decades of evidence to the opposite. It's not like brilliance can't be achieved, but it needs masterclass acting, direction and writing. There isn't a facial expression, a camera angle, a sound or an effect that isn't important, and that is why it is a daring choice for an interactive experience that changes the plot.
Why? In short: You don't just have to make ONE good movie, you actually have to make SEVERAL good ones.
-1 "Little hope" does not even have that one good movie. The ghost-town setting has seen great games and movies alike, and none of them played out in what feels like a linear tunnel through a collection of random buildings, following a plot that tries to plaster an element of confusion over everything, a little amnesia here, a little silent hill over there, and the most lazy conclusion you can think of at the end.
-1 It's technically unimpressive with subpar effects that are just plain bad when it comes to bringing it's actors to life. It's hard to say if the faces are badly scanned or the animations are botched, but there's something just that little bit off in every movement and every expression that delivers way more horror than the actual game. It doesn't do itself any favors by starting out in darkness, since the used engine muddles shadows and colors alike - I have no idea how this wasn't the first thing that got an overhaul since it already dragged down the predecessor. It's like playing one of those HD-remastered PS2 games at some points.
-2 The control scheme got even worse than in the predecessor, and the "hints" break the atmosphere even more. That's borderline impressive because both were already terrible. it's takes away even the smallest hint of a challenge and destroys any immersion at the same time. The worst part is the implementation of scripted jump scares that are foreshadowed by a sudden change of the camera perspective where your characters won't move in any direction until you've seen that jump scare. It would make for a great satire of the genre, but I'm afraid they were serious about this.
-2 points points for, once again, using the oh so mysterious, oh so victorian narrator to break the pacing the minute it gets interesting only to mumble for long unskippable minutes about nothing in particular so that the helpless viewer is reminded of the fact that whoever made this game not only has no idea how to make a good movie, but also has a terrible taste in TV.
-2 That wouldn't be a problem if "Little Hope" would excel in anything, but the writing is sloppy, uninspired and so filled with logical fallacies, direction errors and goofs that the only emotion it made me feel was not fear, but anger. I am supposed to believe that character development is, once again, one of the things that I can actually influence, but since everyone is acting out unresolved issues from the past and impulses whenever they need to do something stupid to advance the plot, this isn't even funny anymore.
It's a waste of time, and you can't even have some good popcorn while wasting it. There isn't a theme, motivation or twist that hasn't been overdone 20 years ago. It failed to get me invested, excited, pensive or at the very least offended. It didn't even try to be good and failed at being mediocre.
It's a waste of all the talent and hard work involved, which pains me everytime. It wouldn't have to be. There are good horror movies out there; a good horror-movie game should not be impossible. Try, try again.… Expand
- (0 views)
- (0 views)