Thumper really isn’t like anything else I’ve played and I don’t say that lightly. Yes, there are similarities to other games in the genre, but the rush of adrenaline and existential dread felt throughout the game are just small factors in what ultimately sets it apart. Thumper is a brutal deep dive into the abyss, one that will relentlessly push you to your limits again and again.
Thumper is easily the best game I have played on Playstation VR. It’s fresh, exciting and leaves you wanting more. It’s amazing to think that this title was created by a two-man development team of ex-Harmonix employees. If there’s one game you should show off you to your friends when they come over, it’s definitely Thumper.
Thumper makes an incredible case for the future of virtual reality. With an incredible level of quality paired with a reasonable price of admission, this should absolutely be one of the first titles that anyone interested in making the most out of their new PlayStation VR headset buys. With blistering speed and intensity to go along some easy to learn, difficult to master gameplay mechanics, the future of rhythm games – and, by extension, virtual reality – is bright.
Thumper is a fun and visually aggressive, face paced rhythm survival game. As a space scarab you’ll enjoy banking and weaving your way through hours of increasingly intense levels. It doesn't make use of any mechanics that are unique to VR and plays identically on the screen as it does on the headset, however the novelty of being in VR enables a more focused experience and heightens the game's purposeful intensity. [Tested with PlayStation VR]
I enjoy challenging games when there’s a rewarding payoff. With Thumper, the reward of doing well is just more Thumper. If you’re really into the game’s bleak conceit, you may have the patience to hang with it for the duration. Personally, I was ready to leap out of the trough and never look back.
This is the best rhythm game since the glory days of Guitar Hero. Not only does this game have a sick and addicting soundtrack, it is also a violent combat game. I got hooked right from the start, and I found it hard to stop playing. No matter how frustrating it does get, I kept on playing until I finished the segment I kept messing up on. The level and boss design are beautiful, and the environment around you just fills you with this existential dread that's just hard to resist. When I finished the final segments of the final level, I really had this overwhelming sense of accomplishment. Thumper is beautiful, fun, challenging, and addicting. Amazing game!!
Ha sido muy entretenido, muchos niveles y todos distintos aunque algunas cosas se hacen un poco repetitivo pero muy divertido y engancha al ritmo de la música, ya os aviso que va subiendo de dificultad y hacer todos los niveles perfecto sacando S es casi imposible los finales, un gran reto que os gustará.
Fun game with good music and spectacular and unique visuals (sometimes even a little TOO spectacular, making it hard to see what's going on), but BOY OH BOY, is it hard!!
I'm on Level 5 of what looks to be 9 Levels and the game is already suuuuuuuper punishing (keep in mind that I'm a drummer and have a really good sense of rhythm). It's become a super-cliched thing to say, but I think I would not be wrong if I were to call this the Dark Souls of rhythm games. Unless you have the reflexes of an 18-year-old, you're going to have to do A LOT of trial and error and die hundreds of deaths.
I think Thumper could have really benefited from an Assist/Practice-Mode where you're able to slow things down. After all, that's what you do with an actual piece of music if you cannot play it: You break it down into little pieces and slow it down to a pace where your brain can process it. Unfortunately, this is not an option here, so your only option is to fling yourself at the brick wall again and again and again and again...
It's a cool set-up, especially in VR, but it is also unforgivingly hard, **** all the fun out of it, because you have to repeat certain sections over and over again. I barely got to section 5, after which I stopped playing because the game became too frustrating. Too bad, it really has potential. But right now it's for diehard rhythm game fans and masochists only.
Edit: I still got the PSVR2 upgrade and upping the score from 4 to 6. It's still a flawed game, but a unique experience with a modest pricetag.
+ The visuls are the only good thing about this game.
+- The game is very difficult.
- This is suposed to be an music rhyeme game but the audio is rubbish.
- A music rhyeme game with rubbish audio is just a bore to play.
= The game is hard so you need to keep at it to progress but the game is too boring to make me want to. I'd rather play the Britney Spears rhyeme game on PS2 and what's sad is, I am not joking.