The Legend of Zelda: Skyward Sword HD improves on the original in every conceivable way. The visual and performance upgrades make it feel like a new game, and the motion controls feel much more responsive, thanks to the Switch’s Joy-Cons. But the new button controls are the biggest improvement; instead of fighting against the motion controls, players can now savor the satisfying combat and genius level design. What was once the outcast of the 3D Zelda games now stands tall as one of the best in the series.
If you did not play the original version on Wii we would say that the purchase is practically mandatory. The story of the game and its development of levels are at the highest possible standard and will delight players during the 25-30 hours that the main campaign lasts.
What Skyward Sword HD does best is make a 3D Zelda once thought limited to a unique console playable in perpetuity (hopefully). Along the way, enough changes and tweaks are made to improve the adventure, whether it’s streamlined tutorials or satisfactory button controls. It wasn’t known at the time, but this represents the final chapter of Nintendo’s 3D Zelda design that started with Ocarina of Time. With hindsight, Skyward Sword HD serves an interesting coda that paved the way for Breath of the Wild. The linear ebb and flow of Link’s earliest chronological story might be rooted in the past, but it’s still an engaging and cozy adventure in the present that’s well worth playing or revisiting.
While not every design choice has aged as gracefully as its gorgeous art style and incredible dungeons, the implementation of a wide range of improvements ensures The Legend of Zelda: Skyward Sword HD remains a memorable adventure worth experiencing on the Nintendo Switch.
While Skyward Sword HD’s visuals breathe new life into the decade-old title, the quality of life improvements aren’t quite enough to make this instalment in the Zelda franchise soar to new heights. However, its strong cast of characters, hallmark dungeon designs and excellent storytelling keeps it afloat comfortably above the clouds, offering an experience that’s hard to forget.
No reviewer on earth enjoys scathing a Zelda-game. More often than not they are grand cru-games players are willing to wait years for. Ever since BOTW we’ve been given crumbs while waiting for the much awaited sequel through remasters and remakes. ‘Link’s Awakening’ scratched that itch. Skyward Sword HD does not. Spoler alert: in the year 2021 motion controls are still horrible.
Really Solid game with its ups and down but still a masterpiece. It may have worse controls than the original it makes up for it by making the motion controls much better and just making it optional to use
Skyward Sword es uno de mis juegos favoritos de la saga Zelda. Sobretodo por la historia, la narrativa, y el diseño del mundo y los personajes. Ha estado bien el volver a jugarlo después de tantos años. E incluso la experiencia ha sido algo mejor gracias a los cambios implementados en esta adaptación. Aunque esta vez, siendo más adulto, al fin he podido darme cuenta de esa "linealidad" de la que la gente ha hablado tanto.
Pero, aunque esta versión mejora y arregla muchos de los errores del juego original, pienso que la adaptación al modo portátil de la Switch empeora los controles. Sobretodo con el combate, y con la rotación de la cámara.
the game is a lot of fun, and it's an improvement on the original in many ways. however, for a game that's selling point is a controls overhaul, the new controls are disappointingly dysfunctional. also, quite a lot of the late game content, especially our third or fourth repetition of any given area, is simply obnoxious and unfinished, a way of padding the game out without adding more content.
many segments are glaringly just an upscaled reskin of the original game, which is not really acceptable. this said, SSHD is fully playable with some frustration, dysfunction, imbalance, and unresponsiveness. the game has some of the best dungeons in 3d zelda, and the motion controls make for a great arcade feeling to the gameplay.
still, you will find yourself forced to use the button controls in far too many situations, as the motion controls seem to have a mind of their own. the buttons are practically obligatory for any boss fight besides moldarach, as it's basically impossible to get the joycons to register the directional hits you want, and any melee combat is reduced to waving the controller around randomly in the hopes that a hit lands. this is especially problematic if the enemy punishes you for missing or parries your attacks. it's also a problem throughout the most narratively climactic battles of the game, so there's a definite sour note here.
combine this with an often questionably designed overworld that you have to trudge through over and over again with a stamina meter that can't be upgraded, and i'm left hard pressed to give this one a great rating. yes, it's good. yes, it's fun. however, the further into the game you get, the more you will lose faith in nintendo's willingness to deliver a finished product on their remasters. if you are a zelda fan and you want to play skyward sword in it's optimal state, this is the one to get. just think about buying it used or at a discount.
SummaryTake to the skies, draw your sword, and experience the earliest story in the Legend of Zelda series. Join Link in his high-flying quest to save Zelda, a childhood friend who must confront her destiny. Soar between floating islands and descend to the treacherous surface world in this updated HD version of the Legend of Zelda: Skyward Swor...