Because there are so many entries in the platformer genre, a game really has to do something special to stand out from the crowd. Octahedron uses an alluring presentation, a bumping soundtrack, and excellent gameplay to position itself as one of the first Nindies darlings of the year. The final stages of the game are an absolute trip, and for much of my time with it I simply could not put Octahedron down. A free demo on the eShop leaves no excuse for ignoring this one. You don’t need to get dressed up or shell out for expensive drinks to feel like you’re at the club. Just play Octahedron.
Octahedron: Transfixed Edition is an eye-catching game whose platforming keeps things simple without sacrificing its challenge. It’s that kind of ‘one more try’ feeling, fast-paced action experience the Switch was born to do and despite some frustrations, I had a great, and rewarding, time building platforms and navigating Octahedron’s luminous playgrounds.
I play since 1983 and always open to new & fresh ideas, for me that´s part of videogaming, being a kid of the 80s 90s this truly felt like a gift for me, if you are into electronic dance music and loved going back in the day to electronic parties, THIS is for you, even if you´re not that much into video games, this starts simple and gets more challenging and fun as you advance. I bought this two times just to show my appreciation and cheers to the creative minds behind the game design and soundtrack.
First off, @Walhalla: Buddy, I think you reviewed the wrong game here. ;) Moving on...
Stumbled upon the demo for this by accident in the eShop, gave it go and was immediately hooked. I love the neon-disco aesthetic and pulsing elctronic soundtrack. Definitely not recommended for epileptics, though :P
Octahedron does what a lot of great games do: It focuses on a single core mechanic, perfects it, and sqeezes as much potential and variation out of it as possible. The game is essentially a vertical disco-platformer with a twist: You can summon a platform mid-jump and surf on it at the same height for a little while. How many times you can do this without touching the ground again depends on the level you're playing (for most of the levels it's two platforms, but it could also be up to 50, or even more in the end-game). As said above, this core mechanic gets twisted and varied in A LOT of very creative ways, so the game really never gets boring.
Music plays a big role in the presentation, but it's not really a rhythm game in the sense that your inputs are only valid if they happen along to the beat. Enemies and obstacles might move to the rhythm, but you're free to move as you like.
Octahedron can be quite challenging, but it never feels unfair. You're always in control and you'll always know what your mistake was and how you can improve, so there's always motivation to finish the level, even if it takes a lot of tries. Besides just plainly getting to the end of the levels, there are collectibles, bonuses for not losing any lives, speedrunning challenges, and unlockable higher difficulties for all your hardcore gamer needs. Even without this stuff, the game has lot of replay value because it's just fun to play, and even more fun if you get good at it and can really flow through a level in a cool and smooth way.
Overall, I would really encourage everybody who owns a Switch to download the free demo and to give Octahedron a chance. I really like it and to me, it's a breath of fresh air that is more than welcome in the platforming genre.
Octahedron is still a great experience for platformer fans or puzzlers, but especially the latter. On a large screen, Nintendo Switch owners are getting the same visual and gameplay treat as any other gamer with the original version of Octahedron. In handheld mode Octahedron is far from unplayable but it's not the ideal way play.
With the purity of its twitch platforming mechanics and the clever way developer Demimonde exploits user-generated platforms, Octahedron: Transfixed Edition certainly lives up to its new subtitle. The soundtrack alone is worth the price of admission – especially if you’re partial to some big EDM beats – and if you’ve ever enjoyed the likes of Downwell, Crypt of the NecroDancer or Celeste, this TRON-loving indie is likely to entrance you.
It’s engaging and interesting, but not a game for those looking for a quick casual bounce around. This is an experience best played with headphones, greasy palms from the precise jumping, and sweaty forehead from the concentration. It’s not a revolutionary game, but it does what it sets out to do very nicely indeed.
The level progression works particularly well, getting you used to the current mechanics and obstacles, and then just throwing brand news ones at you. Respawn points are generally conveniently placed, so constantly dying just figuring out what to do isn’t a particularly frustrating affair. The game is quirky, challenging, and clever enough to warrant a look.
Octahedron: Transfixed Edition is a solid and deceptively simple platformer that uses its challenging structure, pumping rhythm, and striking visuals to create a package designed to overwhelm the senses. While each part is solid, the final product wasn’t enough to hook me into playing long term. The challenge was refreshing and the visuals more than pop, however, the game advises you to follow the rhythm and it didn’t quite feel in sync enough with all three aspects to do so. It’s an impressive and ambitious title, but not one as memorable as it ought to be.
Another game, which should not be released on the Switch. Somehow, a lot of switch games are worst or at least "as good as" the mobile phone games. This is one of them...
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SummaryOCTAHEDRON is a precision vertical action game about creating your own platforms. Ascend and escape strange subterranean world Veetragoul, and experience an otherworldly psychedelic adventure. To conquer and master each of the handcrafted levels, you must get into the flow of the pumping, atmospheric soundtrack, as enemies and traps move...