Quake Remastered is as good as a remaster can be. Not in the sense of the visual enhancements it has made, which, while fine and all, are just the tip of the iceberg. What makes this an excellent repackaging, is the content at hand, due to the addition of all expansions (+ 1), and the support for lots of fan-made and official mods, with more coming in. Melted the single player experience? Now lose your sense of time with online pvp or co-op fun, as well as Crossplay between all modern systems, including the humble Switch. This edition of the FPS classic is also super cheap, and is available for free for those who have already purchased the original. Nightdive Studios has given you plenty of reasons to start fragging and gibbing. You ought to thank them.
My first actual full playthrough of Quake was a pretty enjoyable experience. Not only is the port a solid effort, even going above-and-beyond of what’s expected, but it’s also still a great game. Maybe not Doom great, maybe not even Duke Nukem 3D great, but there’s room in this world for all sorts of flavors of ‘90s shooter.
Quake Remastered does the cult classic justice by offering the player not only the base game and all it's add-ons but also two bonus episodes, one of which is brand new. Coupled with 4K graphics, a slick menu and some nice extras it's a great package for fans. You can't deny it's age though - this is still a 25-year-old shooter.
For those who have never played Quake, the remastered is an unmissable opportunity to fill this gap and to appreciate one of the first person shooters that marked an era. Carmack and Romero with their desire to innovate (and their quarrels!) Have brought the video game industry to a new dimension: Quake is the game that has marked - indelibly - the history of id Software. After the "earthquake", in fact, nothing was the same as before. Waiting for a well-deserved reboot / remake, let's console ourselves with this version that offers new content to try and the ability to relive - with a few tears - the frenzy and magic of the old and beloved first person shooters.
Quake is pretty much unchanged apart from the fact that the game can now be played on something other than a 640x480 resolution. Yes, it still looks and plays largely the same as the original but is there anything wrong with that. The game played well when it first came out, and that has barely changed at all. Does it still hold up against modern shooters such as Doom Eternal or Borderlands? Probably not. It does feel quite basic, in both the gameplay and in the audio-visual experience. But if you want to relive some fond memories of taking down the monsters from the crypt, then Quake Enhanced will hit the mark.
It's everything I didn't know I wanted. Updated lighting, 2k/4k support, 2k support for 240hz, Anti aliasing, dynamic lighting and shadows, FOV slider (can change up to 125).
Includes all the expansions and a new one, mod support, multiplayer support with split screen.
OH! If you already have Quake in your Steam Library you automatically get this.
Other companies should take note, THIS is how you release a game. Don't say anything about it, drop perfection.
Good game even for todays perspective. Game has good balance which allows to comfortable game expirience on every difficulty level. Concept when game is divided into squence of levels, and after death player respawns at the begining of the level is surprisingly good. Game levels is not too large and not too small, and all of them is pretty challenging. Game has unique estetics, good gameplay dynamics and balance, but no interesting plot. Game is good, genious for its time. 72/100 - from todays perspective, 100/100 from historic perspective. Highly recommend for gamers with short time window for gaming sessions like me.
Despite being a huge Doom fan, I only got around to this recently. To me, it's the "London Calling" of video games. All the more a letdown because of it's legendary status. I guess after 26 years a lot's passed it by and it still holds some nostalgia for that era. If I'd caught it back then, though, I think I might have been disappointed.
Wolfenstien 3D, Doom and Quake are kind of like the Star Wars Trilogy. W3D (Star Wars) was a new variation on a standard theme - even back then, WWII-themed games were almost cliche - which put FPS on the map. Doom (Empire Strikes Back) was a groundbreaking shift in graphics and gameplay which broke into the mainstream. While Quake...just isn't all that good.
It isn't bad by any means but it's there to show off the visual effects and 3D environments (much like Half Life 2, now that I think about it) rather than make an engaging experience. And, the environments have a deliberate try-hard-ness about them. Basically, Nine Inch Nails is the equivalent of the Ewoks from "Return of the Jedi". They're not there to add anything to gameplay or atmosphere but to create buzz and pander to the goth demographic of the 90's.
Despite all that, I'd still recommend it for the sheer nostalgia value alone. It's still the low-pressure fun and worth your time if you're into gaming history. Just manage expectations is all.