Tetris Effect and PS VR go
together like ham and eggs.
It’s the perfect pairing of tech
and game design. Don’t have
a headset? You can still join in
but you’re missing out on the
definitive way to play. [Issue#157, p.92]
I consider myself lucky that I got to play this game. It’s special. If I could go back in time to show a video game to artists from the last century, I would choose this. God, I know that sounds hyperbolic, but I mean it. It is such an effortless and mesmerizing marriage of perfect game design and powerful imagery and audio. And it is an interactive lesson in why those things matter to games.
this game was really fun, its just like any other tetris game it will make u really mad or really happy, i loved the music except for a couple of them, i love the online mode and i just like the pretty visuals!
if u dont rate this game in the green u cant have a big **** (hehehehe)
Who would think that a new version of a simple game like Tetris could deliver such a thoroughly absorbing experience? The merging of time-tested gameplay with the synesthesia-inducing sound and visual design of Tetsuya Mizuguchi creates something you’ve likely never experienced. While Tetris Effect’s diverse and beautiful presentation can sometimes literally get in the way of the gameplay, this is proof that even after 30+ years, Tetris can still feel fresh.
I don’t see the hype
Tetris Effect is your standard Tetris game, but there’s an added element of music and visuals…
Don’t get me wrong, this game is beautiful and I love the musical elements, but I didn’t find this to be a mind blowing iteration for Tetris… but please keep in mind I played this game as is, without PlayStation vr…
that being said Tetris Effect is easily my favorite Tetris game…
there are multiple modes, campaign which can take around 3 to 4 hours to complete with multiple difficulty choices as well as an online mode where you can chase scores, just zen out and play Tetris with no game overs.. plenty of variety…
I’m more of a campaign guy, so that’s where I stayed and I wasn’t that impressed…
The game tricks you by giving you the best level from the jump…
the first song is literally the only song in the entire game I cared for.. making me wish they went the rout of licensing music instead of just having originals, the lack of care for the music kind of dampened the experience for me… I was just out of it… focused on the puzzle of tetris while there was noise in the background, except for of course the very first level, I was immersed with the music, the gorgeous visuals in the background…
I was so excited to see what more this campaign had to blow me away and it just never came…
All in all if you love or enjoy tetris I highly recommend you pick tetris effect up, again its my favorite tetris game to date, but if you’ve never really been into it, theres not enough done here for me to really urge you to give it another shot.. its tetris with modern rules.
I give Tetris Effect
It's a damn good Tetris game except for:
1. No multiplayer - Not even local - This is a big one.
2. There's no way to turn off the particle effects, which can be bothersome.
PSVR gives the game very low latency (16ms) and this is the best way to experience it.
The best Tetris game in later years is still Tetris DS.
THE "MEH" EFFECT.
Ok i'm not the Tetris fan boy, but I know it for a long time now, it's been 27 years I played my first Tetris, I never got into it a very long time, never got into a try hard on it, my feeling was the game drops in my hands like soap.
So here I am, starting the more acclaimed Tetris for a long time now, and after a short time I land on Da Vinci Stage, suddenly the game has a speed up following the old has-been trans goa music, and yet it is almost impossible to put a simple bloc in the right place, it's makes me think ok it's already the end of it.
I'm not convinced at all with the game, I should have tried the demo, the only effect this gave me is a "meh" effect, and sure I will miss a full pack of outdated music.
SummaryFrom deep beneath the ocean to the furthest reaches of outer space, Tetris Effect’s 30-plus stages are more than just backdrops; together with music, characters, and animations tailor-made for each level and triggered by your actions, they’re all meant to make you feel something — to convey a mood, or even provoke an emotional response. ...