I can easily recommend Tooth and Tail for anyone who enjoys the genre, even if you don't care for multiplayer. The story mode is robust and greatly enjoyable, but the multiplayer still has all the bells and whistles that veterans expect by now like replays and post-match graphs. I hope that a strong community forms around Tooth and Tail because it has rekindled my love of RTS games.
This is an accessible RTS, perfect for those who are just getting into the genre but that doesn't mean it lacks depth, as matches can get intensely strategical and quick decision-making and even micro-ing units are factors that will lead to victory. Alongside an awesome art style and soundtrack, charm (some of these units are just wonderfully designed) and a pretty lengthy single player campaign, Tooth and Tail is the most refreshing game I have played in quite some time.
In the end Tooth and Tail is a must for anyone that has enjoyed playing through any of Nintendo’s Advance Wars titles. Even though it doesn’t feature turn-based combat and instead opts for quick and simple build and attack mechanics. Where the two titles find common ground though is in the fantastical and comic setting they both apply to rather grim circumstances. Tooth and Tail may be a game with cute squirrels and mini-gun wielding badgers, but underneath that lies a great story about fighting for freedom. With equally impressive and inventive strategy too.
Tooth and Tail, also known as the Angry Russian Mouse Arcade RTS Partygame, is an innovation in perhaps the most stagnant (and one of my personal favorite) genres in gaming. It's an RTS you can play on a console, and it rewrites the RTS rulebook to force fast, ferocious partygame-style matches that still play like a strategy game. And if that weren't enough, it's beautiful and has a killer story to boot. No detail is left unpolished in this one; definitively one of the most unique and successful experiments in gaming this year, and just a good time, period.
Its humour and quick mission times make it an interesting prospect in a genre filled with far-too-serious stories and long, drawn-out missions; but the constantly babysitting your units drags it back from being anything truly special.
Quirky simplistic RTS with great strategic depth, sometimes can be hard as nails. Procedurally generated maps in single player campaign can be a bit frustrating, but generally is more of a plus. Visuals and music are just great. Highly recommend.
This game is very fun. I've played all sorts of RTS games. Starcraft, Battle for Middle earth, Age of empires, Rise of nations, Dawn of war, Age of mythology, ect... This game is actually a little different because you control a "hero" that builds stuff and directs your armies but it is really simple to learn (only like 5 buttons total) but it is actually really complex and in depth. It's also fast paced, the games only last like 5-15 minutes usually. There is single player, online non-ranked, and online ranked.
First of all, i was so hyped about this game, because i find out PWatch games when the summer sale in Steam, I bought Monaco and play 79 hours. I was love in that game, We're 4 friends and playing this game for so much time. I just want to see other PWatch games, and i saw they started to develop Tooth and Tail. Developement phase is taked 3,4 years, I waited 4 years with so hype. I pre-ordered game and i played 5 hours when the game releses, and i can say i'm dissapointed a little bit. The combat system is just making game terriable. They we're talking about a long good story but, its so bad. But otherways this game is awsome. If i wasnt that hyped my score will be 8 or 9 but 4 years isn't worth for waiting this game...
Idée bien originale, avec des dialogues et des factions sympa, une histoire bien ficelée, gameplay qui change des jeux RTS classiques
Mais il manque des **** quelques chose, la mini map est pas claire, certaines missions trop dirigistes (si on n'adopte pas la stratégie que le jeu a choisit on ne peux pas gagner) et le jeu n'utilise pas le curseur de la souri, pour un RTS sur PC c'est bête...
Five Word Review: Crippled by Procedural and simplicity.
Favorite Thing: *shrug*
Least Favorite Thing: Procedural maps. They don't work. Map layout vastly affects difficulty.
Date Completed: 2017-12-17
Playtime: ~ 10h
Recommendation: I didn't much like it. Lots of others apparently did.
SummaryLead the revolution with an army of flamethrowing Boars, mustard gas-lobbing Skunks, and paratrooper-puking Owls. Tooth and Tail is a Real-Time-Strategy game featuring Single Player, Online Competitive Play, Split Screen, Replays, and more. Build a base, lead your army, eat your enemies!