Viewtiful Joe's core gameplay is similar to a traditional side-scrolling beat 'em up. Taking control of Joe, the player is mostly limited to moving left, right, up, and down on a fixed 2D path. The game contains platforming elements such as the ability to jump and double jump. Combat consists of fighting multiple enemies on screen at once, with the enemies appearing from all directions, including the foreground and background. Joe has the ability to punch, kick, and dodge—which he can do by leaping upward or ducking. Dodging enemies' attacks successfully temporarily dazes them, leaving them wide open for attack. The player has certain number of hit points in the form of "Life Marks" located above the VFX Gauge, which decrease whenever Joe takes damage. Health can be restored by picking up hamburgers.
Aside from the addictive gameplay, the graphic style gives the game a fresh feel that doesn't look like every other cel-shaded game. Thick, heavy black lines and an overwhelming amount of pink seem to be the exact opposite of what you find in most hit titles, but it works for Joe because "Team Viewtiful" took time to make it work.
While the difficulty of some battles may have you ready to smash your controller at times, the rewards for getting past the hard battles are more than worth the frustration. Viewtiful Joe is one of those rare must-play games that people will still be talking about 10 years down the road.
The weak control scheme, combined with parts of the game that are completely counter-intuitive, hamper the game tremendously to the point where a serious gamer will, at best, pick this up for a rental. I think Capcom became so blinded by the concept that they forgot that the execution is just as important, if not moreso, than the design.
Viewtiful Joe is a very demanding game at times that requires a lot of skill and known how about the game itself in order to fully be enjoyable. The combat system takes a lot of practice and some getting used to, but soon enough battling in fast forwards and slow motions feels more natural and even more satisfying when pulling them off. The game can still be somewhat tedious when you don't know exactly what to do or how to defeat an enemy quickly, but half the joy of the game is learning how to take down enemies fast and looking Viewtiful while doing it! Overall, Viewtiful Joe is a very refreshing experience that many gamers looking for a little more action in there life should look into.
A 2D scrolling beat 'em up Viewtiful Joe is absolutely fantastic when in full flow. Leaping around defeating enemies ranging from killer robots to missile firing helicopters utilising Joe's superhuman abilities is what gaming is all about. In fact the core gameplay is so good that its even worth putting up with the extreme difficulty spikes encountered when tackling one or two of the bosses.
Unfortunately the final section of the game is totally ruined by the creators decision to bring back each of said bosses one after the other with no check points in between. To this day I have never completed the game as a result but I'm still glad I played it.
SummaryWelcome to the world of Viewtiful Joe! Capcom's innovative super hero action game that mixes funky cartoon-style visuals with classic side-scrolling gameplay and introduces the world?s quirkiest million dollar action hero... Joe! More than just any ordinary dude, Joe must transform into the ultimate superhero. It?s up to you to activate ...