While I would have been happy with nothing more than a new batch of cases to solve, The Penal Zone offers a crazy new narrative, improved graphics, a gripping storyline, an improved control scheme and brand new psychic abilities.
The 3D graphics are still cartoonily swell, if still a bit on the overly pastelish, blocky side. The duo's sarcastic dialog is as caustic and hilarious as ever. The villains and other NPCs are still deliciously loony. The one headline new wrinkle is that this season Max has been granted "Psi" powers. Of course, you have to trundle around "earning" them via gameplay, but they should add a welcome new dimension to the episodes.
While there have been some changes like the new controls and the first person view with Max, this is more of the same interesting stuff as the first and second seasons. The Devil’s Playhouse is finely crafted with classic gameplay and humor.
SummaryAn otherworldly power for controlling matter and space calls to the strongest and strangest who might wield it -- intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane. Gaming's greatest dog and rabbit sleuths Sam & Max seek the power's ancient secrets, as manic Max gains shape shifting, teleportation, mind ...