As the complexity increases, the time you’ll spend with puzzles
grows, as you start out on multi-part endeavours within one screen,
trying to wire up circuits to open barriers to be able to restart the
puzzle over with more freedom to rearrange the pieces, in order to
wire up circuits to open bar… You get the idea. And yet it never feels
obtuse, nor perhaps most importantly, smug. Instead there’s a cheery
demeanour throughout, even when the puzzling has teeth.
The Pedestrian is visually, audibly, and almost completely mechanically sound. Be warned, though, there isn't much in terms of hints along the way. But in the end, you'll be surprised at how far you can make it with drive and a little brainpower.
Very fun game; the levels start off easy but get more difficult as new mechanics are introduced, but the puzzles never feel "unfair." It's always nice to get that little hit of dopamine after figuring out a puzzle you've been stuck on for a while. Stellar ending too!
Не знаю точно, имею ли я право писать данный отзыв на русском языке, но в принципе...
Всем доброе время суток, буду краток. Игра довольно интересна, но со временем геймплей наскучивает. За то задний фон хорошо проработан, т.е. когда ты проходить головоломку можно отвлечься и посмотреть на то, что происходит сзади.
Я закончил. Всем удачи.
The Pedestrian may look like another simple skill-platformer, but the sum of all ofits additional elements —setting, aesthetics, original mechanics— makes it a great game for every fan of the genre.
Whether it’s the complimentary add-on of its voyage through the environment — and the way the game makes one’s trip a pleasant scurry from one city region to the next — or the ample ways the game adds-to, subtracts-from and so easily flips former rules/conventions on their head, The Pedestrian taps terrifically into the many joys, frustrations and epiphanies that this genre of video game is so good at carving out. Clever, confident and a fine debut for Skookum Arts, The Pedestrian has established a clear high bar — marking itself down as this year’s first must-play for puzzle enthusiasts far and wide.
Solving puzzles and exploring my way through the vast network of road signs within The Pedestrian’s fictionalised city I found to be a complete blast and an experience that I will likely revisit in future. I found that it managed to strike a solid balance with its difficulty and it constantly introduced new elements to help keep its novel concept from feeling one dimensional. I did encounter some minor issues with the audio and I wish chapters were present to revisit stages but this fortunately didn’t prevent it from being one of the first standout indies I have played in 2020.
There’s a real freshness to The Pedestrian's take on puzzle-platforming and world manipulation. The constant introduction of new, sometimes surprisingly complex ideas means there’s enough to keep you moving through the nicely segmented challenges. The levels themselves can be quite repetitive in both look and feel, making the game tiresome during long play sessions, but it lends itself well to short-burst experiences and never lets you feel too lost. The Pedestrian executes its charming premise well, with just enough complexity to keep your brain pleasantly stimulated.
퍼즐게임으로써 가져야 할 기본기는 탄탄하다. 하지만 짧은 플레이 타임에도 지루함이 느껴지는 것이 아쉽다.
This game has a good basic for a puzzle game. But it is sad about boring in spite of a short playtime.
The pedestrian, is a platformer puzzle game.
Game's core gameplay mechanics and even the puzzle design is a bit too much simple. Game's whole point is art design and some beautiful visuality ideas.
In the begining of the game, our character starts into a signboard, and player's city adventure begins with that signboard. Game's goal is traveling around the city in a linear way and collecting some power sources for main character's device. During this journey, game present us some joyful puzzle plartformer level's and a closer look to city parts.
It was a short and beutiful game, and if you like some chilling out you can try this game.
The design is beautiful and the platform style is charming by itself, but the game expands the gameplay a bit too much.
Somehow I felt like trying random things at times and that is not good for a puzzle game which the main point is make you feel smart with few hints.
Unfortunately I was too tired of the puzzles at the very end and decided to see the rest on Youtube. And I don't regret it...
Super boring as an actual game. The puzzles are simple and it seems like they have put all their effort into make it look pretty than making a decent game. I must say the 10/10 reviews on here are remarkably suspect. If this is a 10/10 game then what is BOTW?