While it has aspects of a roguelike and the progression of an RPG, it still sticks to its guns as a shooter. It works and works well in that part. The shooting is tight and when learning the proper way to aim, it felt very satisfying. It has a few issues here and there, and while the look is not really fantastic, it offers up a rather fun experience, if even for a few hours.
A fresh take on a decades-old formula. Even though it has its problems, it's definitely an enjoyable challenge that any genre enthusiast will be happy to add to their library.
When there are games out there like Rez and Geometry Wars that reinvent that chassis, it’s difficult to play something like Xenoraid and feel… well, much at all.
Xenoraid is yet another game by 10tons that you’ll have fun playing it, but also looks poor and empty in the final sum. There is definitely talent behind that studio, but they should stop choosing quantity over quality.
Xenoraid is competently built but lacks any real reason to actually compel you to play it. The gameplay loop quickly becomes monotonous and, aside from quick bursts here and there whilst waiting for a download, I can’t see many gamers putting much time into conquering the alien attackers.