Tom Clancy's Ghost Recon: Wildlands Image
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69

Mixed or average reviews - based on 31 Critic Reviews What's this?

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6.3

Mixed or average reviews- based on 637 Ratings

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  • Summary: Taking place a few years into the future, Ghost Recon Wildlands empowers players to lead a team of Ghosts, a four-player U.S. Elite Special Operations unit, on a covert mission to destroy the Santa Blanca drug cartel, an underworld force and growing global threat within Ubisoft’s imaginingTaking place a few years into the future, Ghost Recon Wildlands empowers players to lead a team of Ghosts, a four-player U.S. Elite Special Operations unit, on a covert mission to destroy the Santa Blanca drug cartel, an underworld force and growing global threat within Ubisoft’s imagining of a beautiful, yet dangerous Bolivia. With hundreds of villages and well-known landmarks, local legends and various factions and regions, players venture into a vast world with which to interact and explore. The Ghosts’ upgradable skills, along with a vast arsenal of weapons, vehicles and drones, help them defeat their almighty enemy. Gamers can play the entire game solo or they join up with as many as three friends in co-op to roam freely in this vast playground. [Ubisoft] Expand
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Tom Clancy's Ghost Recon Wildlands - Launch Trailer
Score distribution:
  1. Positive: 15 out of 31
  2. Negative: 2 out of 31
  1. Mar 16, 2017
    92
    Ghost Recon Wildlands does not really innovate. However, it offers enjoyable tactical stealth gameplay set in an impressive, vast world, and provides a fun, memorable and rewarding experience in both co-op and solo playthroughs. Main missions are well-designed and offer great variety and challenge, and although the story is rather predictable, it has great presentation and ample amounts of information to support it. It is, in its core, a true Tom Clancy title and worthy successor to the Ghost Recon series.
  2. Mar 6, 2017
    83
    Wildlands is a great mix-up of some of the best elements of Ubisoft's most prominent IPs, but struggles to find its own identity. Military-minded co-op fans will definitely want to check this out, while solo players can also expect up to 50 hours of open-world fun.
  3. Mar 7, 2017
    80
    Tom Clancy’s Ghost Recon: Wildlands is equal parts new approach to a storied franchise and familiar and well-trod open world systems. While it doesn’t break a great deal of new ground for the genre, when played with friends this cooperative open-world game can be an amazing amount of fun. Those moments are tempered by technical mishaps and inconsistencies that can be patched, but as a result, this launch ride is going to have some technical potholes that put a damper on an otherwise excellent experience.
  4. 70
    Many issues, like linear progression and limited AI, that I have with Wildlands are issues rooted to the ‘open-world’ genre, and therefore not worth holding against Ubisoft. Wildlands offers a tight finesse for a shooter, and is sure to be enjoyed by gamers; however, it does little to go beyond this.
  5. Apr 26, 2017
    65
    Fun shooting and open world are great, but there aren’t many Ghost Recon elements and game simply feels dull at times.
  6. May 11, 2017
    60
    Utilises the amazing PC technology of today to be, eh, okay. [Issue#261, p.68]
  7. Mar 14, 2017
    40
    Proof that bad writing can ruin anything, Ghost Recon Wildlands feels like the death knell for a particular style of open-world game. Occasionally great moments, like the co-op play and the Sync Shot, are sadly drowned out.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 62 out of 147
  2. Negative: 42 out of 147
  1. Mar 7, 2017
    10
    There’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun toThere’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun to explore, with plenty to do and visuals that never fail to impress. Expand
  2. Feb 26, 2019
    10
    This game is seriously underrated. It's filled with plenty of content, multiplayer, challenges, and customization to last for hours. It's notThis game is seriously underrated. It's filled with plenty of content, multiplayer, challenges, and customization to last for hours. It's not perfect, but if Ubisoft continue to improve upon this design in the next iteration of Ghost Recon, it has the potential to be a GOTY contender. Expand
  3. May 10, 2019
    9
    I like to describe this game in terms of a fusion between The Division and GTA: Online. Gunplay in this one is amazing, I can't really thinkI like to describe this game in terms of a fusion between The Division and GTA: Online. Gunplay in this one is amazing, I can't really think of any other game in which I would enjoy shooting as much. Missions are somewhat repeatable, but as environment and stealth are two crucial factors on the highest difficulty level (which I do recommend a lot), they vary a lot in that regard. Add some coop interactions with a group of friends (I only played on coop), and you have a solid experience for many, many hours to come. Expand
  4. Aug 26, 2017
    7
    [ Continued from review by Ajje, containing summary and likes ]

    Essence of the game: Kill all drug cartel fiefs (everyone cartel related
    [ Continued from review by Ajje, containing summary and likes ]

    Essence of the game: Kill all drug cartel fiefs (everyone cartel related really).

