Everybody probably doesn’t love grindhouse humour and rail shooters in 2013. But there is no game like Typing of the Dead: Overkill. Together with the upcoming co-op mode it might be a future cult classic.
Typing of the Dead Overkill tasks keyboard warriors with slaying countless hoards of ghouls and mutants via typing. Random phrases and words appear in front of each enemy and as you type the word the mutants are blasted to bits. The game is loads of fun and at the discounted price of $10 it was definitely a must buy. It also comes with House of the Dead Overkill allowing you to blast mutants with your mouse. It's based on the PS3 version of the game which has some nice unlockables and bonus levels. I'd recommend this to anyone.
Totally worth the price, which is pretty low to begin with.
It's pretty much just like the original with some minor improvements and you'll obviously be playing through the Overkill story. Not much else to say really.
You get the minigames, there's a leaderboard, and there's an upcoming Multiplayer patch. Oh, and probably the most surprising one, you get the complete original Overkill! I was pretty stunned that it was included, although you'll only be able to play it with your mouse or gamepad.
Another interesting addition seems to be custom dictionaries, although can't say much about that yet.
If you like the original and you can accept the new direction that Overkill took (which I love), then get this game. Not disappointing at all.
Beware! There's one con: the video options are PAINFULLY limited. there's only a couple resolutions to choose from at the moment and then you have anti-aliasing on/off. That's it. It does run smooth as butter however, and the resolutions weren't too far off from what I usually run, so it's pretty minor in my case.
The Typing of the Dead: Overkill is a title already seen, in every one of its aspects: from the plot to the technical aspect, from game mechanics to extra mode, everything is recycled and repurposed.
The novelty of typing the phrases 'male crime sim' and 'flowers to womans', although hilarious in the first few stages, starts to fade a little without that ancient Sega charm. You realise that you're just retreading the slightly toothless plot of a game that you didn't ever feel nostalgic about. The bromancing leads start to get tiresome. And then you need a gin and tonic.
Te gustan los shooters sobre railes?
Te gusta la caspa?
Te gusta la serie B?
3 **** tu juego
2 Si...dale una oportunidad
1 **** estas con ganas de probar algo nuevo.
3 **** lo toques ni con un palo.
The Typing of the Dead: Overkill is certainly a game wrapped inside it's own niche little genre. If you want a Zombie Type-em-up / B-Grade Horror Movie / Reboot of a 2000 Dreamcast game, then this is your only option.
But it's not a bad option at all. What it does, it does very well, while being very tongue-in-cheek about it.
If you've ever played any House of the Dead game, then you'll feel right at home. This game is ported from the remake; House of the Dead: Overkill. There's one "key" difference, in that you swap out your light gun for your keyboard. I know, right? I've always thought words were more powerful than weapons.
As you progress through a level (on the rails), you'll see various zombies ambling their way towards you, accompanied with words or even long phrases. All you gotta do it type a word/phrase at a time to kill the zombies. Easy. But, when they start to pile up on screen, getting ever closer, panic starts to settle in. You can easily be overcome.
Not only that, but you could get distracted by the chuckle-worthy phrases that do pop up. I don't want to shoot a zombie that has the words FREE HUGS under it!
This game could aim for an educational purpose, helping people to touch-type, if only it wasn't for its non-family-friendly look.
The Typing of the Dead: Overkill is an overall good game with a unique mechanic. Just don't come looking here for a deep story or compelling drama. Just expect to type words at zombies for a few hours. And hey, there's nothing wrong with that.
So, it was not really clear to me what kind of game this was. But yes, it is a game where you kill zombies by......TYPING on your keyboard stuff that comes on the screen. If you are familiar with the house of the dead series (ever been to some arcade game center?), this is just as fun, with grindhouse style, funny dialogues etc. On pc is almost impossible to properly have a peripheral that simulates a gun (on PS you have PS move, on wii the wiimote...), so they chose they keyboard as a shooting device. It's LOTS of fun. I have a mechanical keyboard (Razer Blackwidow latest version) and it just looks like you're machine-gun-shooting letters in the face of the enemies. If you are a fast typer you will really enjoy the challenge. If you are a slow typer, you will enjoy it too, just will die more :D
Also reading the words that come on screen is fun because they may make you laugh from time to time. Funny stuff.
