Fallout 4: Nuka-World Image
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64

Mixed or average reviews - based on 13 Critics What's this?

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5.9

Mixed or average reviews- based on 92 Ratings

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  • Summary: Take a trip to Nuka-World, a vast amusement park now a lawless city of Raiders. Explore an all-new region with an open wasteland and park zones like Safari Adventure, Dry Rock Gulch, Kiddie Kingdom and the Galactic Zone. Nuka-World features new quests, Raiders, weapons, creatures and more.Take a trip to Nuka-World, a vast amusement park now a lawless city of Raiders. Explore an all-new region with an open wasteland and park zones like Safari Adventure, Dry Rock Gulch, Kiddie Kingdom and the Galactic Zone. Nuka-World features new quests, Raiders, weapons, creatures and more. Enjoy the ride! Expand

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Fallout 4 - Nuka-World DLC Gameplay Trailer
Score distribution:
  1. Positive: 3 out of 13
  2. Negative: 0 out of 13
  1. Aug 31, 2016
    85
    The variety of areas that make Nuka World, as well as themed gear of each of them is probably the main attractive of this DLC. It keeps with what we saw in the main game when it comes to gameplay and mission mechanics, without many new things to talk about, but it will most likely be the perfect excuse that those who want to roam the Wasteland once again need.
  2. Aug 31, 2016
    80
    As the final chapter of Fallout 4, Nuka-World does a stellar job in delivering an experience that fans are sure to enjoy clocking in around 20 hours if you complete the side quests.
  3. Sep 1, 2016
    75
    Nuka-World has amused and frustrated us at the same time. The new setting is among the most memorable of the entire series. However being forced to be evil with no other alternatives is something that a RPG should never do.
  4. 65
    Automatron has a short-lived story that’s enjoyable without ever really kicking into gear, but luckily, the robot-building and other new additions to the Commonwealth save this first batch of Fallout 4 DLC from being a disappointment.
  5. Sep 16, 2016
    60
    Tons of fetch quests, far too much time spent away from the theme park, and forcing the role playing out of RPG, it’s still a fun addition - if you don’t mind playing it evil.
  6. Sep 8, 2016
    60
    Nuka World is an enjoyable expansion with a lot of new content for Fallout 4 addicts. The Nuka Cola Theme Park is a fantastic location, which makes us regret that there a too many action-related quests and not enough roleplay and talking.
  7. Sep 8, 2016
    50
    If Disneyland is the happiest place on Earth, then Nuka-World is the crappiest place in the Wasteland.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 1 out of 9
  2. Negative: 6 out of 9
  1. Sep 27, 2016
    8
    As the final DLC, I thought I'd complete it before giving it a review, rather than just 10hrs into it as I did Far Harbour.

    I struggle to
    As the final DLC, I thought I'd complete it before giving it a review, rather than just 10hrs into it as I did Far Harbour.

    I struggle to understand what people expected from Bethesda for DLC on Fallout 4. Many people sharing negative feedback and general disappointment. I will state that I am somewhat of a fanboy of Fallout, I love the past few games and own every Fallout title there's been. In regards of Bethesda and their previous DLCs on older Fallouts, I think both Far Harbour and Nuka World far far surpass what Bethesda previously supplied!

    Why:

    Nuka World is situated North West of the Glowing Sea, a metro journey will take you directly to the new map. The map size is around the same size as Far Habour, probably about 1/4 of the size of the commonwealth. Unlike Far Harbour, which was one larger island with a few break away pieces, Nuka World is based in a valley. It was originally built as a theme-park before the bombs dropped, and the past 200+ years have left it out of power, full of ghouls and other new wildlife in the desert, but mainly full of Raiders.
    It is the Raiders who are the heart of Nuka World. Split between three rival Raider gangs who have all taken refuge around the entrance part of the park (as the rest needs 'cleansing') you meet and greet after the initial Running-Man-like Gauntlet (play on Hard or Survival and this is EXTREMELY challenging!!). It's obvious from the off that all raiders are idiots and slightly annoying in personality. As Fallout characters go, they lack the depth which a few in Far Harbour have, but they're raiders, the equivalent of petty thieves and thugs in the real world, I dont think depth is important here. What is, is power and showing it. Script wise, the lone wanderer can call out lies, he can intimidate and outright put people in their places. Given my level 96 characters stats, he easily managed to intimidate any of them, but it did feel out of place with the fact I'd already completed the game as the Minuteman general. All of a sudden his squeaky clean act was replaced, but the voice acting felt a little out of place, short of being sarcastic, he often felt displaced as a Raider leader.
    Overlook that though, get past it, Nuka World is about the Raiders, but its really about having a massive theme park to waste 50 more beautiful Fallout hours on.
    The park has some awesome weapons, awesome armours (best looking Power armour in game, hands down!), a cocktail of new enemies, a few new robots, insects, the welcome return of Ants, and Tremor/Dune-like sand worms that bust out at your feet like molerats, often causing slight heart attacks. The new enemies are placed in certain areas of the park, each area obviously having its own theme. Upon unlocking the areas and handing them over to the radier fraction of your choice, the park is still somewhat dead. It takes a lot more than this to get the power up and running, but with this is one of the greatest bits of gameplay in Fallout4: Killing your Own Settlements.

