Metal Gear Solid V: The Phantom Pain Image
Metascore
93

Universal acclaim - based on 86 Critic Reviews What's this?

User Score
8.2

Generally favorable reviews- based on 5056 Ratings

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  • Summary: Following the prologue METAL GEAR SOLID V: GROUND ZEROES, METAL GEAR SOLID V: THE PHANTOM PAIN concludes the METAL GEAR SOLID V experience by following the story of the protagonist of the series, Big Boss (a.k.a. Snake). The METAL GEAR SOLID V experience is Creator and Director HideoFollowing the prologue METAL GEAR SOLID V: GROUND ZEROES, METAL GEAR SOLID V: THE PHANTOM PAIN concludes the METAL GEAR SOLID V experience by following the story of the protagonist of the series, Big Boss (a.k.a. Snake). The METAL GEAR SOLID V experience is Creator and Director Hideo Kojima's first time incorporating open world gameplay to the groundbreaking METAL GEAR franchise. Expand
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Metal Gear Solid V: The Phantom Pain - Launch Trailer
Score distribution:
  1. Positive: 84 out of 86
  2. Negative: 0 out of 86
  1. Aug 24, 2015
    100
    Kojima redefines the stealth-action genre showing a V for Victory. Good decisions, clear direction, deep gameplay, extremely polished... MGSV writes one of the most important chapters in the Metal Gear franchise.
  2. Sep 8, 2015
    100
    Metal Gear Solid 5: The Phantom Pain is the apex of the series and a fitting way for Kojima et al to bow out: as one, as best, as Big Boss.
  3. Nov 10, 2015
    100
    The holy grail of world-building games, it’s argued, is a black box that lets players do as they like with minimal handholding. Pliability with just the right measure of accountability. Metal Gear Solid V: The Phantom Pain, a tactical stealth simulation wrapped in a colossal resource management puzzle inside a love letter to theatrical inscrutability, comes the closest of any game I’ve yet played to realizing that ideal.
  4. Aug 24, 2015
    92
    The Phantom Pain is an unusual Metal Gear experience, one that not everybody may enjoy if they cling to systems of old. If they’re willing to adapt and accept this new way of exploring Kojima’s world however, they are going to be blown away, absolutely, and one hundred percent guaranteed. This new open world is one that is begging to be played with, in whatever way a player wishes.
  5. Sep 22, 2015
    90
    Still, I'm confident in calling Metal Gear Solid 5 the best game of the year, a vast undertaking where Kojima's reach hasn't exceeded his grasp, a game where a big story doesn't happen to you. Instead, you happen to it, slowly but surely. You may be surprised who you end up becoming.
  6. Sep 7, 2015
    90
    The game is a triumph in more ways than one, and while it’s not without flaws, it’s safe to say that Hideo Kojima and company have successfully adapted the core of Metal Gear Solid for an open world.
  7. Sep 22, 2015
    60
    It's kind of insane that the spiritual follow up to Peace Walker and easily the most ambitious Metal Gear title to date somehow winds up as arguably the least interesting entry overall, but there it is.

