RDR was a great game and I was worried when I first saw zombies as a future add on pack, however this isn't just a add-on pack which is intersting. You play john marston again and the story begings near the end of the main game (it can be a bit of a spioler as to what happens at the end of RDR) and your family are attacked by uncle sam and turn into zombies and it's up to you to find out what the hell's going on. This has a lot more humour compared to RDR and the things John Marston says to his zombified family as he leaves them is hilarious. The game plays out like a shorter RDR and it feels like all the characters are all squeezed in straight after eache other without much time spent with them which is dissapointing. Your required to keep moving as you survive the onslaught often backwards and can climb onto things to escape the hordes, however if you played RDR you should know the jumping can be clunky and inacurate which isn't actually a bad thing, it means every encounter is a tense one and it would have been to easy. You can't just stay on a roof though, different types of zombies mean you'll never bee safe, there is one that spits acid stuff which blow up when they die, a big bruiser that charges at you and a smaller one which crawls on all 4s and is noticably quicker then the rest. This isn't a direct clone to RDR, things like stage coachs, train and some guns aren't present but I'm assuming they would'nt of worked especially the stage coach. However this is more glitchy then the main game and things like zombies not appearing because your going to fast and zombies not looking like zombies but normal people which they're based on from the game can be frequent. The story wasn't as fullfilling as RDR and felt quite short (that could be because I had already explored the game world). The online proportion on the other hand is great fun, the zombie isn't just wave based mayhem. Theres a countdown and you must kill the required amount of undead before it reaches zero and at the begining of each round a coffin appears which you must open to restore ammo, however your exposed whilst doing this and can be attacked so it's vital you protect the person opening it. When the timer hits zero it go's in to sudden death until you run out of bullets most of the time hiding on a roof. You level up by playing it and it's great fun, I also like the guy how starts the game (like the guy from thriller) who says things like "Your death is certain but when and how are up to you" he also tells you when someones downed or died and tells you when a round ends. You should buy this if you enjoyed RDR or zombies it's not perfect but is still great fun and the online makes up for any shortfalls the single player part has.
Way back before the days of Grand Theft Auto V, Rockstar understood what DLC could do. Instead of the usual, horse armor or one extra level or some such; Rockstar instead opted to expand it's stories by adding more content or simply make a new scenario with that engine. Thus Undead Nightmare was born, and it was so good and different that it just warranted a separate release, and was my introduction to the **** Dead Redemption, by and large has a lot of content, and in comparison to it's sister game, Undead Nightmare doesn't. While I don't think Undead Nightmare is bad about what it wants to do, the comparison of side missions, story, and characters simply feels more bare. Undead Nightmare has such an interesting take to it's world, and the fact that zombies and western theming is rare to began with is kinda sad. Being able to see old timey folks react to a zombie apocalypse, and try to explain it with what little they do know just makes for some interesting dialogue and test of their character. Undead Nightmare knows it's a unique scenario, and rides that fact each chance it gets with each new mission. The sad truth is though, it just isn't as long or as meaty as you'd want it because it still feels like there is more to do with this scenario than the game let's on.Undead Nightmare being built on the same engine of Red Dead Redemption means that the gameplay is similar in every way. From shooting, riding horses, walking, talking, catching, and hunting; Undead Nightmare plays like a GTA game in the west, but this time there are also supernatural creatures about. Perhaps the only sidequests really when it comes to this DLC, The fact that their is so many new horses and creatures based off mythos, and that each creature has quite the aura about them makes for such an interesting sight when you finally see one. Add that together with the dark and gloomy atmosphere Undead Nightmare as makes for such a wonderfully subtle tone shift that is just kinda impressive to see when you compare the two **** the end, Undead Nightmare does what it set out to do, provide an interesting scenario for the player to explore if they already beat Red Dead Redemption. While you can play Undead Nightmare without any knowledge of the main campaign, there is just a certain interest seeing areas and townsfolk react to the infection that comes with that knowledge. While Undead Nightmare ends a bit faster than I wanted it to, it still provided an unique experience, and really that's all that matters.