Empire at War is the best RTS I've ever played. I love Star Wars and this is The strategy game for it. The expansion adds to the game and improves mechanics and UI in very good ways. I'd give it an 8 tho because age puts it's mark on the game, the rudimentary combat (especially the ground one), an aged UI and many others. Why I give it a 10 is because the community and what it achieved with the mods for the game. Mods make this game a last year's release (like game), and it is impressing how they modified and added where it was needed. Combat, fun, diverse and more strategic then ever, varied units and ships, new and interesting maps, new mod based mechanics and you can choose from different time periods, from Clone Wars to Galactic Civil War (and belive me they are a big enhancement of the base game) and even Post Endor.
I appreciate what those people made for the game and I don't regret spending 100 hours in it. It surely needs a remake
To end this, I give some mod recomandations (again, they make this game from an 8 to a 10, you can play them or not, just my favorite)
For CW-Fall of The Republic or Republic at War
Galactic Civil War: Awakening of the Rebelion
Post Endor: Thrawn's Revenge
P.S.: I write this review on Forces of Corruption instead of the base game cause just with FoC you can play mods. I wanted to highlight how a great but aging game was enhanced by a passionate community
A bit of a boost for exhausted gameplay, and a stack of new content for those people wanted to send more crawling, floating, bleeping Star Wars things to their death. That's going to be more than enough for the thousands who were thrilled by the original, but for the rest of the world this is simply another commercial footnote.
it was already amazing game but with mod called remastered mod makes game unbliavble levels and makes best star wars game. remastered mod mostly improve space mod and makes battles much more bigger with size. adds better effects and sounds better textures large scale planetry backounds more focusing like movies. but most importantly add all legend heros and ships like eclipse or every star wars extendef stuffs.
This game lacked some use, the consortium was just way overpowered, but i like the designs they get of their stuff... the empire got 3 new unit types and things really, and the rebels quite were over thrown by both sides single handedly, you can win but only if you are a person not an AI..... fun-8, story-8, gameplay-5, upgradability-unknown, creativity-8, plus some minor bug fix's from the first but overpriced to be another full game for such a short play add
I loved the original game.
The story was fantastic. The sound was great. The visuals were good for the time. Galactic Conquest was the only multiplayer I played but I highly enjoyed it and played it to death with a friend, fighting for control of the galaxy in intense large scale land and space battles, along with small fights using tactics with heroes and a few units to raid and fight over things. The game was extremely underrated.
I bought FOC on release with high expectation, I was young and bad at RTS's but I enjoyed the story once again thoroughly. The problem I had, came with the multiplayer. The Consortium are extremely overpowered, the rebels are really underpowered and the empire are REALLY good at killing the rebels. The rebels received few weak improvements, the empire revived massive upgrades and the Consortium did what the other factions do, but better. I could go into every little detail about how incredibly poor the balance was in this game but this would take far too long and go into every detail about the game, from fighters to meta game, from corruption to hero units and so on. I'm a big fan of star wars games, especially their older ones, but I really think this game let them down, especially after the original was so damn fun to play. I felt the multiplayer was unplayable, I was not alone as the population of players online was dwindling after just a month.
I checked back into these games recently for a bit of nostalgic fun with my friend whom I met on Empire at War over 6 years ago, I still enjoy the original and still laugh at how incredibly poor the balance was, I seriously do not understand how a game could be released that broken, and yet receive no support after such a long time. I believe it really killed the series which is a massive shame, and I'd have loved to have seen a squeal, and still to this day would buy it on release. But much like other much loved Star Wars games such as: Battlefront, Star Wars: Galactic Battlegrounds, Star Wars Episode I: The Phantom Menace, and so on...there was no sequel, leaving fans disappointed and not understanding why when Lucas Arts would make lots of money from it. This game to me was a bit of a black mark on my gaming history, but yet at the same time, something I'll never forget, the timing of the release and the enjoyment I got from the story, and just my general love of star wars was incredible. I don't recommend buying this game, I wouldn't then and I wouldn't 6 years on, but I would say, if Lucas Arts ever read this - Make a sequel.
SummaryEmpire at War let gamers play the light side or the dark side in an epic Galactic Civil War. Now, for the first time ever, Star Wars Empire at War: Forces of Corruption introduces a unique point of view – the corrupt side. The Rebels have just destroyed the Death Star, and the galaxy is in turmoil. As an aspiring Underworld figure named ...