Star Wars: Tales from the Galaxy’s Edge takes full advantage of Sony’s PlayStation VR2, breathing new life into the game with updated visuals, awesome haptic feedback, and a story worth remembering.
Excellent tracking and tactile controls makes
this an easy, swashbuckling adventure to get
lost in, even if that’s mostly all it delivers. Far
away? Far out. [Issue#25, p.68]
I never played this on the quest so was my first time on PSVR2 and I really loved it - had great fun blasting my way through the story in a Star Wars universe.
Not sure why the negativity from some but there’s loads of side missions / challenges and the graphics are very good if not drop dead amazing. If you just want some Star Wars fun and not the world’s deepest game then this is for you!
Very underated. Give it a chance!
It might not have 'next-gen' visuals, but the PSVR2 enhancements are solid.
Gameplay is good, especially once you go through the first hour or so.
What stands out is writing and acting performance - both 10/10.
While the story campaign starts quite interesting, it quickly looses a lot of momentum due to lots of boring standard quests, way too many battles which aren’t challenging at all and a general lack of surprises. On the other hand the dungeons and boss battles are fun, the upgrade system is full of possibilities, cross platform progression works well and playing through the campaign at an acceptable speed is totally possible without any micro transactions. The latter however become much more relevant in arena mode.
Able to be entirely completed in just a few hours, it's certainly
fair to say that Star Wars: Tales From The Galaxy's Edge Enhanced
Edition is more of a morsel than a banquet and yet, it still feels
compelling because of how lovingly authentic the universe of Star Wars
has been replicated here. Though folks who aren't fans of Star Wars
won't quite get quite so much from it, Star Wars: Tales From The
Galaxy's Edge Enhanced Edition nonetheless earns its keep as an
attractive showcase of what PSVR2 can do, all wrapped up in the
delectable veneer of a galaxy far, far away.
Tales from the Galaxy's Edge is staged so lively and gets many of its interactions just right ... The actual battles are repetitive shootouts in very straightforward arenas, where rarely anything else happens. You do meet familiar characters in entertaining sequences, but all in all the shooting action is a bit thin and uniform in the long run.
Star Wars: Tales from the Galaxy’s Edge - Enhanced Edition starts out flat but does eventually get a bit better. You’ll need to trudge through a couple of hours of bland shooting galleries to get to the good stuff, though, and even then the title is largely let-down by repetitive encounters and some dated design decisions. The game takes decent advantage of PSVR2’s innovative features, but also underlines its Meta Quest 2 origins at times. And while there’s an unquestionable novelty to existing within George Lucas’ legendary universe, it feels like the license is doing a lot of the lifting for a mostly average adventure.
You can feel some Star wars magic but still not enough. Controls are fine and shooting is nice but some exploration details could have been more accurate. It's a nice VR experience for PSVR2 owners.
A solid VR experience in the Star Wars universe with a broad array of activities, from the main adventure as a droid repair tech to bounty hunting as a droid to training a Padawan in the Force. Great VR interactions with multi-tools, a variety of different blasters with variable resistance and haptics, appearances by Yoda, R2, and Threepio, and of course, Space Darts in the Cantina.
I did enjoy Star Wars: Tales from the Galaxy’s Edge – Enhanced Edition a lot. It has old and new characters and nice stories. The game is about 2-4 hours long, so it isn’t a fully fledged game, but don’t worry, you’ll not be paying a full price either. Like some other games did (looking at you Horizon Call of the Mountain).
Star Wars: Tales from the Galaxy’s Edge – Enhanced Edition is a good PSVR2 game. Even though it doesn’t give a long playtime it still is enough to be engaged.
After playing over the half of it, I came across a certain a mission where due to a glitched door the game wouldn't trigger the start of the next goal, resulting in being unplayable beyond that point. I tried restarting the chapter, but it wouldn't fix the issue, and frankly I couldn't care less because there was nothing even vaguely impressive about this sorry excuse of a VR experience. The maps are below average, the combat is not engaging, and saying 'you have zero motivation to finish the game' would be like saying nothing. To give you a clearer idea of what to expect, imagine Far Point VR devoid of any imagination, and Far Point to me was one of the greatest titles for the first PSVR.
Such a shame PSVR2 is not backwards compatible.
Avoid at all costs.
SummaryAs a Droid Repair Technician who crash lands on Batuu, get swept into a grand adventure, proving anyone can be a hero. Take on missions in the Batuu wilds, face off against the Guavian Death Gang, infiltrate a First Order facility and travel to other eras in the galaxy in your own unforgettable Star Wars story.
The adventure continue...