We face a real must have that is worth it more than the price at we can find it at the digital stores. However, it’s not a game for everyone. Survival lovers, willing to play an unhurried game, with an interesting script and a brilliant survival system, will love it. Those seeking a decent combat system and short game sessions will hate it as you can’t do anything in half an hour in this game.
The immersion in, and attachment to, Subterrain comes from the fear it causes – not so much from the threat of what’s coming but what’s not. I wasn’t half as worried about mutant attacks as I was about not finding oxygen, heat, food or water. And I think that’s where a lot of Subterrain’s charm comes from. It really takes survival horror back to its roots. Under all the monsters, jump scares and violence, these games are about people. With all its bad graphics and scarce monsters, this indie gem makes a good point: it’s not so much about killing, just surviving.
Subterrain is my favorite game of the year so far (I know it's early days yet) because I love the incredibly deep, complex gameplay and nearly endless challenge that the game offers. The color palette may be limited, and the manual is rubbish, but the game retains a ton of personality from a decent story, the interesting setting and the unique take on survival horror that it offers.
Subterrain is a deep and complex survival game. It gets a few things wrong, but for such a large undertaking I think overall it is a success; but it is certainly not a game for everyone. There's a large learning curve at the start, and some things you don't use often will have to be re-learned throughout the game as you forget them.
SummaryUncompromising Sci-Fi survival on Mars. Manage the entire colony single-handed! Craft, Research, Explore and Fight against evolving mutants. Vast open world and randomly generated levels to explore. Can you survive long enough to escape the horror?