- Summary: Become the world’s first superpower and command the most incredible and vast war machine of the Ancient world. Dominate the enemies of your glorious empire by military, economic and political means. Your ascendency will yield admiration from your followers but will also attract greed andBecome the world’s first superpower and command the most incredible and vast war machine of the Ancient world. Dominate the enemies of your glorious empire by military, economic and political means. Your ascendency will yield admiration from your followers but will also attract greed and jealousy, even from your closest allies. Will betrayal strike you down, or will you be the first to turn on old friends? How much are you ready to sacrifice for your vision of Rome? Will you fight to save the Republic, or plot to rule alone as Dictator — as Emperor? Total War: Rome 2.… Expand
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Total War: Rome II
Sep 2, 2013Total War: Rome 2 is pure enjoyment. The strengths of the first installments are still there, mostly in the form of the diversity between different factions and armies. The limited amount of armies, freedom in missions and handy execution of 'auto resolve' only add on to this. It might not look as great as the images might have you suspect, but it's still an easy recommendation.
Sep 2, 2013Everything kind of just plods along and while you will get moments of brilliance, moments of wonder… they’re too easily buried by a startling amount of mediocrity. Total War: Rome 2 is a perfectly adequate/decent game. It should have been a bloody brilliant game.
Sep 11, 2013The sporadic moments of greatness, when you’re storming enemy walls or have finally brokered a peace agreement, are swallowed by tedium. With patience, your inner imperialist is satisfied as you skillfully cultivate a sprawling empire. It’s too bad you have to put up with so much to get there.
Sep 6, 2013I am astonished at the state of this game. Did they think that I wouldn’t notice the clumsy interface, the wretched documentation, the absolutely untenable naval combat, the weird bugs, the lock-ups, the game-killing glitches? Did they think I wouldn’t notice the AI? Did they really think this was an acceptable AI for a single-player game? A single player game with disappointing multiplayer compared to the clever multiplayer in their last release?
Sep 3, 2013Total War ROME 2 it's just a deep beatiful strategy game like every other game of the total war series! Don't be fooled by the bad reviewTotal War ROME 2 it's just a deep beatiful strategy game like every other game of the total war series! Don't be fooled by the bad review couse it has some imperfection but WHATEHELL it's only the performance that need to be improved and some Ai adjustement nothing more! Keep it classic and buy this game because it deserve it. I gave this a 10 couse there are people that give it 0 while they have played like 5 min into the game and then they keept playing Ride to hell Retribution. You will love this game as soon you start the campaign!… Expand
Jan 3, 2014Never played any games in the series. I tried to play the Fall of the Samurai, but it was too difficult to pick up on. Anyway, so was thisNever played any games in the series. I tried to play the Fall of the Samurai, but it was too difficult to pick up on. Anyway, so was this game, but I'm getting the hang of it. I'll give this game 9/10 because in all honesty that's where it seems to be heading with all the patches. I was crashing left and right last week, but have not experienced a single crash for almost a week. I love the game, except I'm playing on normal... lol. It's difficult for me still, but this game is enjoyable as hell. I just love the warfare.
This game does have its cons, but when I bought it for $23 on GMG, then I thought it was a deal. This game is worth my money. I'm pretty sure by the end of the year I'll raise it to 10/10 when it's optimized better. Anyway, I'm running this game on 4 year computer, but still looks beautiful. I don't experience that much frame rate drops during warfare, just for custom games to which I customized ridiculously.
Personally, I love this game and I don't even play these type of games. I think it's a well made game, but I'm curious to know what things they left out from previous games. Still, awesome game and will continue to get better.
I've never written review before... but these reviews of less 4 are ridiculous.… Expand
Mar 21, 2014Really bad launch but good support from CA are now getting this game back on track. The reviews here just go to show why it's important that aReally bad launch but good support from CA are now getting this game back on track. The reviews here just go to show why it's important that a developer be given time to finish and polish their product rather than release early just for the sake of hitting a deadline.… Expand
Sep 6, 2013Very poor optimisation, AI is poor and siege AI is just non-functioning with issues like enemy units just standing there or even moreVery poor optimisation, AI is poor and siege AI is just non-functioning with issues like enemy units just standing there or even more bizarrely wandering off in random directions until they just run into archer fire and die, simplified mechanics and game functionality when compared to Total War: Rome (seems to be the trend, would have like to have seen it broken for this game) but this does not make the game more fun, punchy or exciting. Slightly updated graphics but nowhere near what I expected. I can forgive releasing with a few bugs and issues as this is normal but there are just such a large amount of them. This is why people pirate games, you don't deserve my money for this and you won't be getting it ever again.… Expand
Sep 6, 2013I've been a supporter of the TW franchise since it's inception, and this installment has been the biggest disappointment of the series.