    It shouldnt be fun. Some Settlements I'd spent easily 30-40hrs designing in buildmode, huge defence buildings with sky-gardens to keep the settlers safe from attacks. On selecting (as part of the Nuka World main quest) the settlement I wanted to takeover by force, the quest giver looks up the list and then dares questions you by stating "er, boss, I've taken a look and this is one of your settlements, are you sure you want to hit it?" .. he then laughs and says that the minutemen will help defend settlements and they'll be shocked when they see their General amongst the raiders taken it down. I imagine if your settlements are lacking, if your population is like 2 or 3, if your defence sits around 20-50, then this whole process will be quick and probably dull. My settlements before starting Nuka World had a defence minimum of 200, they pretty much all have populations of 19, and some have 30+ settlers. This makes turning up with 2-3 raiders by your side to take down your own settlement, really hard, but really, REALLY fun!

    Whilst the park itself has some great places within it, rides to use, fun-houses to have shoot ups in and lots of side-games to complete to 100% the DLC, as well as places outside the walls of the park, the desert as such which have swarms of insects and enemies to uncover in, the real beauty of Nuka World is re-taking the commonwealth for the Raiders. Since I'd completed the main quest, this has given a new lease of life to the settlements, and has been a really deep challenge. Again, I'm playing on the hardest setting with settlements rigged for defences and this has really turned my game upsidedown. Has a Bethesda DLC ever changed the context of the vanilla game as much as what this has? I very much doubt it. Of course, if this isn't for you then it's not for you.
    Personally, I've loved Fallout4 and this was the cherry on top
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  2. Dec 1, 2019
    5
    I didn't like this as much as I did Far Harbor, but it also wasn't that bad.

    So, you're now able to be an "evil" character, with as much
    I didn't like this as much as I did Far Harbor, but it also wasn't that bad.

    So, you're now able to be an "evil" character, with as much depth as you'd expect based on how Fallout 4 was. Is being a raider or helping raiders intrinsically evil? Aren't there different "degrees" of being a raider? I mean, do they all just go out and kill/pillage without question? It would've been nice if Bethesda had bothered to go into this stuff a little more, exploring the fine lines between good and evil. There's a lot of lost potential with the three raider groups in the game, as well as the structure of the main quests (basically clearing out "enemies" at various locations until the raiders are satisfied).
    Expand
  3. Sep 4, 2016
    5
    Kind of feel that a DLC should be better than a mod (not that the PS4 has mods yet...). Huge miss with the story. You are strongly encouragedKind of feel that a DLC should be better than a mod (not that the PS4 has mods yet...). Huge miss with the story. You are strongly encouraged into an rather bland evil direction. Would have been great to have seen an Yojimbo style good quest series and more involved evil quest series rather than what amounted an evil Minutemen. I really liked Far Harbor so had high hopes for this. Still I've spent money on worse things.
    The game crashes a lot for me now and had some texture loading issues but I guess this will be patched out soon enough.
    Expand
  4. Aug 30, 2016
    4
    This review contains spoilers, click expand to view. Bethesda: We heard you! You want to be evil? You can become leader of raiders and slavers in Nuka World. What? You want to be good? F**k off then.

    If you don't want to side with raiders and raid your own settlements, all you get is one major quest, which can be finished in 10 minutes. You can't even power up Nuka World. If you choose to side with raiders, all those raiding take place in Commonwealth. There just isn't a lot to do in the Nuka World itself. Of course you can explore different parts of the park or ride roller coaster again and again, but you won't get much else.

    Overall Far Harbor is a better DLC storywise. If you are a good wastelander and don't like the idea of settlement system, spend $20 on something far better like blood and wine or just buy a ticket to an actual amusement park.
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  5. Sep 3, 2016
    3
    DO NOT BUY GAME BREAKING BUGS!! .I enjoyed the dlc but the BUGS!!! Sick and tired having to reload saves as a character glitched out. If IDO NOT BUY GAME BREAKING BUGS!! .I enjoyed the dlc but the BUGS!!! Sick and tired having to reload saves as a character glitched out. If I could play this it would be an 8 for what I saw But this is not acceptable. I have always praised Fallout DLC for being value for money and entertaining and this was until I broke it. Door on the first mission would not open is a common problem what got me was a boss that I had killed reappearing as a corpse I kill the corpse he stands up goes back to being a corpse and his health bar is full again I killed him 8 times and he would not die luckily I had an auto save but for others they were not as lucky.

    3/10 Like dangling your testicles in a paper shredder.
    5 point deduction for game breaking glitches (and that is being generous)
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  6. Aug 30, 2016
    2
    This DLC is just one massive, badly balanced shoot out that soon gets boring.

    After the first 6000 rounds of ammo and 100 stimpaks, you are
    This DLC is just one massive, badly balanced shoot out that soon gets boring.

    After the first 6000 rounds of ammo and 100 stimpaks, you are left wondering why bothered going there at all.

    Especially when you go through a door way and there are 5 robots and 3 turrets with guns pointing right at the door at the other side and they all start shooting before the level is even fully loaded.

    Still it could be worse, you might kill 1 raider leader after being told you dont have to kill all the raiders, only to find every raider in nuka world turns hostile the second you do that. So you do have to kill every raider in Nuka world.

    When girl says the raiders have all gone... dont believe a word of it, they are exactly where you left them. You have wipe them out your self manually. There is no script to handle events in this, its just a simple shootout DLC.

    Shoot outs are fun for the first hour... but after 12 hours of endless shooting.... YAWN.
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  7. Sep 30, 2016
    0
    Fallout is not shooter in first place. If we would like to play FPS's there is much better choices out there. And then they create DLC whichFallout is not shooter in first place. If we would like to play FPS's there is much better choices out there. And then they create DLC which is 95% shooter??? Original game was awesome, but season pass really terrible work!!! Expand

See all 9 User Reviews