Tom Clancy's Ghost Recon: Wildlands Image
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69

Mixed or average reviews - based on 31 Critics What's this?

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6.2

Mixed or average reviews- based on 507 Ratings

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  • Summary: Taking place a few years into the future, Ghost Recon Wildlands empowers players to lead a team of Ghosts, a four-player U.S. Elite Special Operations unit, on a covert mission to destroy the Santa Blanca drug cartel, an underworld force and growing global threat within Ubisoft’s imaginingTaking place a few years into the future, Ghost Recon Wildlands empowers players to lead a team of Ghosts, a four-player U.S. Elite Special Operations unit, on a covert mission to destroy the Santa Blanca drug cartel, an underworld force and growing global threat within Ubisoft’s imagining of a beautiful, yet dangerous Bolivia. With hundreds of villages and well-known landmarks, local legends and various factions and regions, players venture into a vast world with which to interact and explore. The Ghosts’ upgradable skills, along with a vast arsenal of weapons, vehicles and drones, help them defeat their almighty enemy. Gamers can play the entire game solo or they join up with as many as three friends in co-op to roam freely in this vast playground. [Ubisoft] Expand
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Tom Clancy's Ghost Recon Wildlands - Launch Trailer
Score distribution:
  1. Positive: 15 out of 31
  2. Negative: 2 out of 31
  1. Mar 16, 2017
    92
    Ghost Recon Wildlands does not really innovate. However, it offers enjoyable tactical stealth gameplay set in an impressive, vast world, and provides a fun, memorable and rewarding experience in both co-op and solo playthroughs. Main missions are well-designed and offer great variety and challenge, and although the story is rather predictable, it has great presentation and ample amounts of information to support it. It is, in its core, a true Tom Clancy title and worthy successor to the Ghost Recon series.
  2. Mar 6, 2017
    83
    Wildlands is a great mix-up of some of the best elements of Ubisoft's most prominent IPs, but struggles to find its own identity. Military-minded co-op fans will definitely want to check this out, while solo players can also expect up to 50 hours of open-world fun.
  3. Mar 7, 2017
    80
    Tom Clancy’s Ghost Recon: Wildlands is equal parts new approach to a storied franchise and familiar and well-trod open world systems. While it doesn’t break a great deal of new ground for the genre, when played with friends this cooperative open-world game can be an amazing amount of fun. Those moments are tempered by technical mishaps and inconsistencies that can be patched, but as a result, this launch ride is going to have some technical potholes that put a damper on an otherwise excellent experience.
  4. 70
    Many issues, like linear progression and limited AI, that I have with Wildlands are issues rooted to the ‘open-world’ genre, and therefore not worth holding against Ubisoft. Wildlands offers a tight finesse for a shooter, and is sure to be enjoyed by gamers; however, it does little to go beyond this.
  5. Apr 26, 2017
    65
    Fun shooting and open world are great, but there aren’t many Ghost Recon elements and game simply feels dull at times.
  6. May 11, 2017
    60
    Utilises the amazing PC technology of today to be, eh, okay. [Issue#261, p.68]
  7. Mar 14, 2017
    40
    Proof that bad writing can ruin anything, Ghost Recon Wildlands feels like the death knell for a particular style of open-world game. Occasionally great moments, like the co-op play and the Sync Shot, are sadly drowned out.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 53 out of 123
  2. Negative: 38 out of 123
  1. Mar 7, 2017
    10
    There’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun toThere’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun to explore, with plenty to do and visuals that never fail to impress. Expand
  2. Feb 15, 2019
    10
    This is a brain-bearing giant game, you will return to it again and again. You can crawl through the snowy mountains, and through the marshyThis is a brain-bearing giant game, you will return to it again and again. You can crawl through the snowy mountains, and through the marshy jungle and all this on one huge map. No one limits you, you are free to choose what you want to do. The game is supported for the past 4 years. I take off my hat to the developers, they made a decent game, at the time of writing the review, the developers promise at least a major update is still possible, I think this is an example of cool support for the game. Expand
  3. Mar 13, 2017
    9
    1st sorry for my bad English because I am a Vietnamese. I found this game really amazing for those enjoy out-world game, huge wolrd, etc. I1st sorry for my bad English because I am a Vietnamese. I found this game really amazing for those enjoy out-world game, huge wolrd, etc. I think it's cost alot of time to finish every achievement. The spectacular sence in Bolivia, the good shooting techniquie and skill builts, weapons building is awesome. However, I prefer stealth kill in most case, when enemy alarm, I cant restart this mission emedietely but wait until die or out to load main screen and go back. It's time consuming and make me anxious. Why Ubisoft does not do the same like Watch Dog 2? The is restart button. Next, the driving system is bad. For sure. All in all, this game is worth buying and spend time for it. Now I am a fan of Tom Clancy. Expand
  4. Aug 26, 2017
    7
    Essence of the game: Kill all drug cartel fiefs (everyone cartel related really).

    The game overall plays out like this: 1. Enter a region.
    Essence of the game: Kill all drug cartel fiefs (everyone cartel related really).

    The game overall plays out like this:
    1. Enter a region.
    2. Receive a radio communication from the task giver, where she tells you about the fief in the region, that she has no idea where that person is. However she knows about a couple of points of interests (typically 4-5) which are then marked in gold on the map.
    3. You travel to each POI and as you reach each of them, they transform into another POI on the map, some distance away.
    4. You travel to that new POI location.
    5. Once you've visited all of POIs in the region, a final POI is marked on the map.
    6. You travel to the final POI and is tasked with killing or kidnapping a person.
    7. You again travel a fair distance to some specific safehouse where you drop the kidnapped person off, and the story progresses a bit. You are told about the impact of the loss of this fief to the cartel organisation.
    8. Repeat 26 times from step 1.