ItI've been a supporter of the TW franchise since it's inception, and this installment has been the biggest disappointment of the series.
It seems, like so many other companies making games these days, that all the development money was spent on nice looking trailers and PR to hype the game, and the actual game was ignored. It plays like an alpha stage game. The battles are messy, the amount of bugs is ridiculous. The user interface is awful, I have a hard time understanding how some people enjoy this game. First Rome has much better gameplay.… Expand
Mar 8, 2015After more then 300 hours of frustrating, today I remove this garbage from my PC. When I thought that Creative Assembly touch the bottom withAfter more then 300 hours of frustrating, today I remove this garbage from my PC. When I thought that Creative Assembly touch the bottom with Shogun 2 TW, they sunk more deeper with Rome 2. RTS game? if in Rome 2 exist any strategy then pinball is strategic game too. AI is retarded, diplomacy does not exist at all, behave of AI faction in game is insane, when you control almost 3/4 of map "powerful" nation which holding one and only settlement offering you non aggression pact and ask money from you, every 2-3 turns, 2-3 small factions declare war on you, AI factions jumping over map and control one province in Asia minor and second in northern Europe, enemy units jumping over 5-6 territories to attack you, to get trade agreement you need a miracle, every turn is disrupt with some idiotic proposal and I could counting bad things until tomorrow. Grand campaign is insane too, objectives which you must fulfill are enormously, you need six month to finish single player grand campaign. They transform once great RTS game in some kind of shooting game.… Expand
Sep 5, 2013I have played every Total War game since Medieval. My favorites are Rome and Medieval between which I logged in over 1000 hours (includingI have played every Total War game since Medieval. My favorites are Rome and Medieval between which I logged in over 1000 hours (including mods) of gameplay.
I feel compelled to share what I have experienced playing Rome II. What follows is a short summary of my 19 hour-long campaign thus far from installation (steam) through my last turn (85) playing on HARD/HARD mode as Rome, the House of Julii.
The game installs without a hitch. I'm glad given how anxious I felt after having read so many negative reviews. The optimist in me feels vindicated.
The intro plays and while I feel underwhelmed I do not care. After all, I want to play a strategy game and not watch pretty rendered videos.
I jump into the campaign as the House of Julii and then I see the campaign map with Roma at its center in all its glory. I get giddy with excitement at what's to come.
Everything looks good but it lags a bit, running at 20-22 fps. I look at video options and the graphics are set at “Extreme” by default. Curious, I think, that this would be the default. I dismiss it as a quibble and proceed to change it to “Ultra” just so that I can get 30 fps. I still get the same performance despite lowering the settings. Even if I lower the settings to "High" (And I have a semi-monster rig) the fps in the campaign map remains at 20-25 fps at best. So I keep it at "Ultra".
Oh well, it's not a big deal. I decide to accomplish the given objectives by taking out the Etruscan League. I proceed to attack one of their cities and a battle ensues.
My first battle in Rome II. Oh, the anticipation, the excitement, the folly of hope! It happens to take place at dusk and everything looks very brown and very dull. But the my army is amassed before me and I must lead them. So I look at them. Maybe I drank the Kool-Aid for too long, but I am shocked to see that the models still look like clones of each other. It doesn't matter, I think to myself, let's see them march. Interesting, the sound of marching is not in-sync with their motion. Oh well, not a big deal.
I look at my control options and I see that I cannot set them to "Guard" which I find odd. I start the attack and follow my units with the new cinematic option just so that I that I can take it all in. I await the fruit of a "40% higher budget than Shogun 2" and "50% more animations" with joy. One minute and 34 seconds the battle is over. Say what?
Yes, Rome II's battles give a new meaning to Caesar's famous remark: I came, I saw, I just paid $60 for this!
