Wonderlands is upbeat and fun from start to finish, offering a rewarding adventure filled with goofy characters, imaginative bosses, and a great sense of ownership over your character through it all. Even with one of Borderlands' most loved characters leading the charge, this experience feels like the start of something new: a rare spinout from an existing series that deserves just as much of the spotlight. As someone who has played plenty of Dungeons & Dragons, I adored how often Wonderlands reminded me of rolling a 20-sided die with friends. It’s a love letter to on-the-spot creativity and friends enjoying each other’s company in a make-believe world.
Tiny Tina's Wonderlands is basically everything that awaits us from the game. Fun, over the top and crazy. What struck us, however, is that it proves to be even a little bit more. Especially where it deviates the path, inserting the overworld with all its facets and adding the double-class on a single character, it almost tries to overtake Borderlands 3. Success and the passage of time will tell us if it was true. What is certain is that the potential and the fun are always there.
This is just a review to counter the unneccesary review bombing and overly negative reviews. Is the new DLC bad? Yes, but it's one of four DLC, usually won't be bought on it's own and shouldn't be a reason to write off the game immediately. I've bought the game today, after the bigger patch and can't complain about bugs (except the vending machine scrolling breaking). So far it's very fun, a refreshing upgrade and good time waste.
Published as a separate game, Tiny Tina’s Wonderlands has managed to bring a different flavor to the Borderlands series, but it is a game with a lot of untapped potential.
For all Tina's spirited efforts as dungeon master, every aspect of the Borderlands experience is showing its age. The next instalment needs more than dismal puns and wonky guns if it's to avoid being the butt of the joke. [Issue#371, p.112]
Awesome new way of a Borderlands like shoot and loot rpg! I like the new theme and instead of specific characters we have classes, which gives it a unique new way to enjoy the borderlands franchise.
Aus einer Idee die gut umgesetzt wurde entstand ein gutes Spiel.
Ich möchte es nicht mit den Borderlands Teilen vergleichen, sondern als was eigenes sehen.
Für dieses Spiel hat nämlich alles ins Konzept gepasst - Dungeons & Dragons in Borderlands Manier.
Wenn man aber sagt, hey gutes oder schlechtes Borderlands, dann ja, der typische Borderlands Humor war nicht sehr intensiv, leider auch keine übermäßig viele Beleidigungen - dafür Ritterkram, der hier einfach passt und somit auch richtig platziert war.
Wenn ich wählen müsste, dann ganz klar jedes andere Borderlands, die hatten alle eine viel stärkere und packendere Story, aber das Spiel für sich war sehr interessant zu spielen.
IF YOU WANT AN ACTUALL GOOD REVIEW READ THIS ONE TRUST ME. Thanks
I had fun playing it one time but i really don't have the feeling like in borderlands 3 where I played every Character to the Max.
There aren't enough Legendaryies and even worse there aren't so many good Legendaries so everyone just uses purple stuff.
And it's pretty unbalanced, Pixies are just destroying everything and other classes just don't have the same potential as the spellshot class.
Also it's much shorter than borderlands 3, I think if I try hard enough i could finish the game in under 10 hours for sure. You have too grind between missions but not much which is good but it's really short.
The bosses don't really have such an amazing design and attack which isn't bad but a slight inconvinience, some bosses you can't even replay so you can only do him once per story run and that's just ****
The Chaos Chamber. Well at first I fought it would be better than the Slaughter Shafts in Borderlands 3 but It's really the same after a while.
You have some different maps between stages, different enemys, maybe even small boss fight or some small secret events you have to do to fight a secret boss at the end.
At first you think well that's so much better than the Slaughter Shaft but after 20 to 30 runs it's just lame.
Yes you have secret boss fight, Yes you can choose your loot at the end, Yes you can get better loot if you choose the right gems.
But eventually you beat the bosses all atleast once.
But the secret bosses don't change, and they are just a living sponge with small raid mechanics, in wich you can kill them but without they just have too much health.
But even though you can choose your loot, me and all of my friends somehow never get the loot we need and if you really want to get more loot or a higher chance to get loot you have to go throuh every map in the game and collect all dice to get more luck.
The humor is also really bad in this one.
I Personally think it's a downgrade too the earlier Borderlands games.
Loot luck system is stupid. You have to find a lot of dice JUST TO BE LUCKY ENOUGH to find legendary weapons OFTEN. This artificial extension gameplay is ANNOYING. First-person-shooter action and story are OK, though.
Pelo preço que esta sendo vendido na Epic eu esperava uma obra prima, sem duvida um dos jogos mais caros dos últimos anos com edições que custam quase 500$ e no fim e so uma DLC requentada e mais longa, o jogo não é ruim mas o preço esta muito fora da realidade para oq esta sendo entregue
SummaryEmbark on an epic adventure full of whimsy, wonder, and high-powered weaponry! Bullets, magic, and broadswords collide across this chaotic fantasy world brought to life by the unpredictable Tiny Tina, who makes the rules, changes the world on the fly, and guides players on their journey. Customize your own multiclass hero and loot, shoot...