Sekiro: Shadows Die Twice Image
Metascore
90

Universal acclaim - based on 76 Critic Reviews What's this?

User Score
7.9

Generally favorable reviews- based on 2496 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Your death won’t come easily. Enter the world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict. As tensions rise, a compelling new story unfolds amongst the chaos. Introducing Sekiro: Shadows Die Twice, a dark and twisted new gameplay experienceYour death won’t come easily. Enter the world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict. As tensions rise, a compelling new story unfolds amongst the chaos. Introducing Sekiro: Shadows Die Twice, a dark and twisted new gameplay experience developed by the renowned team at FromSoftware and published by Activision. Directed by Hidetaka Miyazaki, Sekiro: Shadows Die Twice is a third-person, action-adventure game with RPG elements. The single-player game puts players in the protagonist role of a hard-hearted warrior whose mission is to rescue his master, a young lord, and exact revenge on his arch nemesis. As “Sekiro,” or the “one-armed wolf,” players discover the many ways to strategically approach combat and engage enemies. [Activision] Expand
Buy On

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Sekiro Headless Walkthrough: Boss Tips And Location Guide
Score distribution:
  1. Positive: 75 out of 76
  2. Mixed: 0 out of 76
  3. Negative: 1 out of 76
  1. Apr 28, 2019
    100
    Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.
  2. 95
    Untethered from the expectations that come with a Dark Souls or Bloodborne game, FromSoftware was able to create a game that maintains the studio's unique identity while allowing them to explore interesting new mechanics and ways of telling the story. Sekiro is challenging, but fair—a game with the goal of allowing the player to grow, rather than the avatar. It blends mechanics and narrative in a way that is too rare in games today, allowing for a deep level of immersion that begs for just one more clash of blades no matter how difficult the encounters get. Seeing each one to its bloody finish is well worth the trials it takes to get there.
  3. Mar 31, 2019
    95
    Sekiro: Shadows Die Twice is an exhilarating journey that demands your full attention. Taking advantage of stealth and mastering its posture-based swordplay is immensely satisfying. Meanwhile, the wonderful, expansive world is a joy to explore thanks to intriguing design and the emphasis on grappling to new heights. Sekiro often feels daunting, leaving you bloodied and broken at its feet, but overcoming each challenge it throws your way fills you with a triumphant sense of accomplishment.
  4. Mar 21, 2019
    90
    It’s a challenging journey through a weird and wondrous world that forces you to learn and master its punishing combat to succeed. However, the sweet thrill of victory keeps you pushing forward despite myriad disheartening deaths. Sekiro is one of the most difficult games I have ever played, but for those seeking adventure, exploration, and a truly realized ninja fantasy, the trek is worth the high demands.
  5. Mar 29, 2019
    90
    Sekiro is From Software’s purest distillation of a game design philosophy that values skill-based combat and isn’t afraid to challenge the player at nearly every moment.
  6. Mar 25, 2019
    90
    The orchestration of intense one-on-one boss encounters that truly test your mettle, and slower-paced stealth sections that let you take on battles at your own pace, is masterful. More so than in previous games, From Software has honed in on the inherent tension found in the challenging nature of its games, and uses it to incredible effect. Sekiro marries the developer's unique brand of gameplay with stealth action to deliver an experience that is as challenging as it is gratifying.
  7. Mar 27, 2019
    40
    Its boss fights highlight the contrived lengths that FromSoftware has gone to in order to satisfy players’ thirst for difficulty.

See all 88 Critic Reviews

Score distribution:
  1. Mar 29, 2019
    10
    This game IS hard but practice makes perfect. I am an casual player but im loving the heck out of this. Already beat Lady Butterfly its hardThis game IS hard but practice makes perfect. I am an casual player but im loving the heck out of this. Already beat Lady Butterfly its hard but its a really fun fight Expand
  2. Aug 11, 2019
    10
    Another masterpiece by FromSoftware and Miyazaki showing the world how to make games. Absolutely incredible experience. The game has some ofAnother masterpiece by FromSoftware and Miyazaki showing the world how to make games. Absolutely incredible experience. The game has some of the best combat, story, music, and world design and boss fights in video game history. Expand
  3. Mar 22, 2019
    10
    I was definitely sure it would be a great game. From Software never fails. I took a few hours to play and that's what I expected. I am inI was definitely sure it would be a great game. From Software never fails. I took a few hours to play and that's what I expected. I am in heaven ! Everything is amazing.
    Great atmosphere, graphics and story. You can fell the soul of previous games. I was really missing this world a lot. Finally got it.
    Thank you FromSoftware once again ! You're the best in the world
    Expand
  4. Mar 24, 2019
    9
    Ok so, i'm 20 hours deep in the game and the only thing i can say is, WOW, the scenarios are beautiful, the enemies have a great designed andOk so, i'm 20 hours deep in the game and the only thing i can say is, WOW, the scenarios are beautiful, the enemies have a great designed and the bosses are challenging.
    The map is so well designed, it is all connected.
    The game is hard, not for everyone, i have finished all the souls-borne games, and for me this is the hardest by far, you have to be a master in the fighting mechanic because if you are not, you are going to have a really bad time.
    First real GOTY nominee for me right here, well done From Software
    Expand
  5. Apr 8, 2019
    8
    this games are supposed to be challenging. Thats why they are great pieces of art. However throughout the game there are moments where it getsthis games are supposed to be challenging. Thats why they are great pieces of art. However throughout the game there are moments where it gets from hard to f*cking bullsh*t. Especially the last boss! I was expecting to conclude my experience by facing off with a worthy opponent but i was forced to fight against a guy with four phases (its third one being the hardest off all game). After numerous tries when I defeated Ishhin there wasnt the feeling of triumph but just relief that the game was finally over. All in all Sekiro is a fine and polished game however at some parts it takes its difficulty to extremes therefore ruining the games memory. Expand
  6. Mar 24, 2019
    6
    Normally I wouldn't bother leaving a review on a game but the fact that Sekiro is currently scored higher than Demon's, Dark Souls, and DarkNormally I wouldn't bother leaving a review on a game but the fact that Sekiro is currently scored higher than Demon's, Dark Souls, and Dark Souls III is just a factually wrong statement. You can see plenty of evidence for this if you just look at the userscores to be honest. Demon's, DS 1 & 3, and Bloodborne are all 8.8-8.9 on userscore which is accurate. They're great games but they're by no means flawless. Meanwhile Sekiro and DS II are barely floating over an 8 on userscores so clearly there's a significant number of people that disagree with the critic scores. Gonna be honest, I'm not a reviewer so don't expect me to give some amazing review just enjoy the thoughts of a Soulsborne fan that was severely disappointed with Sekiro.

