Cyber Hook Image
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Mixed or average reviews - based on 6 Critic Reviews What's this?

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  • Summary: Cyber Hook is a fast-paced, 3D platformer that has you using parkour skills and a grappling hook to scale and ride walls, while fighting enemies and blasting blocks with a finger laser gun. Hurtle forward in a vibrant retrowave environment to test parkour abilities, but be careful, becauseCyber Hook is a fast-paced, 3D platformer that has you using parkour skills and a grappling hook to scale and ride walls, while fighting enemies and blasting blocks with a finger laser gun. Hurtle forward in a vibrant retrowave environment to test parkour abilities, but be careful, because one missed jump can mean life or death. Expand
Score distribution:
  1. Positive: 3 out of 6
  2. Negative: 0 out of 6
  1. 90
    I simply cannot overstate how much I had a blast while playing Cyber Hook. Its short levels are perfect for pick up and play moments at any time during the day. The performance is absolutely optimized for the Nintendo Switch and makes the game a joy to play from beginning to end. Its free form but open level-design makes exploration fun and gives me such a satisfying feeling after completing each level to sometimes retry them again and again to optimize my route and get that three-star rating. If you want a game that is easy to learn, emphasizes arcade-like replayability and just feels great to play on Switch, Cyber Hook should definitely be on your radar. I can’t say anything else except that I’m completely hooked on this one.
  2. Jun 28, 2021
    80
    It's only when things slow down in Cyber Hook that things feel clunky and awkward. The rest of the time this is a senses-heightening adrenaline shot to right to the eyeball.
  3. Jul 14, 2021
    80
    Cyber Hook uses its mechanics to provide a fast-paced and compelling speed-running experience. However, the balance of difficulty doesn’t work in execution as frustrating requirements lead to shorter play sessions. Still, this Switch version manages to offer a high level of enjoyment thanks to responsive controls and the addictive drive to clear challenges that are just out of reach. It’s a good thing you’re equipped with a hook.
  4. Jul 27, 2021
    67
    It’s certainly fun to move so quickly, and with a few tweaks I feel like this could have been a great game, but as it stands, it’s not quite all there.
  5. Jul 17, 2021
    64
    For a game based on maintaining your momentum, it's disappointing that Cyber Hook wears thin after playing it for only a short while. That being said, some gamers who enjoy re-playing levels repeatedly to outdo their previous efforts might enjoy it.
  6. Jun 29, 2021
    60
    First-person platforming is a tough thing to get right on a basic level, and the more that is asked of the player the harder it is to make it all work. Even in its beginning stages, Cyber Hook leans heavily on a swinging mechanic that doesn’t always work as you might expect. It’s not a big deal when you can easily try again, but that safety net disappears soon enough. I’m not opposed to games asking the player to perform ultra-challenging feats of parkour. In fact, I rather like it. But if that’s the ask, the game really needs to get its fundamentals right. That’s where Cyber Hook misses the mark. I think players who are very, very patient will find something to like here, but it strikes me as frustrating for all the wrong reasons.
Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Dec 17, 2021
    8
    Having originally checked it out at PAX East last year, Cyber Hook was a title I was pretty eagerly waiting to see in its final form. AHaving originally checked it out at PAX East last year, Cyber Hook was a title I was pretty eagerly waiting to see in its final form. A neon-lit parkour title with a mix of running, jumping, some shooting, grappling, and a fair amount of crashing and burning it’s just a very different experience altogether. I’m happy to see that the final product does seem more polished and diverse in its level designs, though that doesn’t mean it still doesn’t have an occasional rough edge you’ll encounter. The main thing I love about it is the almost Spider-Man like flow you’ll need to get into in order to sling yourself around the course. Now, getting to the point where you can execute that can take some work, execution is everything and jumping from your grapple line can be tricky to get the hang of pulling off consistently… but when it clicks it can be very satisfying. While the likes of speedrunners will, no doubt, hone their runs to perfection what I enjoy most is the improv of it all. Your plan will tend to go south quickly and often and the fun is in recovering and pulling it off anyway, in many ways reminding me of the same sort of thrill I got from the under-rated ClusterTruck. This won’t be a game that will work for everyone, but it’s different, challenging, plays well in quick bursts, and can be just as entertaining, if not more, when runs go wrong as when they go right.

    https://www.nindiespotlight.com/2021/06/mini-reviews-june-24th-edition-nintendo.html
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  2. Sep 6, 2021
    7
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  3. Apr 13, 2022
    4
    The core gameplay is fun, but the port on the switch is really bad. The game runs below 30fps throughout the entire game and never reaches 30.The core gameplay is fun, but the port on the switch is really bad. The game runs below 30fps throughout the entire game and never reaches 30. You can see and feel the choppiness.

    There's also the gyro aiming which is okay, but not the best it could be. There is some deadzone, which is not ideal it. Ideally, you would want the gyro to detect the slightest bit of movement for the most accuracy without moving too much.

    Related to that, there are no options for vibrations at all. Not even a toggle to turn it off or on. and the strength of it is enough to mess with my aiming when using gyro aiming.

    The switch port is a mess and I would recommend it else where. I have no idea why it runs so terribly on the switch. Graphically more intense games run better on the system. If you want gyro aiming, play it on pc and use 3rd party software to have gyro aiming. Use a ps4, ps5 or switch pro controller. Might I recommend steam input. It saves to each game and it's the more user friendly gyro aiming software out of the other options
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