    Disliked:
    * Infinite respawn. If you die, all your clearing is for naught. If you move a couple of meters away from an area you've cleared, your labor is for naught since all enemies and threats re-appear. This utterly kills the sense of achievement, and makes any kind of military strategy pointless. Take out 3 SAM sites in the belief that you can safely fly in the area. Haha, they're too far apart, so the first will respawn as you reach the third. Sigh.
    * Respawns in the most illogical location (e.g. in a small closet you just cleared, as soon as you turn your back to it). Greatly diminishes use of tactics.
    * The horrid zombie wave of cops in GTA is here re-skinned into Unidad (corrupt Bolivian military), but they've been tuned up to be even more relentless than in GTA. This attribute coupled with the random spawning issue makes this game mechanic totally game and immersion breaking at times. Aweful aspect of the game which you'll come to hate with a passion.
    * No way to progress time. This is particularly annoying if you prefer doing certain activities in daylight and others at night. E.g. infiltration at night time and scouting at day. I hope UBI will fix this in future titles, as I had to leave the game running for half an hour, doing something else while waiting for the game to cycle 12 hours. Just a pointless time wasting limitation that greatly reduced the enjoyment.
    * The enemy AI I would say is OK compared to other FPS titles, but there's one annoying aspect to it. The AI has an incredible ability to immediately spot where you are if an enemy finds a dead buddy, or if you covertly snipe them from way afar. Either this was poor design, or a gimmick by UBI to force you into a shoot and move tactic. It's just not realistic that they can 100% pin-point your location by finding a dead comrade, or seeing a buddy hit the dirt by a single sniper bullet. Some uncertainty would be advised when UBI tunes their next title, as not even the best real world sniper will find his enemy from a single gun echo and bullet crack.
    * Horrid vehicle handling. Especially aircraft (planes and helicopters). Land vehicles were not great either. Rockstar and Bohemia have nailed vehicle driving. Why does UBI continue to fail when the have blueprints from the competition?
    * Cheap tricks employed to extend the game time. All the backtracking, the A+ search the level team used for placing items maximally away from you. Spawning zombies into the middle of your mission area (Unidad appearing out of nowhere when you're trying to infiltrate a Santa blanca stronghold, and calling in their infinite dead army, leading to you having to reload the game).
    * That the skill tree is gated by you having to do the most boring fetch quests (stop the same friggin convoy a billion times), where you need to increase a combination of 4 different counters. Each fetch quest gives you a small bump in one of those stats.

    Final verdict from me is a solid 7.4 / 10
    Expand
  5. Mar 11, 2017
    5
    The game is okay, but as it stands now its shallow, empty and very repetitive.
    Also the vehicle controls are the worst i have seen, beside
    The game is okay, but as it stands now its shallow, empty and very repetitive.
    Also the vehicle controls are the worst i have seen, beside the ground vehicles.
    Expand
  6. Sep 22, 2018
    4
    Breathtaking enviroments, sometimes a gripping and entertaining coop-experience that shines when you clear a camp while providing cover-fireBreathtaking enviroments, sometimes a gripping and entertaining coop-experience that shines when you clear a camp while providing cover-fire from a distance and let your buddies get close!

    But:
    The single-player gets boring very fast,
    because there are not enough ways to approach objectives
    and the AI - while doing a decent job - just can't do that many experiments you would try!

    The Coop-experience on the other hand CAN turn this game into a "tactic"-sort-of mix of Just Cause and Far Cry!

    But weapons shoot like garden-hoses with a ridiculous bullet-drop and a laughable travel-speed of your bullets.

    Problem is:
    All the "missions" are getting repetitive very fast!
    There is not much variety and once you completed multiple Raids, liberated some camps and hijacked another convoy,
    you've done it all!

    Its a wasted opportunity,
    because the landscapes look very, very good,
    but are filled with all the same missions and tasks!
    Expand
  7. Mar 30, 2020
    0
    Просто ужасная игра с кучей багов, данатом и прочим говном! Пустая трата дене

See all 147 User Reviews

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