All in all, Road Trip gives the player exactly what we all cry for over and over again: Depth, Shelf-life and Affordability. This is no $50 three-hour tour that the average player can breeze through and then forget about.
This game, to this day (2023), is still amazing. It's so unique in style and feel. You won't find another game developed by anyone else that gives you the same feeling as this game. I've played this from start to finish and I was genuinely gutted when it was over. All I could think of for the next week or so was how I wanted to play Road Trip Adventure but I had already done everything on it and thought it was way too soon for me to run a new save. The challenges are unique, the map is very large for a 21 year old game, there is a consistent feeling of freshness with every new location. It's cute, it's mysterious, it's fun, it's relaxing yet engaging, the characters are really cool. We are in a generation that simply cannot mimic what this game does. Highly recommend for anyone who has an interest in older games.
Road Trip feels surprisingly deep, despite being a very simple and casual game at its core. There are multiple avenues you can take to complete Road Trip, which I believe helps with its re-playability. Road Trip is one of my childhood favorites that I still frequently play.
Easily one of the most underrated PS2 games of all time! Although it's graphics may be off putting, you should check it out, if you ask me! It has: really good map exploration, good story, allot of fun mini games, good soundtrack, and more.
A decent game I played as a kid, and revisited recently out of curiosity. My friends and I loved this game when I was in primary school, but held up to the scrutiny of my older self it doesn't quite hold up as well. 'Road Trip', or 'Road Trip Adventure' as it is known in PAL regions, is a very unique and imaginative concept. A sort of mesh between an RPG and a racing game, with numerous different mini games scattered throughout. Even more odd is that the game takes place in a world inhabited by cars rather than people. This obviously helps appeal to younger audiences, but there are no googly eyed pixar-style cartoons here. Instead the various vehicles are shrunk down, yet instantly recognisable versions of real life models ranging from the classic Citroen 2CV to the Ferrari Testarossa. I didn't notice this as a kid, but now, as a fan of cars, I was pleasantly surprised that I could choose from 150 different models which can be painted any colour using RGB sliders. So that bright orange and green Lancia Delta you've always dreamed of can now be yours! The game is boasts an entirely open world as well; you can converse with passing cars by driving into them and visit other vehicles in their homes by crashing through the front door. Rather than cause massive amounts of property damage, this actually allows the player to engage in side-quests or mini games, which frequently involves exploring this vast car-world and other cities.
Whilst exploration is encouraged, venturing off the beaten track in some places only introduces the player to barren plains of emptiness, with nothing to look at except the white fog in the distance or the poorly textured ground surface. This really does lift me out of this car world and comes off as a bit lazy. It couldn't have been that hard to fill up some of these open expanses with rocks, trees or hills. The landscape features which are present don't look that great either, with many blurry textures and basic models, even by PS2 standards. This is a shame, as this exploration aspect could be greatly improved with some graphical upgrades. Other than a few really fun mini games such as an obstacle course, car-football and barrel dodging, most feel quite basic and are only enjoyable for a few minutes. Several are borderline frustrating due to the rather clunky control scheme, but this thankfully doesn't impact too much on a much larger aspect of the game: the racing, from which the player earns monetary rewards to upgrade cars with a variety of different parts.
There are many different areas to race around, some of which are very inventive. One interesting feature is that the 23 opponents change between races, and each are characters which the player can interact with in the open-world. Find these other cars, and they can join your own racing team, which means you can earn more cash for each race – neat! Races can be great fun, particularly in the opening 1st or 2nd lap, but this brings me to one major gripe: the horrid AI. It’s so stupid that in most races there are about 5 cars which get stuck on walls. Opponents frequently get bunched together, as faster cars will just ram into the back of slower ones and stay there, rather than overtake. In large open areas the AI either swerves sporadically or follows in one strict line which can be easily overtaken in a single pass. This does make the game very easy in some parts, and even as a child I remember being able to breeze through some races because half of the opponents got trapped behind a tight corner.
The physics and collision detection are also some of the worst I have ever seen in a video game. Seriously. Slightly brushing against walls can send player and AI cars alike into a jittery mess. Furthermore, driving over a slight ramp can launch your car high into the air, only for it to float down gently as if it were a feather. The music and sound is also pretty dreadful. Granted these two faults do add to the charm of this low-budget title, but it can get grating listening to the same repetitive songs over and over again on the car radio. In the unlikely event that you do rank poorly in a race, chances are it happened due to some freak spasm of the physics engine rather than any fault of your own.
However, in spite all of these flaws Road Trip Adventure can be very addictive, and to this day remains a guilty pleasure of mine. It wouldn’t surprise me if many of these 10/10 reviewers have been bitten by the Road Trip Adventure bug as well, since I can forgive some flaws to experience this unique concept. I gained a true sense of accomplishment and satisfaction from uncovering this world and slowly upgrading my car and teammates. There are also several hidden items and Easter eggs so there is a possibility for a few playthroughs. It’s just a shame this great idea didn’t have the big bucks or a major developer behind it – or else we could've had a real gem on the PS2.
Road Trip Adventure (PAL) is a very nice game to play. The world in Road Trip Adventure is only inhabited by cars which is cool. The main goal is to become the next president of the car world by racing in various races across different areas of the world. Road Trip Adventure is huge and I mean huge: There are towns to visit and you can talk to some of the locals and they may give you a job to do like collect objects scattered across the huge landscape, participate in races and even play some interesting mini games like Football, Golf or Roulette! (Football is the best!) There are a variety of skins to unlock to use which are basically models of real life cars like the Porsche 911 and a Ford GT40 which are nice but these skins don't boost performance. There are some shops that you can visit that enable you to tune your car with, like engines and tyres. The music is OK but it can be annoying sometimes and no matter what car skin you have on or engine installed, the car engine sounds are the same and it can get on your nerves. This review doesn't cover most of the things you can do in the Road Trip Adventure world so go buy it!
SummaryTake a road trip to adventure! Right off the starting line, Road Trip matches action with depth, allowing you to customize your ride for over 100 different events. Wins earn cash, which you use to buy parts and upgrade your vehicles. From engines to brakes, body types to paint jobs, the parts store stocks over 250 interchangeable compone...