    Anyways, the game itself is fine. The combat can be fun and enjoyable but for a game that's supposed to not be a Souls game it is too similar to a Souls game without retaining the same things that make a Souls game fun. To name a few of the removed things weapon and armor variety as well as being able to create any kind of character you want. Instead you're given a singular weapon and what is more or less just a normal Souls item in the form of the Shinobi Arm. At the very least the first couple are just a throwing knife and the Souls kick that breaks the guard of enemies using a shield. The axe is more permanent as it actually breaks the shield but it still does the same job of breaking their guard and opening them up to a Riposte/Deathblow which are basically the same thing as they typically kill the enemy using the shield unless they're special in some way.

    The same Bonfire/Enemy Respawn mechanic is back again and you still have an Estus Flask albeit with a different name. The only real difference here is the grappling hook and ability to jump and crouch. Some would say Stealth as well but you can stealth Souls games to some degree and I wouldn't exactly call Sekiro that different. Sure it works great sometimes but sometimes the enemies are just placed in a way that you can't just stealth the area much like normal Soulsborne.

    The last and biggest complaint I have here is ironically about the same thing that From is known for doing well which are the bosses in the game. Soulsborne bosses have always been somewhat grand encounters which stand out significantly from the rest of the gameplay. In Sekiro, they've literally just been normal people that just don't die and can kill you in 2 hits regardless. I was honestly questioning if what I was calling bosses were even bosses as they're just laid out in the level like normal enemies just with multiple health bars so your instakill move doesn't instakill them. They're not especially memorable either and of the first 6 I know at least 2 are basically identical samurais with big katanas. The difficulty is all over the place but an average person has basically no chance of legitimately beating a boss without a lot of deaths which is only further dampened by the fact that the game penalizes you for dying too much. As for what that penalty does exactly, I don't know. I got tired of the game and quit playing after around 6 bosses so I never found out. Not that it really mattered to me anyways as I didn't care about the characters in the game as they're not especially interesting.

    I honestly wish I could say the game was better but it's just not that great. It's not a bad game exactly but it's basically crippled in my eyes due to its standing as a From Software game much like DS II. I'd honestly recommend Nioh over it as Nioh at least has a lot of combat and enemy variety.
    Expand
  7. Jan 13, 2020
    0
    ставлю 0 потмоу что управление очень сложное, игра не интересная, постоянно какие то преграды тупорылые, мне не нравится, убивают тупо с 1ставлю 0 потмоу что управление очень сложное, игра не интересная, постоянно какие то преграды тупорылые, мне не нравится, убивают тупо с 1 кинжала, игру купил и сразу потом слил на торговой площадке. Мне не зашло чисто субъективизм. Может другим нравится, но это гг хардкорный хардкор, мне такое не по душе. Тупые катсцены. Expand

See all 600 User Reviews

Trailers

Related Articles

  1. The 20 Best Video Games of 2019 So Far

    The 20 Best Video Games of 2019 So Far Image
    Published: July 5, 2019
    These were the best-reviewed games (for all platforms) released during the first half of 2019.
  2. Best of March 2019: Top Albums, Games, Movies & TV

    Best of March 2019: Top Albums, Games, Movies & TV Image
    Published: March 30, 2019
    Did you miss anything? These were the best-reviewed games, movies, TV shows, and albums released during the month of March.
  3. 2019 Videogame Preview: 45 Most-Anticipated Games

    2019 Videogame Preview: 45 Most-Anticipated Games Image
    Published: January 10, 2019
    Here are the most noteworthy games expected to be released in 2019 for PlayStation 4, Xbox One, Switch, and PC.