Victoria 3 is a video game that existed as a hope and a meme for so long that it’s hard for any real-world product to satisfy every fan. But the game as it stands on launch, with its focus on pops, its economic model, and its diplomatic plays concept, should satisfy most newcomers and long-term fans. Some mechanics feel a little undercooked but will surely be built upon via expansions. I really want to see more depth for internal politics and diplomacy. The launch version of Victoria 3 still delivers a great grand strategy experience that allows players to engage with an exciting historical period, as long as they invest time and energy.
Victoria 3 is an incredibly detailed strategy game that’s as laborious as it is rewarding. You’ll need to put in the work and be prepared to spend a lot of time busying yourself while waiting for things to complete.
This is honestly a very decent game. However, there is potential. I am speaking from bias, loving the vicky series. It does need significant improvements, but by following the market trend of imperator Rome we will likely see a positive version of the game in the years to come.
Victoria 3 is a complex grand strategy game, however Paradox Development Studio went above and beyond to make it accessible to anyone with enough patience to learn the basics of how it works.
A grand strategy simulation game depicting the global situation from Belle Époque era to interwar period. Though the game managed to embody a big world with amazing details, it is still quite boring in visual-wise since pretty much all design is focused on diplomacy and economy system. I'm sure you will have fun while playing it after getting used to it, but the process to it is quite tough.
Victoria 3 is a complex and deep global strategy game that can pull you in for hundreds of hours. But attempt to make it accessible to beginners isn't successful.
Overall, Victoria 3 offers a lot of play for those interested in grand strategy, with a number of detailed and complex systems to learn over time. It’s also a solid entry point for people newer to the famously complicated genre, but experienced vets looking for engaging wars or more historically-focused titles should either keep an eye on future updates or look elsewhere.
I'll just describe my experience in this game. Economics in this game made very well. Here is just one simple example:
I chose Belgium, I annexed all of Benelux and built a socialistic country. Pop is 12M, GDP is 120M. The Balance is +20K. Everything looks good. I am North German Federation protectorate which means I am integrated in the North German market. But then happened such a terrible thing. My balance dropped. Dropped not to -7K nor -20K, not even -60K. My balance dropped to -700K per week. I was confused like "wtf is happening rn?". About 600K per week were spending as a subsidies to my urban buildings, resources, agricultures and developments, the GDP was 60M. The fabrics produced sth, the workers worked, but no one buys my products. I scrolled out then. There was a civil war in Germany and bc of that no one could buy my products bc they were too expensive for them.
Horribly overloaded, over baked, underwhelming game. Tedious and boring, countries have barely any uniqueness, the systems that are in-depth, you wish weren't, and the war mechanics are just line vs line. Almost an insult to fun, worsened only by how much love and effort was put into this overall mismanaged game by the art team. Now wait for 10 dlc's to come out and I'm sure it'll be a little better...
Oh, and you can't rename anything, what's the point of alternate history if you can't change anything??
Very little meaningful choice, and tons of restrictions.
The community was opposed to radical changes made to economy and especially warfare system even before game made it to it's release day, but the real problem is that Victoria 3 is really shallow in terms of content, and, unlike it's predecessor (Victoria II), can't offer enough replayability for you to come back to the game. It may be wide as the ocean - but the truth is that it's deep as a puddle.
Also, Vicky 3 is very unoptimized in late game (close to 1900's) because the game has to render each individual PNG for every building in construction queue, and a construction progress bar for each one - this slows down the game dramatically, no matter how powerful your PC is. And AI is a complete joke, offering absolutely no challenge, because they're programmed in such a horrible way that they bankrupt themselves by building too many ports.
As of now, Paradox has yet to fix all issues, not even talking about the problems at the core of game itself, so I do not recommend this game right now.
SummaryParadox Development Studio invites you to build your ideal society in the tumult of the exciting and transformative 19th century. Balance the competing interests in your society and earn your place in the sun in Victoria 3, one of the most anticipated games in Paradox’s history.