See all 88 Critic Reviews

Score distribution:
  1. Negative: 72 out of 870
  1. Sep 18, 2015
    10
    Finally, after final fantasy 7 , xenogears and few other games from the past i can fell emotions playing a game. Gameplay is perfect, music isFinally, after final fantasy 7 , xenogears and few other games from the past i can fell emotions playing a game. Gameplay is perfect, music is fascinating, everything in the story plot match perfectly. Characters are awesome ,longevity is huge , 100 hours are not enough. The hole atmosphere finally it's really fascinating. Tons of things to do, tons of funny situations and moments that will last forever. Even the trailer launch was perfect...ground zeroes was the perfect prologue for this game. Kojima is a genius, this game is perfect in almost every way, snake eater was surpassed. Thanks Kojima. Expand
  2. Sep 7, 2015
    10
    This game doesn't feel like a metal gear game, but the gameplay is awesome! You always have something to do and after 40 hrs I'm at 20% ofThis game doesn't feel like a metal gear game, but the gameplay is awesome! You always have something to do and after 40 hrs I'm at 20% of completion. it's the best 60$ I have spend! Expand
  3. Sep 1, 2015
    10
    V has come and so have I. Excellent presentation, amazing gameplay and a great soundtrack. Pick this up if you're a fan of the stealth genreV has come and so have I. Excellent presentation, amazing gameplay and a great soundtrack. Pick this up if you're a fan of the stealth genre or metal gear solid. RIGHT NOW Expand
  4. Jun 30, 2016
    9
    Probably the best game on the PS4. It doesn't reach the dizzy heights of Snake Eater, but is equally as good as the other games in the series.Probably the best game on the PS4. It doesn't reach the dizzy heights of Snake Eater, but is equally as good as the other games in the series.
    At first it feels quite different to its predecessors which was an initial worry, but this soon disappears and normal service is resumed fairly early in the game.
    Almost a masterpiece, but does suffer slightly from a hint of repetition. But the gameplay is that much fun, you can forgive it for that.
    A must buy for any metal gear fan, and a great end to the series.
    Expand
  5. Dec 30, 2015
    8
    Even though it has pacing and structural issues and lacks the narrative heft of it's predecessors it's still immensely fun and will have youEven though it has pacing and structural issues and lacks the narrative heft of it's predecessors it's still immensely fun and will have you hooked for hours on end. Expand
  6. Sep 14, 2015
    7
    Metal Gear Solid V is a strange game to review. I love it so dearly, yet I am severely disappointed with it at the same time. It's one of theMetal Gear Solid V is a strange game to review. I love it so dearly, yet I am severely disappointed with it at the same time. It's one of the polarizing games I've ever played.

    At first I was in love with it, the story direction was a dark a unique twist for the series, and the gameplay is fantastic. So much mission variety, and the gameplay organically makes its own sense of creative fun. So many different ways to approach a scenario... that is for about 30-40 hours.

    The game offers 157 side missions and 50 main missions, which took me like 50+ hours just to get through most of. I still have another 40 side missions left to do. The grind gets insane. I feel like open world/sandbox games should be of a certain length, normally 28-32 hours is a good run for an open world game. This game takes 50+, and it overstays its welcome for me.

    I found the side missions to become a ridiculous chore, as they were cut/copy/paste 157 times over, meaning you go to every single outpost and camp to do a different goal. You get to know the 2 open worlds very well, because you will be grinding content in them for a long time. What's sad is when a side op takes you where the story will later go, so now you're familiar with all the hidden secrets, and the area doesn't feel new when the story goes to that place.

    The story is another matter. It is convoluted, yet barely even there. Big Boss rarely talks to give the "silent protagonist" feel, which was a horrible decision in my opinion, as he is already a developed and incredible character. The cutscenes were almost all shown off in the trailers for the game, and some of the really impressive and mysterious moments in the trailers were not as impressive in the context of the game.

    The story as a whole just feels cheap, and underwhelming. Without talking about spoilers, I will say that the ending is really poor. In fact, chapter 2 as a whole is just bad.

    Metal Gear Solid V is separated by two chapters, chapter 1 runs through mission 31, and I quite enjoyed that part of the game's story. The cutscene direction is really good, the only real problem I have is the pacing of the story is crazy slow. However, chapter 1 leads into a totally underwhelming "chapter 2" which contains only 3 or so unique story missions. And only 1 of those missions is remotely interesting (it's actually the most impactful mission in the game and I love it). The "ending" is cut off. The entire chapter 2 feels like Kojima directed some cutscenes, and was fired before finishing the second half of the game, so Konami dumped a bunch of padding in.

    In chapter 2, almost all of the main story missions are "challenge modes" of past missions, and they're so lazy that they even have you watch all of the old cutscenes as if they're happening for the first time. These missions are fine if they were optional, but they are required.

    In the end, the gameplay and story missions of MGS V are a mixed bag between masterful, tons of fun, and a total grind. If the story was planned better, and didn't fall apart in chapter 2, and if there wasn't LOADS of padding, I would give this game a 9 or 10 depending on how well it was handled. But I don't think this game needed to be the bloated mess that it turned out to be. All in all, I had a good time as far as my enjoyment for a videogame goes, but as a Metal Gear game... I wanted a lot to be different or better.

    My score varies during moments of the game, so it lands in a range of 6-8.5, so I'll just give it a 7.
    Expand
  7. Dec 9, 2019
    0
    Good ideas, but the gameplay and the game itself are pure crap with the Kojima flag on top of it just to sell more copies.

See all 870 User Reviews

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