I'm getting ahead of myself. There was a full minute and 34 seconds of glorious fighting to describe. Two perfectly formed and organized armies make contact, disintegrate into a blob of hard to distinguish clones each attempting to perform a ridiculous animation that in no way relates to what each unit is doing. And this at an incredibly fast pace where it is almost impossible to appreciate the nuance of the bloated animations.
I decide to auto-resolve battles as much as I can from now on, although from my experience with other TW games I know that is not very smart, especially early on. In fact, on Hard mode it was impossible to get anywhere in past TW games if you just auto-resolved battles before the mid-game.
I'm on turn 85 and I have auto resolved every single battle except 4 including that first battle. If this fact by itself is does not prove that the AI is ridiculously bad then I don't know what does. But moving on.
I like the campaign map despite its low fps so I stick to that. I quickly overrun ever Etruscan League city in Italy without a challenge. Their last city is in Corsica so I worry about building a transport. No need, my troops can just walk on water a la Jesus.
They have 2 large armies stationed there and I think to myself, "Well, I think I'm gonna have to fight this battle. This is too important to leave up to auto-resolve, however effective it's been."
I land and then during their turn the Etruscans move their entire 2 armies into the sea. Oh well, I take over their city with, you guessed it, auto-resolve.
They then suicide by attacking Rome with ONE ARMY at a time. Man, no wonder no one talks about the Etruscans --history is written by those who are not mentally challenged.
By now I am very frustrated with the game, but I keep playing. Why? Because I am a true fan, I set aside this week to do so and I still believe in the glory that is Rome. (Or maybe the hype machine really did a number on me, who knows?"
So I keep playing. I get acquainted with the UI which is a bit frustrating because the Encyclopedia which explains the building orders is not user friendly. Nor in some cases even helpful. For instance, no where does it say that you have to build a Training Field in your Province Capital. Nor is attrition and food explained in detail anywhere. Eventually you understand it but you cannot read up on it like you used to.
I actually like the concept of attrition and food a lot and I think that it was a good design choice. The fact that all your regions' food supplies are linked into one unified supply is clever. Also, linking your army's replenishment rate to your food supply is intuitive and makes it important to maintain a good food supply. This is one of the few things in the game that matter because they have actual consequences. Around turn 30 I lose of my men due to attrition. It feels good because it hurts.
Now, let me talk about public order. Never mind that it is a complete mystery knowing why it goes up or down (I don't feel like qualifying this statement but if anyone challenges me on it, I will), it has no consequences and it's therefore thrash. Now this I must qualify. So there is an imminent threat of a slave revolt in Magna Graecia despite my attempts to avoid it and the next turn a cinematic comes on. Oh it's Spartacus(not really)! is about to get real!
Unfortunately, the slaves driven to cast off their chains by the cruelty of their masters get ready to bring about a Mexican standoff lasting 10 or 12 turns, until I decide to attack them just to raise my general's stats.
I have since experienced 11 slave revolts and they never, ever attack my cities. Nor do they have a measurable adverse effect on my economy or diplomacy or anything. They just stand there. Endlessly.
When I do crush them I get this other video. I actually like both videos and I guess I better because 85 turns in they are the ONLY in-game cinematics I've seen. So by around turn 40, I start to ignore public order altogether. It is broken and it means absolutely nothing.
I also face many, many non-slave rebellions and only once was one of my cities attacked. Of course, it would be more accurate to say that only once did the rebels suicide against my impregnable walls.
I cannot emphasize how disappointing this is. When playing Rome, that masterpiece which now shines brighter by comparison, I used to dread rebellions. They could undo your conquests, they could outright end you. They definitely meant something. Now they mean nothing. They are a joke. By the way, let me take this opportunity to address something else. AI turns take way too long to complete. By turn 40, they can take up to 3 minutes; by turn 80 they can take up to 5 minutes. And campaign fps even at HIGH” on a great rig lags down to 7-8 fps. Ultimately, that is why I stopped playing. I couldn’t put up with it anymore. There are other things to address such as diplomacy a joke) and internal politics which has to be the single most disappointing thing about this game. In a few words, it's not a feature to speak of, it's a whole lot of nothing. It's a pre-alpha concept that was not developed. It's a slap on our collective face is what it is. I'm too tired now. I'm going to bed. Perhaps in my dreams I will play the Rome II that I envisioned. Maybe I'll just play Rome I before going to sleep. A sad day, indeed.… Expand