Whether you’re playing the goal-based scenarios or the open-ended sandbox mode, I still can’t stop thinking of ways to design a perfect dining hall. Though the frustration of failure sometimes got the better of me, I often couldn’t wait to get back in front of Recipe for Disaster to play through several more days of this enthralling restaurant simulation.
Recipe for Disaster, thankfully, was anything but. Yes, it was in-depth to the point of seeming complicated for me; but it’s hard to judge if that’s because the tutorials don’t explain things well enough or if it’s just my brain not linking the obvious together. Like I said, I need things shoved down my throat and even then I might not remember what to do. It also lacks a bit of charm, especially compared to games like Cat Café Manager. Regardless, all in all, it’s a solid game and I’d expect fans of management sims to gobble it up (see what I did there?)… but I’m left wondering if it might not be a hair too complex to really be enjoyed.
Recipe for Disaster presents what, on paper, is a great premise for any management game, but ultimately stays true to its own name, being a disastrous mess of a game concealed by a superficial coat of visually-engaging paint, that makes one want to drown oneself in a pot of overcooked stew.
It’s a stunning lack of imagination that hobbles Recipe for Disaster. It offers absolutely nothing that I haven’t seen before in a management game. It doesn’t really succeed at reaching its own vision, and doesn’t offer anything unique in exchange for that. It’s a functional restaurant management game, and that’s it. Did it give me a reason why I shouldn’t just reinstall Pizza Connection 2? No. So I guess I’m doing that now.
SummaryRecipe for Disaster is a restaurant management and social simulation game that puts you in the shoes of an inexperienced, but ambitious, head chef working towards fulfilling your lifelong dream of becoming an internationally renowned restaurateur. Along this journey you will be tasked with carefully designing restaurants, hiring and mana...