    This game is long. The main reason for that is cheap padding.
    1. A constant back and forth travelling (backtracking) where travelling between a single POI to another may take 3-4 minutes by helicopter or many times that with a land vehicle.
    2. In between each step above, you will face an infinite number of enemies, that respawn "as soon as you turn your back on them". Or more accuratly, as soon as you've moved a short distance away.
    3. In order to not be annihilated you need to upgrade your skill tree and that is accomplished by... you guessed it, boring fetch quests, travelling to yet other POIs on the map, where you have to kill hordes of respawning enemies.
    4. You can't just acquire new and improved weapons and addons for your weapons stash from killed enemies, no you need to travel far and wide to hundreds of additional POIs, where the same "Crate" will exist with a trophy in it.
    5. Each item you seek is typically placed as far away from you as possible, while still fitting in the overall story segment. For example, it's almost certain that if there's a village with an item in it, then the item will be located in the highest building, at the top floor, as far away from the stairs as possible. It seems UBI used an algorithm for travelling salesman problem where they inverted the heuristic to produce the location with the furthest travelling distance from any other point on the map.

    Liked:
    Even though the game has all the problems mentioned in the separate review, the cheap tricks to pad its length, and the constant repetition, I still found it a blast to play, in small chunks.

    * Performance, it ran beautifully at 60 FPS on my Intel Core i7 4770, with a Geforce GTX 1080 and 32 GB RAM at 1920x1200 resolution. No crashes.
    * Voices. Acting was rather good I found and added quite a bit to the immersion. Your team mates respond to surroundings. In the beginning I was impressed by the variety of comments by the AI mates, but found they ran out of ambient dialogue after about 10% into the game. A potential for improvement in UBIs future titles, but as a proof of concept, I think it turned out rather well and applaud the devs for the idea.
    * Graphics. The scenery is absolutely stunning. From snow covered mountains to dense jungles. Nothing beats flying a helicopter over cities, canyons, bridges, the jungle and the alps. It's something very relaxing about it. The character models also looked great. Attention to detail was overall very high imo.
    * Gunplay. Bullets have trajectories! Head shots are fatal! Unarmored enemies are not bullet sponges! Weapon handling feels a bit on the realistic side when compared to other titles, with weapon weight and stats playing into how the weapons behave. Overall I found gun fights highly enjoyable, which really is a saving grace as you wade through the hordes of zomb... I mean cartel and unidad soldiers.
    * Rebel assistance. This is a new thing I believe in UBI titles. Along with your skill tree, there is a separate branch which allows various forms of assistance from bolivian rebels. The types include sending grunts to help you in gun fights (can make a HUGE difference, especially for timed challenges), calling in mortar strikes (Awesome, especially for taking out pesky drone jammers), helping with recon etc. I found the former two great, while the rest I never saw a use for.
    * Your AI mates aren't completely useless! They're definitely not Rainbow six good, but they're much better than in your average FPS title.
    * The story was OK. It definitely wasn't CDPR good, but much better than other UBI titles. It also served a purpose, giving you enough of a justification for exploring areas. Judging this aspect entirely within the UBI bubble, I'd give it above average, akin to AC 1-3 where the story still had some value.

    To be continued ...
    [ Due to 5000 chars max, I'll try posting my cons in a separate review. ]
    Expand
  5. Mar 11, 2017
    5
    The game is okay, but as it stands now its shallow, empty and very repetitive.
    Also the vehicle controls are the worst i have seen, beside
    The game is okay, but as it stands now its shallow, empty and very repetitive.
    Also the vehicle controls are the worst i have seen, beside the ground vehicles.
    Expand
  6. Aug 14, 2018
    4
    After 80 hours of gameplay... (I have the Uplay version)

    Could be good if the constantly bugs (the reason for the rating) are not so
    After 80 hours of gameplay... (I have the Uplay version)

    Could be good if the constantly bugs (the reason for the rating) are not so annoying... it is one of the most bugged game I ever played. And the new DLC (Year 2) came with many new bugs.
    Really, only buy with a good discount.

    Some pros:
    Graphs are beautiful, with varied landscapes.
    Really big open world.
    Coop is very nice.
    Sniper shooting is cool.
    Nice weapons.
    Good voice acting
    The drone is cool.
    Sync shoot.

    Bad:
    IA of the enemies sometimes are extreme dumb (they can crash their cars and kill their friends and you are blamed for this if you are in the area)
    Enemies sometimes spawn from nothing, near to you.
    Unidad can be annoying, appearing in the middle of a mission (occur too much)
    Missions are repetitive after some time.
    The missions appear to be "side quests" only.

    Some (few) of the bugs:
    The sniper weapon constantly loses their supressor and you need to go to the menu to equip then (in some weapons, it is impossible to equip after you lost it).
    In coop, players can see things different from the other (for example, one player see a running helicopter, other no).
    Sometimes the game closes.
    In the 2 last updates (Uplay version) I had to reinstall the entire game, because the update failed after the download (17GB + 14GB).
    In coop, one play accomplished the mission and the other not, even doing the mission together.
    Expand
  7. Apr 3, 2018
    0
    The year is 2018 Ubisoft has moved into games as a service.
    Always online laggy garbage. Microtransactions; 2 season passes... Bland open
    The year is 2018 Ubisoft has moved into games as a service.
    Always online laggy garbage. Microtransactions; 2 season passes... Bland open world. Terrible driving mechanics. Overall buggy and disappointing experience. Terrible ai; terrible stealth. The worst Ghost Recon game that dares to call it's self Ghost Recon.
    Expand

See all 123 User Reviews