Copying so much from Batman Arkham City that it almost feels like stealing. But when the end result delivers, then I can´t really complain much. Despite a few flat textures the game delivers: nice animations, good voice acting, great writing and a nice way to continue after the trip to the cinema. Word of caution: this adventure continues the movie's plot, so go watch the movie first, then beat the hell out of all the bad guys in this fun sandbox.
Overall, The Amazing Spider-Man is one of the best Spider-Man titles to date. The well-written storyline and some brilliantly executed features make this game very enjoyable to play, though its repetitive nature and the lack of a real challenge lets the title down. This is definitely a game to consider during the summer game drought.
If Beenox had been allowed the time to build on that foundation - to add more life and colour to Spidey's world, to construct more compelling reasons to explore and develop your abilities - then it could have earned the adjective of its title. The Passable Spider-Man just doesn't have the same ring.
It's all such an uninspired riff on Rocksteady's Batman masterpiece, with the stink of a mandate from a boardroom to make it like that Batman game that did so well. But Arkaham City was built from the ground up because it suited the character. The Amazing Spider-Man is entirely borrowed.
This game just feels like one giant copycat. It's clearly ripped off Batman and Prototype and Crackdown, amongst others. And it doesn't rip off very well, either. The combat is extremely fun, but fails to capture the wonderful flow it tried to. The graphics are good, but not good enough to make me marvel at them. The plot tries to be a good tie-in, but it isn't continuous, and just isn't very well written. I can't recommend this, I'm afraid.
I desperately wanted to like this game. Unfortunately, eight years after Spider-Man 2, I'm still waiting for another game to match the web swinging physics of that game. I don't want an automatic "hold this button and point a direction" for swinging, I want to feel like I'm directly responsible for where I go, and I want the game to let me screw up and smack into a building. Web rush is fun, but it just felt like auto mode on top of another auto mode. I found the game's missions incredibly boring, but that complaint is secondary compared to my disappointment in the swinging mechanics.
After a few hours, I returned this game to Redbox, and went and spent $8 on a used copy of Spider-Man 2. It might not be as pretty, but at least it's fun.
SummaryTake control of Spider-Man’s powers with Manhattan as your playground. Set briefly after the events of the new film, The Amazing Spider-Man injects New York City's brand new hero back into free-roaming, web-slinging action, as he protects the Big Apple from a deluge of significant threats. Players use real-time navigational and combat ch...