On the downside, the normal 'house of the dead' which is required anyway if you want to get all achievements, is boring as hell....shooting stuff with a mouse watching the cursor is not really entertaining......
Only CONS:
- they released different vocabularies (check the **** each vocabulary is sold separately and is not very cheap. They should have released all the dictionaries in the normal release of the game, without limiting to one or two dictionnaries.
- the game renders at 720p whatever resolution you choose. Menus will look fine but the game engine output stays at 720p.
78/100 The Typing of the Dead
45/100 The House of the Dead (played with a mouse)
I thoroughly enjoyed the demo for the original Typing of the Dead, but was never quite willing to take the ~$50 plunge that the full game requires on eBay. So, I was quite pumped for the cheap $9.99 release of the sequel. Alas, I was too quick to purchase the game as its passable gameplay is overshadowed by its nauseating content.
Having made it through the first two levels, I've already been exposed to tasteless cripple jokes (via a Stephen Hawking expy), completely unnecessary levels of swearing (Ex. "Are you ever going to tell me what that f***ing 'G' [character's name] stands for?), and a vomit-inducing fight against two zombified strippers. I'm no stranger to adult content in games, but I was quickly overwhelmed by the exploitative tone of this game.
House of the Dead: Overkill pays homage to the genre of exploitation films. This serves to justify absolutely juvenile portrayals of everyone and everything involved. If you are unfamiliar with the genre of exploitation films, do a bit of research (**** covers the genre about as well as anyone) and you'll have an idea as to what kind of tone you'll be dealing with.
As for the gameplay, I detected no significant improvements over the original. While typing one phrase, you are locked into completing said phrase before you can respond to other threats, so if you begin taking down one zombie (er, sorry, "mutant") and realize that you must deflect a one-letter projectile about to damage you, you're forced to complete your current phrase, likely taking the projectile to the face. The words and phrases that you type are often humorous, either due to the context or the sheer absurdity of the phrase. Unfortunately the nasty tone bleeds into the phrases as well the stripper level has you typing plenty of innuendo, the worst of which probably being "viscous vixen" during the boss fight. See what I mean about vomit-inducing?
The original Typing of the Dead featured blood, violence, and zombies. But the graphics, voice-acting, and cutscenes were so hilariously bad that the game never seemed to feel M-rated. Any sense of danger was immediately dispelled when a cutscene would commence, and you'd see heroes walking around with keyboard strapped around their necks.
Between the original's absurd premise and the innocuous phrases that you were tasked with typing, the maturity of the content was pretty thoroughly disarmed, which served to expand the game's potential audience... perhaps even including people young enough to be learning to type? This sequel narrows its target audience significantly with its nauseating content.
I was a huge fan of the Original Typing of the Dead. Typing of the Dead (the original) is IMHO, the best way to become a fast typist without looking at your hands because you can't win and look at your hands.
I bought Overkill on release day, despite it's M rating assuming that rating referred to gore and scariness. Nope: 'M' in this case refers to the most F-bombs per sentence of any game I have ever played. There is no setting to alleviate the constant barrage of F-bombery. There are single sentences with three or four curses. It's really just a lack of imagination.
However, it begs another question: who is this game for? In today's typing-oriented world... how many people are still trying to learn to type by the time they are old enough for M rated games? I bought the game in the hopes of replacing my ragged old copy of the original, that my two kids (10 and 12) are using. Nope. No way I can let them play this. I can't trade an increase in words-per-minute for an increase in curses-per-minute.
The typing itself doesn't include any swearing, though it has some suspect phrases such as "Gimp Suit" and "I hate old people" (really).
It's a real shame, because it seems like the game-play is all there: a solid on-rails shooter, driven by typing. Had they offered an option to decursify the game, I'd probably be rating it an 8 or 9 (haven't finished it yet, and I'm not sure I will).
SummaryThe Typing of the dead: Overkill brings together the horror and comedy of the legendary House of the Dead series with unique typing mechanics in order to deliver a unique gaming cornucopia. This visceral shooter puts you in the middle of a mutant outbreak in Bayou county.