Escape Plan Image
Metascore
71

Mixed or average reviews - based on 50 Critic Reviews What's this?

User Score
7.3

Mixed or average reviews- based on 99 Ratings

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  • Summary: From the producers behind Fat Princess, comes an original new experience -- Escape Plan. Escape Plan takes advantage of the Vita system's multi-touch display, rear touch panel, swipe interfaces and motion sensor, putting the fate of the hapless heroes in the palm of your hand. Players canFrom the producers behind Fat Princess, comes an original new experience -- Escape Plan. Escape Plan takes advantage of the Vita system's multi-touch display, rear touch panel, swipe interfaces and motion sensor, putting the fate of the hapless heroes in the palm of your hand. Players can swipe, squeeze, poke and slap Lil and Laarg to manipulate the characters and interact with the diverse environments. Only you can help them survive each deadly room before their captor and nemesis, Bakuki, recycles them and turns them into his minions... or sheep. [Sony] Expand

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Score distribution:
  1. Positive: 22 out of 50
  2. Negative: 1 out of 50
  1. Feb 23, 2012
    90
    Affordable, yet masterfully produced, with a very strong visual identity, this action puzzle game offers an unusual gameplay that works surprisingly well when grasped. It's a very nice, well-priced game that offers 4 to 5 hours of gameplay for puzzle and scoring aficionados.
  2. Play UK
    Mar 28, 2012
    81
    It's good fun, testing both your problem solving and manual dexterity, and it makes good use of PS Vita's controls. [Issue#216, p.73]
  3. Feb 24, 2012
    80
    Escape Plan is a hard and fast but extremely fun puzzle-game that takes advantage from the unique features of Sony's latest hardware platform to deliver a rewarding and visually pleasing product. Believe us: this is one of the strongest titles in the PlayStation Vita's launch library.
  4. Feb 22, 2012
    70
    My absolute favorite feature of Escape Plan is the ability to skip levels. As the game helpfully, and humiliatingly, tells you after a few failures, you can skip any level and move onto the next one.
  5. Mar 5, 2012
    70
    It's not perfect, and even skilled players will struggle with some of the more demanding multitasking required for certain scenarios (the level-skip is an acknowledgement of the inconsistent difficulty), but it's clever, cunning and entertaining.
  6. Mar 30, 2012
    60
    Although the design is sublime and the puzzles present a healthy challenge, Escape Plan is hampered by imprecise controls and a far too slow tempo. Making the player wait for several seconds before they can start playing each and every room makes for a frustrating experience, and makes it less than perfect for playing on the go.
  7. Feb 16, 2012
    45
    Escape Plan never aims to be anything more than a showcase of the PlayStation Vita's touch controls, but said controls are so insensitive and poorly implemented that the best it can hope for is to be used as an example of what not to do when designing a Vita game.

See all 50 Critic Reviews

Score distribution:
  1. Positive: 13 out of 23
  2. Negative: 1 out of 23
  1. Feb 16, 2012
    10
    I haven't had fun playing a puzzle game since Portal 2. I especially love the black & white world. Also it's only $15. I'd recommend this gameI haven't had fun playing a puzzle game since Portal 2. I especially love the black & white world. Also it's only $15. I'd recommend this game to anybody. Expand
  2. Feb 25, 2012
    10
    One of the best Vita games! Really fun, great black-and-white theme, and challenging too. Cool game, and really enjoyed my time. This is aOne of the best Vita games! Really fun, great black-and-white theme, and challenging too. Cool game, and really enjoyed my time. This is a must-have game for Vita Expand
  3. Feb 16, 2012
    9
    This game is sloppy fun. I don't remember a game that I actually enjoyed dieing (except for ghost trick? but that doesn't count). It's asThis game is sloppy fun. I don't remember a game that I actually enjoyed dieing (except for ghost trick? but that doesn't count). It's as if you are meant to kill these little things over and over and over. the back touch is strange, but it just works. Some of the level names had me do a double take, like "Facial of Death" That sounds like you're taking a lawnmower to your face... or something else. And the main bad guy, (is he bad?) is Bakuki, don't spell it wrong. Took awhile to wrap my head around the whole tap swipe control thing, but it actually ends up working really well, tilting the vita and squeezing lil to fart him/her? in the direction of the spikes you want to hit. Over all I love it. Expand
  4. Jun 3, 2012
    8
    Fun game with a very unique art style that actually looks quite good. Basically you have to guide your two buddies through a series of roomsFun game with a very unique art style that actually looks quite good. Basically you have to guide your two buddies through a series of rooms (read: puzzles) to escape your prison. Makes very good use of vitas touch and motion capabilities however trying to use these while using the face controls can be frustrating sometimes. Some levels might make people angry due to difficulty. No multiplayer. However there's free DLC. Hefty game is around 1.5GB if you include the DLC so be prepared to take up a good chunk of your memory card. Expand
  5. Feb 24, 2012
    7
    A charming, creative, and artistic puzzle game marred only by the Vita's form factor. It's controls make fantastic, intuitive use of the frontA charming, creative, and artistic puzzle game marred only by the Vita's form factor. It's controls make fantastic, intuitive use of the front and back touch panels but by doing so it makes the Vita very difficult to hold. It doesn't help that the game also encourages you to use as little gestures as possible to finish the puzzles, penalizing you for holding the Vita while touching the back screen. There is also a question about the value of the game, as the $15 doesn't get you that many hours of content.

    Regardless, it's still a great gem from the Vita's launch and I greatly enjoy it.
    Expand
  6. Mar 27, 2012
    7
    Escape Plan boasts a charming art style and solid gameplay which lends itself well to the nature of portable gaming: sessions in short bursts.Escape Plan boasts a charming art style and solid gameplay which lends itself well to the nature of portable gaming: sessions in short bursts. However, I couldn't help feeling that it was a missed opportunity. Expand
  7. Nov 6, 2012
    2
    This game is annoying. I spent more time wrestling with the controls than using my brain to solve the puzzles. It annoying puts the numberThis game is annoying. I spent more time wrestling with the controls than using my brain to solve the puzzles. It annoying puts the number of deaths on your character and every time I look at it I am reminded that half of that number is because those guys wouldn't do what I wanted them to do. Seems like it was meant for the iPhone with all the touch controls. The Vita has a nice control pad they could have used. Really hate this game and I already removed it from my Vita. Dokuro is a much better game despite it being $5 more. Expand

See all 23 User Reviews