You’ll be disappointed if you’re looking for deep mind-bending puzzles or deep, engaging dialogue. I, however, happen to be a big fan of the games that are content letting you move through them, soaking in their world without intensive or demanding “game-y” elements like combat or complicated puzzles.
Its puzzles and story aren’t really bad, they’re just bland. There are occasional mentions of philosophical and moral debates regarding the game’s artificial afterlife, and a deeper, more thought-provoking analysis would have made for a more engaging experience. Instead, these headier subjects were kept on the back burner in favor of a less-thrilling, more pedestrian adventure, and the game suffered for it.
Overall, Soul Axiom is a painful experience...I love the plot premise; the idea of a digital, man-made afterlife and how that affects society is a cool idea. I just wish Wales Interactive explored it in a bit more detail, instead of giving us the half-baked story, sparse and boring environments, and easy, repetitive puzzles that it did. It feels like an opportunity for something special that’s been completely wasted.
SummaryFrom the studio that brought you Master Reboot comes a first-person story-driven adventure puzzle game, set in the beautiful, haunting cyber-world of Elysia. Collect unique hand powers, discover multiple endings and choose your own destiny as you unravel the mystery of your digital afterlife.