Tokyo Tattoo Girls is an extremely niche strategy RPG that doesn't build off of what is most interesting about the game's systems and instead chooses to rely on cute anime girls for appeal, which might work for some.
Tokyo Tattoo Girls promises a lot but delivers very little. It appears to be a strategy game but it basically plays itself with only minor input from the player. Some strong artwork at least makes the short playthroughs relatively enjoyable, just don't expect it to tax you.
Tokyo Tattoo Girls is a simple strategy game which can be fun in small doses but is sadly not interesting enough to keep you playing for long. The story is poor, the characters are strange (and not in a good way), and the gameplay is lacking. The artwork and tattoos look gorgeous, so it’s a pity they weren’t in a better game.
In an age where people watch other people play video games, maybe it's time that video games simply play themselves. Hopefully, that statement sounds ridiculous to you because it is. Gamers need gameplay and Tokyo Tattoo Girls has virtually none.
In the end, what we have in Tokyo Tattoo Girls is by far one of the most shallow strategy games I've ever seen, with absolutely a joke of a story, and shallow and repetitive gameplay. It's just so utterly disappointing in just about every aspect. As someone who doesn't have any tattoos (although my wife more than makes up for me), I think I'd rather go get my first one than play this game any more than I had to.
Tokyo Tattoo Girls stretches the definition of what a “game” is, and not in a good way. The amount of content here would barely be acceptable for a free, browser-based Flash game; for a full-priced Vita release, it’s legitimately shameful.
SummaryAfter a calamity befalls Tokyo, some of the city’s survivors find themselves with powerful abilities bestowed on them by colorful tattoos. To create peace, the city has been divided into 23 wards, each controlled by a powerful group known as Kumi.